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Great work!
Very cool still, nice work!
It was done by hand... And it was a lotttttttttttt of trouble. A very long process of trying different things and testing to see what works, weeks of experimentation lol, but I was determined! Half the process involves getting used to Maya 2015 and the larian exporter, learning how to export animations. The other half of the process is actually getting an already in game animation into Maya and figuring out how to modify it for exporting (the imported animations seem to always be flipped which makes things a lot more complicated when trying to export it). So yeah, a very tedious experience, I left out a lot of details but thats the basic jist of it.