Arma 3
WebKnight Droids
108 kommentarer
Sinossa 27. juli kl. 11:27 
I wish some day Webknight make like a droideka with moving and other and the rolling and etc that will be crazy.
Jake.ly 11. juni kl. 8:28 
yep, not working with the new Legion update
Booglice 9. juni kl. 23:56 
For anyone wanting to use the new version of Legion both the new and legacy versions seem to work together with this mod
Booglice 9. juni kl. 17:07 
Use Legion Studios Legacy for now
Booglice 9. juni kl. 17:00 
I think the new Legion Studios update broke this mod
Luckyfalconsolo 9. juni kl. 12:57 
I can't spwan the droids in eden and Zeus . Any help?
Grand Professor Corvus 3. juni kl. 1:55 
I hope he updates with more droids like the Imperial one such as the DT-series Sentry droid and KX-series Security droid.
¤[Joystick]¤ 5. maj kl. 22:36 
Super battle droids don't show up in game at all. Any help?
Phantom 27. jan. kl. 15:23 
Love this mod, i use it alot in my star wars ops, though i do wish there was a ST-series super tactical droid. They would be so cool to have as a commander for the CIS forces. But still, Great mod!
DoubledaxPT 26. jan. kl. 11:42 
Great mod! The sound, the animation the everything goes very smooth. The only thing that i believe it should have different variations of B1 and the B2 i think they should be more grey thank black.

Keep up with the great work
Rylie<3Damian 12. jan. kl. 21:15 
Seems like the mod is kinda broken in zeus, droids goes crouching or proning when its being used in zeus
Ghost 24. dec. 2024 kl. 1:17 
don't worry, i can wait :)
good stuff takes time
WebKnight  [ophavsmand] 22. dec. 2024 kl. 8:06 
@Ghost mod is very old, i am gonna rework it at some point, so you will just have to wait for it
Ghost 22. dec. 2024 kl. 7:48 
Is it possible, to adjust health value when hit by different blaster types?
as Marksman i feel quite useless.
but on a better note: good mod overall
StarSilver117 26. nov. 2024 kl. 15:02 
anychance to see magna guards
WebKnight  [ophavsmand] 1. nov. 2024 kl. 4:28 
@matsgudmunds one day
matsgudmunds 1. nov. 2024 kl. 4:27 
will this get updated
Kats [SN] 4. sep. 2024 kl. 10:46 
Magna Guards from Republic Commando : )
Gojira 1. aug. 2024 kl. 19:02 
@nigga if you download the star wars oppositon mod on nexus mod and locally add it that mod has geonosian troops
SoldatXXXex 1. aug. 2024 kl. 14:12 
Категорически приветствую! Безупречный мод! У меня лишь 2 вопроса: - Можешь ли ты добавить генозианских воинов, дройдиков перекати-поле и трандошан? И второй вопрос - у меня дроид В2 при попадании в него начинает летать по карте. Это странно) Это проблема не только у меня появилась
Gojira 31. juli 2024 kl. 16:38 
hey does anyone know what mod is adding like scarfs to webnights ais automatically
Swinky 6. apr. 2024 kl. 9:14 
whenever the B-2s get shot they ragdoll and go flying around. idk if anyone else is having this issue or if i just have a wrong box ticked somewhere
Black-Jack 31. mar. 2024 kl. 9:44 
I'm noticing an issue affecting B1s specficially in the editor. When they get shot during the scenario, a black box with an error: "deletevehicle: type number, expected object" will occur, referencing AGT\FunctionsAGT_no.sqf

As a result, when that error occurs, I can't place down a lot of zeus modules (for example, the reinforcements, create LZ or create RP) because their dialogue windows won't pop up. If I place said modules down before a B1 gets shot, then they work just fine until a B1 gets shot.

This only occurs when B1s are hit, no effect on B2s or BXs. Any idea what this error is about?
tredavidson77 16. mar. 2024 kl. 13:03 
Maybe it could even be possible to bring Trandosians and their weapons from Republic Commando into the game.
tredavidson77 16. mar. 2024 kl. 13:01 
I must ask how hard would it be to bring in races like the Geonosians and Umbarans as well as their weapons and vehicles in to the game? Because the one thing that I think would be trouble is the Geonsions flight.
Keeli 29. feb. 2024 kl. 12:25 
You are the only person whos capable of bringing magna guards and general grievous to arma. Hopefully thats something thats added to this mod one day! Loving the mod though, b2s are a menace
Trooper_025 19. feb. 2024 kl. 20:29 
My only problem is that for some reason they aren't recognized as a kill when you kill them.
i.e.
in the mission complete screen you're not shown as having any kills even if you kill 100+ of them.
In RIS - push you get $100 for each kill by default, and whenever a I kill a droid, I get nothing.
This is the only mod that has this problem and I honestly am not sure what could be causing it.
For some reason they aren't recognized as an entity/person/unit. idk
Bulba 11. jan. 2024 kl. 17:26 
Destroyer Droid when?
The omega crazytails 4. jan. 2024 kl. 20:01 
You are so good at making stuff on here one day if you feel like it it would be awesome if you could make some new aliens and predators since the ones on here are outdated and the ai they have sucks the marines are great just the predator and aliens are bad
Captain Krunch 10. dec. 2023 kl. 9:01 
Did battle droids used to fall apart/blow apart when hit or is that not a thing anymore. I have re-installed this recently and found that it no longer occurs, I have tried stripping my mods down to just this and its dependencies however they not longer fall apart- and they bleed now, probably something im doing but any help would be great
WebKnight  [ophavsmand] 1. dec. 2023 kl. 16:06 
@KTN64 i think thats the problem with Legion Studio itself, cause its their models
KTN64 1. dec. 2023 kl. 13:33 
Hi,
I am creating a mission for my community. When I put the units "BX Droid Commando " in editor, I can not launch the mission on the server. It is blocked because of an error from ACE_CTS9. When I delete the units in the editor, I can launch the mission.
Sorry if there are mistakes, I’m French :)
kremss_jr 28. okt. 2023 kl. 18:07 
any chance we can get a separate health value for commando droids.
SeelieKnight 7. aug. 2023 kl. 13:26 
Wow, I was super wrong. I played around with the AI file a bit and figured out that it's actually 'disableAI "COVER"" which is causing units to get stuck facing one direction. Pure ARMA silliness, nothing to do with this mod specifically. My apologies.
SeelieKnight 6. aug. 2023 kl. 18:54 
I've been trying to set up a little scenario where there are B1 droids guarding an area, but I'm having trouble getting them to scan around. In the absence of any enemies, the droids are stuck facing towards [0,0,0]. I think I tracked the problem down to the _loopPathfind portion of the B1's AI sqf. It looks like it shouldn't do anything if there is no enemy detected, but when I add the same code to a perFrameHandler on another unit, the problem is replicated. Might be worth just taking out the pathfinding part of the AI? I know the droids mostly just walk toward enemies, but it is nice if they can do a few other things too.
Prime Minister Sinister 4. juli 2023 kl. 9:56 
Is there any possibility of making a version of this mod without the Legion Studios dependency? I don't really play Star Wars stuff but the features of this mod are super useful for doing things like Terminator or Scion Conflict missions, but I don't want to have to load up 5 gigs of clone trooper equipment that I won't be using.

And I'm not the kinda guy that feels the need to append praise any time I make a request, but I do have to say you are one of the most talented modders I have ever seen. The wizardry you can accomplish on this antiquated, broken-as-all-hell engine is truly amazing. I still struggle getting together a proper config file for custom units lol
YeroZenn 11. juni 2023 kl. 2:09 
Amazing Mod, hope to see more star wars melee units in the future, I was thinking of wookies smashing up some clankers
Harald 5. maj 2023 kl. 23:23 
Hello, I like the mod, but I have a few complaints. With current system, it can be really frustrating to kill droids with DMR/Sniper rifles, no matter the distance, damage and hitplace, it'll always be 5 hits. Also, grenade launchers seems to do vastly lower damage, B1 can tank like 3 40mm. Is this how you imagined this mod to work, or this can be changed?
WebKnight  [ophavsmand] 12. apr. 2023 kl. 7:40 
@Demestos i was just lazy and copypasted that part XD
Demestos 12. apr. 2023 kl. 4:35 
Not gunna lie, i find it extremely funny that each paragraph starts with "Proper steel materials". My guy you sold me at droids, you're sales pitch is not needed fine sir.
Firedog007 6. mar. 2023 kl. 22:54 
Probably won't happen but are there any possible plans for more drouds to be added to the pack? Like IG-100 Magnaguards, B3 units and possibly others?
Ninomae Lanceris 27. feb. 2023 kl. 14:14 
Would be cool to have Clone Commando with melee, as analog to BX Droids
KJW 24. sep. 2022 kl. 15:34 
Wondering if there's any chance of a compat with this and your melee? Glory killing droids has... interesting results, would really clean this off imo
WebKnight  [ophavsmand] 24. sep. 2022 kl. 13:31 
@Cabana yep yep
Cabana 24. sep. 2022 kl. 12:42 
Just wondering if my star wars unit could repack this into our Aux mod? Thanks in advance!
demitre2014 4. juli 2022 kl. 8:01 
freaking love your mods , you should do a killzone mod with helghast and isa and terminator.
Draakon 29. juni 2022 kl. 3:29 
Can you use this without the melee mod? It's very janky, scripting is bad and in general not good.
АverageЛogin 26. juni 2022 kl. 0:02 
This is great! Though the B1 melee doesn't seem to work at all, and the B2 melee works only occasionally
IAmCalledJay 19. maj 2022 kl. 17:27 
@tony fetticinni They are mods that make the AI more intelligent and more fun to fight. I find default AI unusable. The only incompatibility is that the B2 just flat out stops working. When it is told to attack it stops shooting and moving.
OG Alcoholic Stepdad 17. maj 2022 kl. 21:37 
why would either of those mods be used with a mod like this?