Space Engineers

Space Engineers

S-1218 Salvager
16 Comments
Spaceman Spiff  [author] 8 Aug, 2023 @ 11:50am 
Here's the link for the S-210 Salvager (I reduced the number of NBRS to 10): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3017111593
Dots 8 Aug, 2023 @ 8:31am 
Nah. i rather wait.. and use the ones that are posted so far until maybe you change your mind, but sure. i will take the 11 nanos version then.
Spaceman Spiff  [author] 8 Aug, 2023 @ 8:04am 
Given that these are the only choices I have for you right now, you'll need to design your own version.
Dots 8 Aug, 2023 @ 7:57am 
11 is a bit too many still. I would have chosen only 4 or maybe a max of 6 i''m using mainly hydrogen based on planets.
Spaceman Spiff  [author] 8 Aug, 2023 @ 7:23am 
I have another smaller version called the S-211 Salvager with...yup, you guessed it...2 large (and 2 medium) cargo containers and 11 Nanobot Build & Repair Systems. I was testing it in survival play and haven't yet gotten around to publishing it. Maybe something like this?
Dots 8 Aug, 2023 @ 3:31am 
well i love this ship but it has a few small problems. Too many build and repairs. I love the fact that it does the job fast but on the other hand it has the defen effect where game sound is muted when pressing nr 2 on my current pc setup. is there a version where we can have just 8 build and repairs instead of 18 that are currently on this ship? Oh and on x10 cargo storage save game/server the cargo doesn't even reach 5% and already the ship can't fly. The only fix I found was to spam the conveyors and add more thrusters facing down one next to each other but then the ship started to look ugly. Whats the best fix of these issues I'm facing?
Spaceman Spiff  [author] 7 Feb, 2022 @ 9:23pm 
They were afterthoughts that maybe I would use it remotely or possibly show inventory using the Automatic LCDs 2 script. They can be removed.
Vedrit 7 Feb, 2022 @ 8:17pm 
There are 2 programmable blocks, are they supposed to have scripts? When I built this in survival, they didn't have anything
Spaceman Spiff  [author] 20 Oct, 2021 @ 5:14pm 
You know, I've never used that capability. Great suggestion. I should check into it.
TuxRiley 20 Oct, 2021 @ 4:29pm 
this is cool . next version nanobot drill system ? ^^
Spaceman Spiff  [author] 5 Aug, 2021 @ 10:41pm 
Thanks, @Osker. It's tough these days. My creativity has tanked. As usual, I've got half a dozen (or more) partial builds, but I've stalled out not really knowing where I want to go with them. Maybe a good old round of Rage will clear out my pipes.
Osker 5 Aug, 2021 @ 10:39pm 
Spiff! Still one of my favorite workshops in SE, glad your still at it buddy.
Spaceman Spiff  [author] 3 Aug, 2021 @ 8:32am 
Thanks.
OttoArms 2 Aug, 2021 @ 10:42pm 
One Heck of a handy ship! Please brain fart more!!! lol
Spaceman Spiff  [author] 2 Aug, 2021 @ 6:56pm 
Oops...brain fart. I've fixed it.
Keira 2 Aug, 2021 @ 6:56pm 
if it has Nanobot build and repair units then it's not an entirely Vanilla build just so you know.