Space Engineers

Space Engineers

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S-210 Salvager
   
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Type: Blueprint
File Size
Posted
Updated
8.009 MB
8 Aug, 2023 @ 11:43am
17 Aug, 2023 @ 10:05am
2 Change Notes ( view )
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S-210 Salvager

In 1 collection by Spaceman Spiff
Utility Vehicles
65 items
Description
Designed and built by Spiff's Practical Engineered Solutions for the Weyland-Yutani Corporation, the S-210 Salvager is a low-capacity, salvage ship that operates equally well in space or on low-gravity moons. Equipped with 2 large and 2 medium cargo containers, and 10 Nanobot Build & Repair Systems, the S-210 Salvager will quickly render derelict ships and station into parts for transport. A railgun serves as both a defensive and offensive weapon, turning active ships and stations into derelicts destined for scrap. An integrated projector makes drydock repairs easy. MMaster's Automatic LCDs 2 script is utilized if Ingame Scripts is enabled in advanced game settings.

MODS
  - Nanobot Build and Repair Systems: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=857053359

STATISTICS
  - Blocks: 390
  - PCUs: 5,008
  - L × W × H: 11m × 7½m × 4m
  - Empty Mass: 56 tons

POWER
  - 1 large battery
  - 5 small reactors (supplemental power for railgun recharging; not necessary for normal operation)

PROPUSION
  - hydrogen thrusters
  - 1 hydrogen tank
  - 3 O2/H2 generators

CARGO CAPACITY
  - 2 large cargo containers
  - 2 medium cargo containers
  - 10 Nanobot Build & Repair Systems

CONTROLS 1
{1} Forward Camera View
{2} Railgun
{3} Nanobot Build & Repair On/Off
{4} Spotlights On/Off
{5} Marker Lights On/Off
{6} Batteries Auto/Recharge
{7} Docking Camera View
{8} Docking Connector Switch Lock
{9} Hydrogen Thrusters On/Off

CONTROLS 2
{1} Antenna On/Off
{2} Ore Detector On/Off
{3} Hydrogen Tank Stockpile On/Off
{4} ---
{5} ---
{6} ---
{7} ---
{8} ---
{9} ---

NOTES FOR BUILDING WITH A PROJECTOR IN SURVIVAL
See the last picture for the projector's configuration.
1. Build a small-grid projector on a rotor frame configured with a small-grid rotor head that's located on a powered grid; use one or more armor blocks between the small-grid rotor head and projector to provide sufficient vertical clearance for building the blueprint.
2. Load the blueprint into the projector; click on the setting to retain the blueprint after construction is complete for future repairs.
3. Build the blueprint.
4. When completed, grind away the rotor frame and small-grid rotor head, leaving the projector in place.

REQUIRED PARTS FOR BUILDING IN SURVIVAL
  - 1,289 Steel Plates
  - 302 Metal Grids
  - 362 Interior Plates
  - 1,669 Construction Components
  - 209 Motors
  - 209 Large Steel Tubes
  - 267 Small Steel Tubes
  - 276 Computers
  - 11 Displays
  - 68 Bulletproof Glass
  - 30 Power Cells
  - 15 Reactor Components
  - 20 Superconductors
  - 1 Detector Component
  - 4 Radio-Communication Components
10 Comments
Spaceman Spiff  [author] 17 Aug, 2023 @ 10:41am 
Fixed custom settings in the cockpit for the LCDs to report data correctly.
Spaceman Spiff  [author] 12 Aug, 2023 @ 10:50am 
Thanks.
black_dragon1230 12 Aug, 2023 @ 9:59am 
Very cool ship, looks fantastic. I also use a nano style salver ship but I rebuilt and improved W4stedspace's Doomba from rewatching the videos from Unco-op Survival.
Spaceman Spiff  [author] 9 Aug, 2023 @ 7:11pm 
:steamhappy:
Mantha 9 Aug, 2023 @ 6:06pm 
Looks great!
Spaceman Spiff  [author] 9 Aug, 2023 @ 8:28am 
I'm glad it's working for you. If you want fewer Nanobot Build & Repair Systems, just rip them off the two sides, at the rear, and stick the large hydrogen thrusters back on.
Dots 9 Aug, 2023 @ 4:28am 
wow.. loves it. thanks! way better performance for my little "potatoe pc"
Spaceman Spiff  [author] 8 Aug, 2023 @ 12:49pm 
Thanks.
AloneInFinland 8 Aug, 2023 @ 12:36pm 
very nice!
Spaceman Spiff  [author] 8 Aug, 2023 @ 12:34pm 
:se: