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Take care ;)
All in all, regarding curtsy, I’ve made some adjustments to your added weapons, along with some other tweaks to the other base game files. In conclusion, I would like to share these edits with everyone for their enjoyment.
Here’s the unlisted mod for reference: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3216200138
P.S.
I’ve also made some extra faction mods, though note that they’re optional, despite the mod page stating that they’re required (although they are dependent on the main rework mod due to the numerous edits). And yes, the mods are in beta, so expect some possible unbalanced stuff here and there.
The vanilla charge weapons aren't 'Ultratech' either, but I like to have some more weapons to choose from (I don't use Royalty, and such the vanilla game has zero Ultratech weapons for me).
Have you thought about this on your part? Or would it be OK if I look at making a patch making them Ultratech myself (include it in my existing mod making the vanilla charge weapons Ultratech)?