Portal 2

Portal 2

Butterfingers.
69 Comments
Andy T 25 Mar @ 12:30pm 
Much easier than remembered, although the Exit door is a jump gap is confusing on its own, because it should be eithere player needs it or not, not halfway.
Midnight 19 Jan @ 8:34pm 
I feel like the way I solved this wasn't the intended way, but there's no solution video so I'm not sure - The style of the map is absolutely beautiful, though! Great work!
Narkodes 15 Nov, 2024 @ 3:50am 
Nice and beautiful!
Rygard 5 Jun, 2024 @ 6:49pm 
Wow! Nice use of the relocating funnel and cubes! :p2cube:
broken-record 2 Apr, 2024 @ 10:47pm 
Amazing!
Klaatu 28 Mar, 2024 @ 10:49pm 
Great map.
BehindPortal 26 Jul, 2023 @ 6:28am 
great hammer work and cool puzzle. fav:p2cube::steamthumbsup:
RizzRat87 12 Jul, 2023 @ 3:33am 
I love it
lumpus2000 16 Jun, 2023 @ 11:18pm 
THX, great Optic and great Puzzle :-)
Challah_Money 27 Jan, 2023 @ 3:20pm 
Fantastic work! Great puzzle and great environmental design!
| \_/ () 4 Dec, 2022 @ 5:13am 
I don't think I've ever considered what the interactions between Cave and Wheatly would be. This map introduces the two characters to each other in such a realistic and natural way that I'm adding it to favorites just for that alone. But that's just the cherry on top of this delicious sundae - Everything is so good! For example, just the view of the wheatley monitor and everything above it after the fall in the beginning made my jaw drop!

I don't need to go into more detail why this map is awesome. Just astonishing work all around!
SpielSatzFail 3 Oct, 2022 @ 1:04pm 
Awesome!
Demon Arisen 21 Sep, 2022 @ 7:58am 
Butterly phenomenal. A great spread of both style and substance. You should be dairy proud!

How have I not played this til now? Simply astonishing work, I adored the puzzle (which I found surprisingly tricky in the best possible way), and the way you masterfully interweaved two completely separate styles into one harmonious map is impeccable. Incredible level of detail and the visuals really tell a story too. Here, have a 2,400 Steam Point monocle-wearing dinosaur award for your efforts
Jade BGE 20 Sep, 2022 @ 12:44pm 
Super! :steamthumbsup:
Caerbannog 15 Aug, 2022 @ 11:52am 
Possibly the best use of those Glados lines I have ever heard.
Jamarius Quangle Dangle 12 Aug, 2022 @ 10:44pm 
i couldn't figger it out i had to cheat good map though
evelyncarnate  [author] 10 Aug, 2022 @ 5:06am 
Thank you! that's so cool to see. Glad you enjoyed the map!
BloodStrike2003 10 Aug, 2022 @ 4:42am 
Love the map. I did a little playthrough for this.

https://youtu.be/ZzkEXQgVLw0
johannes 2 Aug, 2022 @ 12:44am 
Superb map. Excellent puzzle. Can't wait to test your next one.
November 11 Feb, 2022 @ 6:52pm 
Nice puzzle & awesome hammer work. I love where the two chambers meet & blend.
c4shurik 10 Feb, 2022 @ 8:41am 
Very nice!
Grim 30 Jan, 2022 @ 8:29am 
Awesome design and good puzzle. Added to favortites :steamthumbsup:
Nobody No-One 4 Jan, 2022 @ 6:10pm 
Not too hard puzzle-wise, but really incredible Hammer work. Big thumbs up.
mahnenvulf 5 Dec, 2021 @ 1:32pm 
epic
s36e175 14 Nov, 2021 @ 11:21pm 
Very nice : )
cupofspiders 6 Nov, 2021 @ 12:23pm 
lost it when wheatley told cave to shut up
eatham 1 Oct, 2021 @ 2:25pm 
i love the concept but the puzzle itself took me like an hour lmao
Gabriel Bacon 1 Sep, 2021 @ 7:01pm 
You are an absolute artist. This atmosphere is incredible - you've created a whole new mishmash style & I love it. The puzzle was good too, accessible but not overly easy.
c4shurik 14 Aug, 2021 @ 10:14am 
Very good! Nice humor )
Rooke 1 Aug, 2021 @ 2:24pm 
Excellent on all levels! :steamthumbsup:
BurningCakeDoesAche 30 Jul, 2021 @ 6:56am 
Awesome setting and design! My complaint is that I fell through a hole in the floor to a truss, and the fade to black triggered but since I didn't fall to the pit I didn't die.
gabet4 29 Jul, 2021 @ 5:56pm 
This is one of the best map i have played in a wile
good job keep creating
RedstoneParadox 29 Jul, 2021 @ 4:35pm 
Good puzzle and phenomenal Hammer work.
Stimich 29 Jul, 2021 @ 2:10pm 
Really nice map! Love the visuals in this. Found an unintended solution though: https://youtu.be/pO6CCZCtaEg
evelyncarnate  [author] 29 Jul, 2021 @ 2:33am 
@lil succ you don't start with it equipped after the fall. It's on the ground in front of you, sparking. I assume when you clicked you also happened to walk over it. When I update the map I will try to light it up a bit more, however. I think a couple of people have missed it at first
racknae 29 Jul, 2021 @ 12:09am 
Portal gun failed to appear for a while after I got up. Only showed up because I happened to click, otherwise I would have been very confused.
Andy T 29 Jul, 2021 @ 12:07am 
Sure, here is a solution run I realized only now last step is quite problematic itself; oh that spinning is due to my mouse, don't worry about it.

Overview:
1. Drop Old-Style Cube and bring it here to sit on the funnel button.
2. Ride funnel to that side and climb up to drop FrankenCube.
3. Use funnel to knock off the funnel.
4. Put a portal right below the ceiling and go across it.
5. Take Oldie to funnel while you go trigger funnel.
6. Fizzler off from ceiling button, reportal the Franken, first funnel then walk off funnel to let it drop in.
7. Remove portal from funnel so it can pin you up. Shoot it, let it bob there, portal the funnel, right timing means you take that cube to Exit, so quicksave it before the attempt.

So I guess last step suppose to break down to more firmer steps, but well I cannot think of one.
phale2001 28 Jul, 2021 @ 7:30pm 
Good puzzle, with great visuals. I do agree with one person to not have the delay in the first sequence down, it felt like a bug. But really good puzzle. Took a bit, but quite simple once you realize it
Yuuppē 28 Jul, 2021 @ 5:50pm 
please, someone make a video of how to finish this level
henpitts 27 Jul, 2021 @ 5:47am 
Amazing. This hurt my brain but then I realized how to get the cube up to the exit.
Andy T 27 Jul, 2021 @ 2:30am 
Fun, enjoyable, but has bugs technically questionable but the game is certainly good. :steamthumbsup:

Though there are few points of technical issue:
1. This is not so much a technical bug but a design bug; the thing was in an angle when I manage to retrieve it just to see it wedged up like a cat on a tree.
2. More lights, too dark.
3. Cut the falling sequence in half; it is too long.
4. I'm not sure how you deal with this, but I can see it is visually too rich; my GTX 1050ti is running around 30 fps, bit more and not many can play; since Portal 2 itself is old; this is a GPU issue. I also played another BeeModer who went to town on the visual and tanked my FPS to around 20; it feels wrong to do that especially on well designed puzzle.
quatrus 26 Jul, 2021 @ 4:02pm 
Challenging puzzle - took a while - needed to make full use of the funnel. Thanks for creating.
totes amaze balls 26 Jul, 2021 @ 1:38pm 
I absolutely love this. Keep em coming :)
BUG 26 Jul, 2021 @ 1:00pm 
Fun map. :steamthumbsup::steamhappy::steamhappy:
Mikeastro 26 Jul, 2021 @ 11:22am 
Amazingly beautiful map with a neat little puzzle to top it off. Great work :D
Exiled Eye 26 Jul, 2021 @ 6:15am 
Really good map and also good puzzle, it took me a while to complete.
ϺΞΤЯΘΉλϺ 26 Jul, 2021 @ 1:45am 
Really Great chamber, good job
Dark Rozen 25 Jul, 2021 @ 3:43pm 
Nice
Fitzgibbon 25 Jul, 2021 @ 3:32pm 
Cuuute
ShaggieIII 25 Jul, 2021 @ 2:53pm 
Not too many maps can overwhelm my admittedly pathetic little GPU but this one did. Totally worth it. Thumbs Up!