Total War: WARHAMMER II

Total War: WARHAMMER II

Arkhan the Black: Expanded: Bloodline Lords Submod
63 Comments
Kraker 16 May, 2022 @ 3:47am 
Stephen can you add compatilty TK extended. Vampire admiral should buff Pirate units from Agemouk mod
Echo 10 Mar, 2022 @ 7:44am 
In that sense, what do you think about adding the Depth Guard to the main mod, as recruitable?
Echo 10 Mar, 2022 @ 7:43am 
Very nice flavour, but does Arkhan have any actual recruitable unit that can be buffed by the Vampire Admiral?
I'm guessing the other bloodline lords are also strictly buffing their own undead units (through the red-line skills), for themed armies.
Kraker 24 Jan, 2022 @ 12:36pm 
thx
Stephen  [author] 24 Jan, 2022 @ 11:43am 
@Kraker I've just uploaded a patch that adds them to custom battles.
Kraker 24 Jan, 2022 @ 9:53am 
Is it possible to add them to custom battle ? I just want to test them before campaign
Stephen  [author] 13 Jan, 2022 @ 2:32pm 
I've just updated the main mod and this mod which should now fix an issue where Bloodline Lords had missing unit cards, portraits and skills
Stephen  [author] 13 Jan, 2022 @ 12:41pm 
Yeah, I haven't had time to fix it yet.
Kraker 13 Jan, 2022 @ 12:20pm 
Also mod is still broken skills don't show up unit cards missing etc.
Kraker 13 Jan, 2022 @ 12:10pm 
Can you add them to custom battle ? I just want to test lords
Stephen  [author] 10 Jan, 2022 @ 9:06am 
Yeah, I'll fix it as soon as I'm back. Sorry I haven't been able to do this sooner.
RazorChain 9 Jan, 2022 @ 11:31pm 
I've checked it as well. As of now all the bloodline lords are missing their skills. I'm pretty sure Stephen will fix it soon. I checked the skill nodes tables and all their skills are missing. It's not a mod conflict.
Stephen  [author] 9 Jan, 2022 @ 11:09pm 
No worries, I'll have a look when I'm back from work.
benettonkkb 9 Jan, 2022 @ 4:14pm 
Don't mean to multipost or spam, just reporting back as I see things. Currently not seeing a unit card for Mattie, no skills either, but her horde buildings are there. Mournguls unit cards arent showing either. I definitely think its my list though, as Im at like 270-something
benettonkkb 9 Jan, 2022 @ 4:02pm 
Same thing with a reorder into higher up my load order, and very last as well. Going to try and redownload.
benettonkkb 9 Jan, 2022 @ 3:56pm 
Noticed the same thing about the Wight King
benettonkkb 9 Jan, 2022 @ 3:56pm 
Just bought the Vamp Coast lord and she has no skills besides skill dumps that I've got installed. Maybe its an issue with my modlist though, I'll try and reorder a bit and report back.
Stephen  [author] 9 Jan, 2022 @ 2:12am 
I imagine it does, but there's currently no submod to re-balance the stats.
FullAutoAttack 9 Jan, 2022 @ 1:40am 
Does this play nice with SFO?
Stephen  [author] 8 Jan, 2022 @ 8:02am 
@Jimartin No worries I'll take a look this end as well.
TheBeardedTabby 8 Jan, 2022 @ 7:48am 
In my game, that I started a few hours ago, Sethep the Merciless has no unit card, and the skills "Grave Legions" and "Wraiths" are empty/look like placeholder skills. They have their descriptions, but they give no effects. However, I play a heavily modded game, and it might be on my end.
Stephen  [author] 8 Jan, 2022 @ 2:20am 
No worries. If you do find any other issues though, feel free to let me know.
Anax 8 Jan, 2022 @ 2:18am 
ok thanks. Iam happy that everything works
Stephen  [author] 8 Jan, 2022 @ 2:16am 
@Anax Like I stated from the main mod's update, a new campaign would be required because of changes to core units.
Anax 8 Jan, 2022 @ 2:06am 
i just try to load a save game and crashes when loading the saved game now why?
Anax 8 Jan, 2022 @ 2:04am 
thank you. yes no crash anymore that is great i can continue my game
Stephen  [author] 8 Jan, 2022 @ 1:30am 
@general phoenix I could certainly look into this yeah.
Stephen  [author] 8 Jan, 2022 @ 1:30am 
Mod Updated - should no longer crash.
general phoenix 7 Jan, 2022 @ 1:59pm 
I don't know how difficult this would be to add, I was wondering if you could add in the option for Arkhan to have a zombie dragon as a mount for the main mod. I downloaded a separate mod for this but it isn't compatible with your main mod. If not no worries, just thought it might be a cool idea.
Silvřík 7 Jan, 2022 @ 12:41pm 
@Stephen
Okay! Thank you in advance!
Stephen  [author] 7 Jan, 2022 @ 8:48am 
Will be home shortly so I'll get it updated then.
Silvřík 7 Jan, 2022 @ 8:47am 
Hello there!
as @jshshadowknight said, the mod causes the game to crash on its launch now. Looking forward to your fix, so I can finally play the game with my favorite mods now, as my GF finally went home...lol... Love your work and thank you!
Stephen  [author] 7 Jan, 2022 @ 6:39am 
I'll get this fixed when I'm home from work.
jshshadowknight 7 Jan, 2022 @ 2:55am 
Hello sir, the mod can't be used now, can you upadate?
Stephen  [author] 22 Nov, 2021 @ 10:06am 
@Kusanagi Sure, I'm happy to look into that.
The Sigmarine 21 Nov, 2021 @ 10:23pm 
Can we also make it that Maggie can recruit basic carronade and mortars? It's weird that there are guns but not cannons in her army.
♠Kn1gHtFuRy♠ 29 Oct, 2021 @ 5:16pm 
SFO mod please!
Malasuky 25 Oct, 2021 @ 3:10pm 
Thank you again!
Stephen  [author] 16 Oct, 2021 @ 3:46am 
@Malasuky Yeah, I'll take a look.
Malasuky 16 Oct, 2021 @ 3:35am 
Is it plan to make SFO compatible?
Stephen  [author] 7 Sep, 2021 @ 10:44pm 
@Scrapulous I can certainly take a look at Maggie and make some changes for her for sure.
Scrapulous 7 Sep, 2021 @ 11:21am 
I enjoy these Arkhan mods. Thanks for making them. I have a suggestion: Maggie Hornigold, the Vampire Count bloodline lord, has skills that buff Vampire Counts units but no skills that buff Vampire Coast units. I think it might make sense if she buffed the Vampire Coast units that she can recruit.
Stephen  [author] 25 Aug, 2021 @ 3:01pm 
Ceepo is right. A submod would really need to be made in order to avoid those overlaps.
Ceepo 25 Aug, 2021 @ 2:36pm 
If you try to use it with SFO (and possibly the TKE mod) it will also overlap with some other tech. So it's best to wait for a potential SFO submod.
Stephen  [author] 25 Aug, 2021 @ 7:43am 
You can use it, but the lords are not balanced around SFO. It would require another submod.
Sin 25 Aug, 2021 @ 7:40am 
sfo compatible???
Stephen  [author] 16 Aug, 2021 @ 12:05am 
@mochacarmellatte Sure! I'll have a look at adding some screenshots when I'm home from work later.
mochacarmellatte 15 Aug, 2021 @ 8:13pm 
is there a way to see their skill trees? I'd like to know what they are before buying them.
headthief 4 Aug, 2021 @ 7:02pm 
a great mod! and to some1 use this mod,vampire pirate lord and Strigoi lord better use first,as they carry a ship /grave ,so they would got 3 big crab /3 big bat after 20 turns
Anax 29 Jul, 2021 @ 12:49am 
very nice