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-Pool Dice prevents switching selected item (likely prevents cycling through T. Cain's Pickups too)
-Dsnuts (and possibly other dice) don't cycle through multiple items as T. Isaac (probably also apply to Isaac w/ Birthright, Glitched Crown, and Everything Jar pedestals)
Cursed die
Reroll your pain
changes the level curse to a different one and rerolls items to "cursed" items only
* D50: Treasure, Crane Game
* D5: Treasure, Crane Game
* Fudge Dice: Treasure, Crane Game, Shop (0.5 Weight)
* Mobius Dice: Treasure, Crane Game
* Glass Dice: Treasure, Shop (0.5 Weight)
* Magic Dice: Crane Game, Red Chest, Curse, Secret
* Pool Dice: Treasure, Crane Game
* Dsnuts: Secret
Explanations:
* Crane Game: Almost all dice are currently in the Crane Game Pool.
* Fudge Dice: I included this in the Shop as it's failure state makes it similar to Crooked Penny.
* Glass Dice: I didn't put this into Crane Game because in real life they are a bit too decorative and instead fit in a Shop.
* Magic Dice: I decided to mimic Magic Skin's item pools while throwing it into the Crane Game pool as it's Dice.
* Dsnuts: I feel like due to how powerful this is and that it doesn't get rid of itself when it explodes. It's potential is too high for it to be anything but a Secret item (especially if used with
Dead Cat).
I am curious though how this works with shops and devil deals. Does it steal from the shop? Or does it turn the item in the shop blind, or can you use it mid pickup like void/abyss now can do, or does it not work at all.