Arma 3
Saber's RPG Frag & AI Usage change
3 Comments
SSG 12 May, 2022 @ 6:59am 
Took a look myself and agree...however how that happened is beyond me as well, not a real big issue though, thanks!
SaberRecon  [author] 9 May, 2022 @ 1:13pm 
My guess to that, without looking really in depth into it, is that the creator of that mod has the new ammo inheriting values off the base ammo which my mod overwrites. Most likely my changes have messed with how the ammo works due to it expecting different values than it is getting.
SSG 8 May, 2022 @ 10:28am 
Hi, it seems that your mod would lead to other mod ammo (say, MAAWS additional ammo types mod that are based on current ammo to deviate way off course...not sure why though