Left 4 Dead 2

Left 4 Dead 2

Uzi with unfolded stock
27 Comments
мяFunreal  [author] 1 Dec, 2024 @ 7:44am 
yeh. Those wobbly arms all look like as if either the player has way too much momentum in his arm movement and can't adjust, or as if the player is a robot with broken servos in his joints.
BENNI.RoR 30 Nov, 2024 @ 8:08pm 
So glad I'm not the only one who absolutely hates these disgusting wobbly arm animations. It's as if everyone had jello arms or something. CoD is to blame.
мяFunreal  [author] 8 Oct, 2024 @ 9:40am 
I don't think something being old means its outdated.
I still prefer nice fluid motion over wobbly anims. Just cause the wobblefest is new, does not mean its better or nicer to look at.
Priest 8 Oct, 2024 @ 7:46am 
Got it, thanks.
About outdated animation: They from 2012 and...Thats why they outdated for me, hahaha (yea, that really strange). Btw, i only don't like this animation for UZI and MAC 10 (they the same). If you look closely, it seems as if the character is not throwing away the magazine, but putting it back into the gun (just like with the desert eagle animation in cs go).
But perhaps this is due to the fact that they are made specifically for the standard FOV.
I still love how arby animated every weapon in the game and...Sad that he don't work with l4d2 anymore (seems like)
мяFunreal  [author] 8 Oct, 2024 @ 7:33am 
The last update made all animations blended, so that the walk anim blends through the firing animation, making it nicer to look at while walking, or looking up/down while shooting.
But other than that, it is still the same.

I don't understand how animations can become outdated, really.
We're just drowning in a wave of "MW5 style" animation sets that look like the player is a robot with broken servos, where the viewmodel bounces back and forth after every small movement.
Adding a bounce interpolation to keyframes doesn't make anims look good. :V
Priest 8 Oct, 2024 @ 7:21am 
Hello.
Is the final animation now different from the your video or still the same? (in update notes you wrote that you have updated animation). Maybe is just me, but old arby animations outdated in this days. Only pistols and spas 12 looks still great (What I like about his spas 12 animation is that he knows how to correct reload that gun)
P.s Strange that Seph made this uzi with closed bolt, because real one with open bolt (just like MAC 10)
мяFunreal  [author] 13 Sep, 2024 @ 2:10pm 
Well, i could rip the stock off of this one if you want me to.
madapucker 13 Sep, 2024 @ 12:09pm 
any chance you can make a stockless UZI like the one in GTA 4 The Ballad of Gay tony?
Crazy⚡️Horse 7 Jul, 2024 @ 11:18am 
what map is that on the pictures??
Henrietta 14 Mar, 2024 @ 5:39am 
what if you dynamically toggle the w_model with the flashlight bodygroup trick.
мяFunreal  [author] 17 Nov, 2022 @ 12:01pm 
from my armory collection.
GiraJorda 16 Nov, 2022 @ 4:35pm 
where the sounds from?
Rozsko 21 Jun, 2022 @ 5:48am 
Excelent
dinkerlabzzz 8 Dec, 2021 @ 3:24am 
pretty lit af
QuantizedAnson 9 Nov, 2021 @ 3:22am 
Was it intended for the gun to look like it did teleport, if you equip the weapon while in constant movement?

I tried another Uzi mod that also uses Arby26's animations, but it did not have this issue ( smooth transition between equip / movement )
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2565673076
мяFunreal  [author] 18 Sep, 2021 @ 4:46pm 
done
scarecrow 17 Sep, 2021 @ 3:51pm 
Another suggestion, show bullet drops when shooting.
scarecrow 17 Sep, 2021 @ 3:17pm 
This mod is great. But the only suggestion I have, is to not let the cocking handle move at all, WHILE SHOOTING. The IMI Uzi is an open-bolt firearm that realistically has the cocking handle be in use, only when you need to reload and load a new round in the chamber.

(Cocking handle = that piece in the center of the top cover, between the sights.)
燕麦_0ats 21 Aug, 2021 @ 5:29pm 
nice
< blank > 21 Jul, 2021 @ 7:50pm 
Lol
Freddy The Flamingo 15 Jun, 2021 @ 6:35pm 
This awesome item is back in business!
QuakerMango 15 Jun, 2021 @ 6:18pm 
hehe boi
Јамеѕ 15 Jun, 2021 @ 1:04pm 
Put this on the L4D1 Animations!
shades 15 Jun, 2021 @ 12:37pm 
amogus...
мяFunreal  [author] 15 Jun, 2021 @ 4:59am 
test_lake_newer.bsp
But that is useless info, because you won't find it anywhere.
阿鈣(TW) 15 Jun, 2021 @ 4:51am 
What is the name of the test map?
мяут 15 Jun, 2021 @ 3:32am 
nice work, thanks!