Stormworks: Build and Rescue

Stormworks: Build and Rescue

Nieuport 11 Bebe
38 Comments
Thales  [author] 4 Jan, 2023 @ 11:26am 
Update: Added mouse control
Thales  [author] 25 Jun, 2022 @ 6:29am 
@Kirbcake,
I tested it now, it can takeoff without any issue. But I see that its max speed is now 183 kph, it was 207 kph when I last updated it in March.

You need to gain enough speed on runway before beginning to leave it. It's small WW1 plane with realistic engine power (80HP).
kirb 24 Jun, 2022 @ 10:16pm 
This thing seems to no longer be able to take off under it's own power, it needs a ramp, but even then it tends to stall out
Thales  [author] 14 Mar, 2022 @ 3:01pm 
Update:
- Vehicle & fuel weight and engine power are adjusted to realistic level.
- Updated SPECIFICATIONS section in the description.
- Fixed exhaust problem caused by the change on catalytic converter.
sovietmusiclover 15 Nov, 2021 @ 5:55pm 
so i found that its not the stock aircraft itself, its the extra weight from the weapons i was adding onto the aircraft. nothing is wrong with the aircraft itself.
sovietmusiclover 15 Nov, 2021 @ 5:47pm 
i think there is some sort of issue with the cooling, or maybe its just me putting heavy weapons on to the aircraft. but i think it might need better cooling. i will run the aircraft without any modifications to see if it still catches fire.
Thales  [author] 25 Oct, 2021 @ 11:44am 
Updated:
- Added weapons
- Battery indicator replaced with ammo count indicator
- Removed neutral prop pitch behavior on ground when parking brake on
Thales  [author] 10 Oct, 2021 @ 3:32pm 
Don't increase throttle on ground if parking brake is ON. When I add weapons I'll look at it if there's room for improvement on throttle/prop pitch management.
kirb 10 Oct, 2021 @ 2:28pm 
Come in for landing at lowest throttle, then hit the parking break after i touch the ground while still holding down on the throttle, then shut off the engine and lower throttle to 0. Prop pitch goes to 0 and I just keep accelerating at a speed about twice that of a human running somehow until i either turn off the parking brake or smash face first into a wall and destroy the prop.
Thales  [author] 10 Oct, 2021 @ 2:16pm 
What did you do exactly in detail?
kirb 10 Oct, 2021 @ 1:39pm 
yeah, I did what you said, but despite the prop pitch being 0 it still propels itself fast enough to almost get airborne somehow.
Thales  [author] 10 Oct, 2021 @ 12:15pm 
@Kirbcake,
If you allow engine to run at very high RPM on ground then disable parking brake, it can takeoff instantly.

You need to turn engine off after enabling parking brake. Because parking brake reduces propeller pitch (collective) to help stop. The mass of the plane is so low, it requires very little grip on the wheels to avoid propeller strike on takeoff. So, parking brake becomes ineffective to stop the plane with little wheel grip. As a result of reduced prop pitch, RPM goes high when parking brake enabled on ground. There is usually not enough space for extra complexity to solve every problem in these super small planes.
kirb 10 Oct, 2021 @ 9:40am 
Actually, none of your ww1 planes appear to be capable of landing. The prop won't stop spinning ridiculously fast, even if you put on the parking brake, throttle to 0 and shut the engine off. Actually it goes fast enough to take off again.
kirb 10 Oct, 2021 @ 9:30am 
Hey, how do you land this without it rocketing back into the sky or catching on fire?
Smiler 21 Sep, 2021 @ 3:13pm 
hey since you make 1:1 scale planes, what if you made the Bugatti Model 100. you would be the first person to make it on the workshop. i would love to see one.
slurp 7 Jul, 2021 @ 12:24pm 
oh well that works
TheWitchOfSaturn⭐🪐 1 Jul, 2021 @ 1:24pm 
All from "Porco Rosso" of coarse
TheWitchOfSaturn⭐🪐 1 Jul, 2021 @ 1:23pm 
i have 3 reccomendations for some new seaplanes you could build Porco Rosso's Savoia-s 21
Donald Curtis' Seaplane fighter and the Mamma Aiuto Gang's Seaplane.
Thales  [author] 28 Jun, 2021 @ 4:12am 
Updated specs; e.g top speed is reduced from 285 KPH to 278 KPH because some fluid mechanics must have been changed in the game that would affect engine air intake scoop.

@Blob14,
I have plans for WW1 era Italian plane.

@ziemniak22pl,
Maybe in the future. Currently I chose to make WW1 planes because Stormworks air drag is too high. So it's more realistic to fly slower WW1 planes rather than faster WW2 planes.
slurp 22 Jun, 2021 @ 7:31pm 
(or a C.A.N.T Z.511)
slurp 22 Jun, 2021 @ 7:31pm 
@Thales could you make some italian planes like a SM.81 or a SM.79?
ziemniak22pl 22 Jun, 2021 @ 12:30pm 
Could you make some ww2 planes?
MrMereScratch 18 Jun, 2021 @ 8:12pm 
Never mind, the custom parts and script don't really allow much tinkering
MrMereScratch 18 Jun, 2021 @ 7:32pm 
Is it alright if I turn this into a folding-wing float plane that can fit in the Starter Island boat dock and then upload it? Also, great plane!
burg 17 Jun, 2021 @ 7:49pm 
baby plane
Sputnik 17 Jun, 2021 @ 9:04am 
Editing? Like out of game screwing with the files?
TurbulentTurtle 17 Jun, 2021 @ 7:52am 
@Sputnik Editing. Lots of experienced builders edit parts for functionality and looks.
slurp 16 Jun, 2021 @ 7:58pm 
b e b e
Sputnik 16 Jun, 2021 @ 5:23pm 
How did you get the pipes to shape like that?
Husmus 16 Jun, 2021 @ 8:02am 
BEBE
ZETH_27 16 Jun, 2021 @ 4:51am 
@scooze Some cursing is required to adequately describe Thales wonderful work!
SCOOZE 16 Jun, 2021 @ 12:43am 
@ZETH_27 watch you mouth
ZETH_27 15 Jun, 2021 @ 9:49am 
Holy shit! I feel like Thales creations are increasing in quality exponentially at this point. Every time I'm expecting something great but am still somehow blown away every time!
SaturnCat3000 15 Jun, 2021 @ 8:11am 
can you make an airbus a310
ArmyGeneral007 15 Jun, 2021 @ 6:38am 
very nice!
Thales  [author] 15 Jun, 2021 @ 2:46am 
@scooze,
It's on my list but don't know when.
SCOOZE 14 Jun, 2021 @ 9:47pm 
can you make the breguet 14