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No idea how I can fix that as of yet.
The toxic gas grenades are re-used Hans grenades. They aren't meant to float but I could never figure out why they did that.
Thats why these nades are currently experimental.
Fun to mess around with, but aren't fully implemented.
These are largely experimental and aren't balanced, with Shatterspleen being insanely strong, and Toxic Gas being slightly too weak.
SkillUpgrade_Upgrade=(PerkPath="HowdyZTRExt.ZRUpgrade_Perk_Guardian",SkillPath="HowdyZTRExt.ZRUpgrade_Skill_BloodthirstyArmor"
I've just looked through the logs on my server and I haven't been able to get the error to appear. It may be due to an older .upk (the menu icons for the skill) that is failing. The skill will function regardless.
Currently working to update the icons and finishing the additional perks.
Please let me know if it doesn't work as intended.
SkillUpgrade_Upgrade=(PerkPath="HowdyZTRExt.ZRUpgrade_Perk_Guardian",SkillPath="HowdyZTRExt.ZRUpgrade_Skill_BloodthirstyArmor")
ScriptWarning: Accessed None 'myGfxHUD'
ZRUpgrade_Skill_BloodthirstyArmor HowdyZTRExt.Default__ZRUpgrade_Skill_BloodthirstyArmor
Function HowdyZTRExt.ZRUpgrade_Skill_BloodthirstyArmor:ModifyDamageGiven:015A