RimWorld

RimWorld

Some Like It Rotten
67 Comments
Mlie  [author] 5 Sep @ 11:48am 
@Shinzou Seems like it, should be fixed now
Shinzou 4 Sep @ 6:00pm 
Hi Mlie, i just noticed something strange playing today. My Dog's were eating dessicated corpses, yet getting Food Poisoning even though i had set them up to eat bones, but not rotten food, in this mod's settings. It seems though that if you do NOT also allow them to eat rotten food, they get the normal food poisoning chance. Animals that had both set up were not getting ill.

Could you see if there was a check forgotten for this specific use case?
Gniwii 14 Jul @ 5:34am 
Only just found this mod, but just confirms how much you add to the over all Rimworld experience, Ty should hire you!

I know your busy w/ 1.6 but when you get around to it, having multiple animal mods installed theres ALOT of clicking needed to activate this, could you add a confirm all/none option to help out? If/when you have the time, thanks again!
lloki 12 Jul @ 8:11am 
A small animal graphic next to the name would be very helpful. Like in Alpha Animals Spawn settings.
LambdaFan 30 Mar @ 2:24pm 
Do animals get food poisoning from eating rotting remains? I hope not.
HugeO 2 Jan @ 11:34am 
exactly what I've been looking for, thank you!
Mlie  [author] 19 Nov, 2024 @ 10:02pm 
@Skaadi This only affects animals
Skaadi 19 Nov, 2024 @ 7:12pm 
If I were to have a xenotype that wouldn't get food poisoning - would colonists actually go for rotting/desiccated corpses with this? Or are they still subject to the vanilla 30% malnutrition requirement to count as 'desperate' in order to go for it automatically?
VolatileGlitchAviator 5 Apr, 2023 @ 9:02am 
yeh my rats are puking all over the place to.
Headshotkill 23 Nov, 2022 @ 8:52am 
All the rats still get food poisoning when eating rotten corpses, so a couple days after a battle the forest is completly covert in rat vomit.
Angel 27 Aug, 2022 @ 12:16pm 
well I learned today that HERBivores like eating bones because it gives them phosphorous that they don't get from vegetation.
Anduin1357 7 Jun, 2022 @ 6:45am 
All animals who can eat rotten or desiccated corpses just can't stop eating them even after they're full.
404 1 Jun, 2022 @ 9:06am 
More info about this issue with Some Like It Rotten and Wild Animal Reproduction mod. I had a Nightling (Alpha Animals) that i wanted to stop getting food poisoning so I checked both boxes in SLIR to let it eat corpses safely. It then proceeded to walk into my food storage and begin eating nonstop even while full. Notably other creatures, all alpha animals, didn't have this bug yet. When I went back into SLIR settings and unchecked the boxes the nightling immediately fell over with food poisoning and stopped eating constantly. I checked both boxes for my Feralisk (Alpha Animals) and the constant eating bug does not appear to trigger until the animal would get food poisoning. Then the moment you uncheck the SLIR boxes they immediately get food poisoning and the bug subsides.

Perhaps it has something with how a hungerbar goes down with foodpoisoning vomit but it can't trigger so the animal sees itself as hungry with a full bar. I wonder why it fights with WAR specifically.
Song 17 Apr, 2022 @ 8:05pm 
Can confirm the conflicts below.

I had a griffin from MM turn into an opium addict. It then was passed out holding up a caravan, because it was ...strung out. When it woke up, it refused to go without some of that beloved poppy nectar packed away.
evil yaoi wizard 29 Mar, 2022 @ 10:00am 
bless people like you garfield, i was having the same issue and going through all my mods trying to figure it out
the 26 Feb, 2022 @ 1:44pm 
[deleted a few messages to prevent spam] i had the issue where animals were endlessly eating anything edible (raw food, meals, drugs, etc), even when full. any animal set to eat rotten meat or bones will eat food endlessly, but unedited ones can eat normally
anyway i found the culprit, it's when this mod is used alongside "[1.3] Wild Animal Reproduction + Behaviors". might be caused by other mods but that one was causing mine. removing either mod fixes it
evil yaoi wizard 20 Feb, 2022 @ 2:20pm 
thanks so much!!
Mlie  [author] 20 Feb, 2022 @ 11:12am 
@GHOSTFACE Sure, should be added now
evil yaoi wizard 19 Feb, 2022 @ 1:29pm 
Is it possible we can get a search bar for the settings of this mod? searching through hundreds of modded animals to find a specific one can be rather straining on the eyes.
Solid Wires 14 Jan, 2022 @ 4:40pm 
I can confirm that adjusting any animal or humanlike in the settings to eat rotting or dessicated corpses will break their food selection, in which they will proceed to eat drugs like smokeleaf or yayo (regardless of nutrition or preferrability) if they are the closest available. In addition for humanlikes, they will usually ignore their set food policies. No error log is evident when this unexpected behavior occurs.
Mlie  [author] 4 Jan, 2022 @ 11:10am 
@PeasantUnit Rotten Meat mod is supported
Meanie 4 Jan, 2022 @ 10:15am 
I get that, but will they eat the rotten meat from the mod Rotten Meat or will they only eat rotten corpses?
Mlie  [author] 4 Jan, 2022 @ 10:02am 
@PeasantUnit You select what animals you want in the settings
Meanie 4 Jan, 2022 @ 9:28am 
AbsolutelyNotSteveJobs 3 Jan, 2022 @ 5:34am 
Hey I just saw this awesome mod but comments are kind of worrying. Any fixes on animal hunger and animals eating on stuff issues yet?
Droknar 28 Nov, 2021 @ 5:32pm 
With this mod on I get the problem where my animals keep eating drugs constantly as was posted below.
Veiller 21 Sep, 2021 @ 6:34am 
I liked the idea but since I installed it animals started to eat drugs like crazy :/ even tho I have a mod for animal food restrictions
Mlie  [author] 15 Aug, 2021 @ 2:17pm 
@Maartenvg Have not had any time to play Ideology yet, suppor-work takes up most of my time. That said, if anyone has the time and fix one of those I would gladly add it to the mod!
Terry_Voldetort_2th 15 Aug, 2021 @ 1:57pm 
Awesome mod! If you have the time and are willing to could you make a precept of this so I can make a cursed colony of cannibals who only eat rotten corpses?
✶ Fitz001 ✶ 9 Aug, 2021 @ 1:40pm 
@Mlie I'm using the most recent version, got this mod yesterday when I got some pigs and decided it would be cool to use them to get rid of human corpses
Mlie  [author] 8 Aug, 2021 @ 9:06pm 
@✶ Fitz001 ✶ This sounds like the issue before the last update of the mod. What mod version are you on?
✶ Fitz001 ✶ 8 Aug, 2021 @ 3:14pm 
There seems to be a weird thing where animals will wolf down as much rotting meat on the map despite being full. Been using pigs to get rid of corpses and man are they hungry despite hunger being full
Mlie  [author] 5 Aug, 2021 @ 9:43pm 
@Strill You select what animals you want in the mod options
Strill 5 Aug, 2021 @ 1:58pm 
Cobras should be able to eat rotten corpses, because their venom causes corpses to immediately rot.
tanyfilina 2 Aug, 2021 @ 9:46am 
Seems like wild animals get stuck when eating too
tanyfilina 2 Aug, 2021 @ 9:44am 
Yes, I removed them from the list and they run to drink and sleep.
tanyfilina 2 Aug, 2021 @ 9:43am 
Not sure if it is due to this mod, by my dogs are stuck eating all available food
leestriter 1 Aug, 2021 @ 1:24pm 
Excellent, much appreciated!
Mlie  [author] 1 Aug, 2021 @ 10:55am 
@All Should no longer cause issues when the last of a corpse is eaten. (1.3)
leestriter 1 Aug, 2021 @ 8:37am 
For those getting an error, the error is any time an animal takes the last bite of a rotting or skeletal corpse. It is not a mod conflict as it happens even if it is just the mod andits required mod enabled.
tanyfilina 1 Aug, 2021 @ 8:05am 
leestriter 25 Jul, 2021 @ 7:24pm 
Seems like rats eating rotting dead rats has a tendency to throw an error and might sometimes destroy the body? Here's the log, but I can replicate if needed. https://gist.github.com/1b9a84e86429dc82f5d825cfa5b8e66d
Lugaru 24 Jul, 2021 @ 5:29am 
I've always wanted this mod but it would be nice if some animals just came by default checked on like rats, boars and such. Mostly I make mod lists for my friends and then having to be like "Ok but if you want your rats to behave like rats go to settings, mods, some like it rotten and you will see 200 animals... click..."
qux 11 Jul, 2021 @ 7:54am 
qux 11 Jul, 2021 @ 5:17am 
The animel is the Vultures of BIRD UP! All-in-one mod, he can eat rotten and dessicated corpses in my settings, he is a wild animal, I see dead animals are automatically forbidden in my map, maybe it's that ?
Mlie  [author] 10 Jul, 2021 @ 9:56pm 
@qux Can you share a link to the log instead? Also if you have some info on what animal and your mod settings?
qux 10 Jul, 2021 @ 5:21pm 
Verse.Log:Error(String, Boolean)
Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0(JobDriver)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0(Pawn_JobTracker)
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Tick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3(TickManager)
Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch1(TickManager)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
qux 10 Jul, 2021 @ 5:21pm 
RimWorld.FoodUtility.RimWorld.FoodUtility.AddFoodPoisoningHediff_Patch2(Verse.Pawn,Verse.Thing,RimWorld.FoodPoisonCause)
at RimWorld.CompRottable.PostIngested (Verse.Pawn ingester) [0x00015] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.ThingWithComps.PostIngested (Verse.Pawn ingester) [0x0001f] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) Verse.Thing.Verse.Thing.Ingested_Patch3(Verse.Thing,Verse.Pawn,single)
at RimWorld.Toils_Ingest+<>c__DisplayClass12_0.<FinalizeIngest>b__0 () [0x0016e] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimSeasoning.PatchForIngestFood+<>c__DisplayClass1d.<Postfix>b__1c () [0x00001] in <82ecd81cd1df4045996b8a467b28ef81>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <7927e938de4c4089b4add4215e58d5b1>:0

qux 10 Jul, 2021 @ 5:21pm 
Hmm, I have this error in game do you know why ?

JobDriver threw exception in initAction for pawn vautour73879 driver=JobDriver_Ingest (toilIndex=3) driver.job=(Ingest (Job_595411) A=Thing_Corpse_Gazelle72710)
System.NullReferenceException: Object reference not set to an instance of an object
at SomeLikeItRotten.SomeLikeItRotten.CanEat (Verse.Thing thing, Verse.Pawn pawn) [0x00033] in <596c3bf1c7194625ba56535f2023a5b4>:0
at SomeLikeItRotten.FoodUtility_AddFoodPoisoningHediff.Prefix (Verse.Pawn pawn, Verse.Thing ingestible, RimWorld.FoodPoisonCause cause) [0x00043] in <596c3bf1c7194625ba56535f2023a5b4>:0
at (wrapper dynamic-method)
Mlie  [author] 8 Jun, 2021 @ 10:21am 
@tkgamer77 Should be fixed now