Warlock 2: the Exiled

Warlock 2: the Exiled

Keepers Awakening
7 Comments
Doenyon 20 Apr, 2014 @ 11:32pm 
I have to +1 what Mamont is saying, clearly a cheat mod for now. Not sure if that was meant to be like that, but between the ressource generation and the cheated unit perks, good luck having a hard time. Which is fine by me if it's intended, sometimes people want to relax playing.
The| Lamer  [author] 18 Apr, 2014 @ 12:29am 
skycrow: as soon as balancing is somewhat fixed, ill take care about this kinda stuff.

with all of you giving me good feedback where to focus the tweaking, this gonna be pretty soon :)

just remind me in case i forget it later on XD
skycrow 18 Apr, 2014 @ 12:13am 
Would you assign the race to custom great mage so that the pre-set custom great mage can be AI opponent?
The| Lamer  [author] 17 Apr, 2014 @ 11:29pm 
metavile: as mentioned, that's gonna get tweaked next, thanks for the comment
metalvile 17 Apr, 2014 @ 7:32pm 
A 30 damage, 4 range tower that you could build as your second building in any new city? Seriously?
The| Lamer  [author] 17 Apr, 2014 @ 6:05pm 
updated version should be online now: tweaked unit stats and increased upgrade costs.
(next on the balance list: economy & buildings).

thank you Mamont for your comment, hope you like the new version
Mamont 17 Apr, 2014 @ 2:47am 
Disbalance. Unreal powerfull race.