Barotrauma

Barotrauma

Half-Life VOX
11 Comments
Fygey  [author] 11 Oct, 2024 @ 4:38pm 
It's been a whlie since i played the game and made the mod but there should be one input to the side of the others you can input to.
Send it a string input of any of the words on the half-life-vox.com website and it'll play it
BoulderPuncher156 11 Oct, 2024 @ 3:37pm 
What inputs/outputs do I use, there are so many options. I suck at wiring sorry.
Fygey  [author] 31 May, 2022 @ 5:18am 
The input signals has to be the text you want it to say, and it'll speak any words that are from https://half-life-vox.com/
So e.g. you can wire a wifi receiver set to pick up radio chat to the relay and it'll then respond to stuff you say with your headset
the 29 May, 2022 @ 7:04am 
yo whats the commands or do you just put words in??
Fygey  [author] 23 Dec, 2021 @ 5:09am 
Hey Luff, glad you like it :3
I don't really know what i'm doing with barotrauma modding, but I think my Content Package thing is wrong and is causing the issue. I had intended for the mod to be in a folder called barotrauma-vox, but i didn't really understand what the XML was doing.
I'm still looking at it and i'll be playing around with trying to fix it proper soon (the folder structure i originally had and the one that exists in the mod when downloaded from the workshop is slightly different).
As for the range of voices - I wrote a script to autogenerate the mod from a collection of audio files, so it should have all of them and if you know of (or wanted to create) a better VOX with more useful words all we need is a folder of ogg files named after their trigger words (e.g. "delta.ogg" to say the word "delta").
Luff 22 Dec, 2021 @ 11:11am 
For anyone wanting to try the mod out right now, I found the problem, (although i did this three days ago so I might've gotten things mixed up by now). Change the file path to each OGG sound file in Mods\Half-Life VOX\Content\Items: vox.xml to where the sound files actually are. Use the search and replace function in notepad++.

To eeee:
No worries. I also feel like I want to share that I see great potential in an announcing system. I mean, I spent like 6 hours the other day trying to find all the words and sound effects in there. I cross-referenced with videos on the net showing all of the words the VOX could say, and it looks like you've implemented every last one. Just wow..That's amazing work!

I also tried figuring out how this could actually be used on a ship, everything from automated warnings about monsters boarding the ship to having a terminal in the command room that the captain/assistant would type important messages into.
Fygey  [author] 19 Dec, 2021 @ 12:20pm 
Oops - thanks for the heads up. Quite busy right now but I'll try sort that out when I can.
Luff 19 Dec, 2021 @ 7:08am 
Hey, I love the concept of this! Found an issue though, if you spawn a vox item, the game tries to pull the corresponding ogg from invalid file paths. (...\Barotrauma\Mods\barotrauma-vox...). "barotrauma-vox does not exist."
The oggs are in "Barotrauma\Mods\Half-Life VOX\Content\Items\Vox"
Xeno 12 Nov, 2021 @ 10:58pm 
I love it
Fygey  [author] 24 May, 2021 @ 7:57am 
The sub in this video is just the Dugong with this item assembly added
Snake 22 May, 2021 @ 2:04pm 
Are you going to post the sub?