RimWorld

RimWorld

Traits Excel
37 Comments
rex6564 4 Aug, 2024 @ 5:14pm 
thank u
BlitzArde  [author] 4 Aug, 2024 @ 4:58pm 
You're welcome to do what you want with this mod
rex6564 3 Aug, 2024 @ 10:36pm 
could i try to update this mod for 1.5 for a school project?
Daniel95818 19 Dec, 2022 @ 1:54pm 
Will this be updated to 1.4?
Thetaprime 22 Oct, 2022 @ 11:27pm 
1.4 Update for this essential mod pls.
Alchemik123444 10 Mar, 2022 @ 2:49am 
I can already see the upgraded trigger-happies in combat extended set to surpress with a minigun draining the entire 500rounds mag in 3 seconds without a single hit lol
Flixbox 20 Sep, 2021 @ 7:48am 
That would require C# Skills :lunar2019crylaughingpig: I can try, but I'd need to set up VS Code and figure out how to build RimWorld assemblies. OK, could you give me a link to the repo so I can fork it? :lunar2019piginablanket:
BlitzArde  [author] 20 Sep, 2021 @ 6:33am 
@⎛⎝RubbelDieKatz⎠⎞ When I created those traits, I wasn't particularly skilled and very new to RimWorld mod development, feel free to change it how you like!
Flixbox 20 Sep, 2021 @ 3:43am 
Why did you hardcode all of the vanilla explosive weapons in ThoughtWorker_IsCarryingNonExplosive? Wouldn't it be better to search for tags like "GrenadesDestructive"? Antimatter Annihilation grenades are not recognized as an explosive weapon, as are plenty of other weapons.
Mitz 8 Sep, 2021 @ 11:36am 
... can i ask what sleepwalker did
it sounds fun
BlitzArde  [author] 5 Sep, 2021 @ 8:32pm 
Yeah I'll remove the broken traits and re-add them once a solution is brought forth, I should get this out in no time.
brewfest_ 5 Sep, 2021 @ 5:16pm 
Depending on how far out the 1.3 fixes are for the broken traits do you think it would be possible to make a "lite" version of the mod that just removes the broken traits for now?
shallowgenepool 22 Aug, 2021 @ 6:34pm 
Take your time. One of my favourite trait mods.
BlitzArde  [author] 14 Aug, 2021 @ 6:54pm 
Mostly everything is compatible I just need to find a way to fix some of the special traits.
Slyuxx 10 Aug, 2021 @ 5:53pm 
@Tyrannical_Elmo I had a bunch of errors and incompatibilities; admittedly odd for a traits mod. Being as there is an official update on the way I'm going to abstain from using the mod until the patch is out.
Tyrannical_Elmo 10 Aug, 2021 @ 5:49pm 
Some of the stuff is 1.3 compat as they dont do much. But i havent tested everything. Excited for when Isuzuki returns if they do
Slyuxx 7 Aug, 2021 @ 10:57pm 
Can't wait for this, gotta have my Gorgeous trait that is oddly unique to this mod.
Tyrannical_Elmo 3 Aug, 2021 @ 1:15am 
You okay Isuzuki?
BlitzArde  [author] 24 Jul, 2021 @ 12:58pm 
@fluminense minha paixão

1.3 update broke Mad Scientist and Sleep Walker traits, so I'm currently attempting to fix it.
pelusagaming2012 24 Jul, 2021 @ 8:01am 
1.3? :(
BlitzArde  [author] 10 Jul, 2021 @ 2:34pm 
@Tyrannical_Elmo Yep!
Tyrannical_Elmo 10 Jul, 2021 @ 4:32am 
Are you going to be updating for 1.3?
Hcup 3 Jun, 2021 @ 8:43pm 
I want to see sleep walking in action now.
Gandalf the Pink 31 May, 2021 @ 9:18am 
If you want to dive deeper on the planter traits. Other than green and brown there is black-thumbed which is the complete opposite of a green-thumb (Green touched) with plants. Black-thumbs kill plants. It would give the set a negative trait.
YepThatsMyName 30 May, 2021 @ 4:31am 
What about a narcolepsy trait?
This pawn will often feel sleepy and will pass out from time to time. Receives little rest while passed out. Can't be awoken from passing out.
tidal 26 May, 2021 @ 8:37pm 
Sounds like it could be a Shallow trait or something
BlitzArde  [author] 26 May, 2021 @ 8:23pm 
@tidal The thought process behind that is the person with such beauty would be super afraid to ruin their beauty and so would pass out if it were ruined/hurt.
NotTildaSwinton 26 May, 2021 @ 6:38pm 
you know who else is a clumsy miner?


my mom!
tidal 26 May, 2021 @ 3:52pm 
Looks really neat, though wondering why looking pretty makes you more likely to pass out from pain.
LoggerC4 24 May, 2021 @ 7:37am 
Looks fantastic so far, especially all the upcoming traits too
League of Legends Bronze5 Player 22 May, 2021 @ 10:58pm 
If you are interested in continuing the individual traits separate from the vanilla upgardes, suggestions I do have would be a muscle mass system of natural builds, as well as fat distribution as well as the various advantages and disadvantages of each.. In addition to height. You seem to have a good head for balancing these things so it would be a good place to start if interested :)

Once again, thanks and take care!
League of Legends Bronze5 Player 22 May, 2021 @ 9:52pm 
I truly mean it. The simple things you are doing to add flavor are truly awesome. Allowing us to see a wider spectrum of characters and their advantages and disadvantages adds true flavor to the roleplaying experience, and with how stable and compatible it is its a sure-fire 111.11% win.

Please, Believe in yourself and keep it up. You'll find the inspiration in the world all around you every day and just start grinning at how awesome it is that you can incorporate these pieces into the great puzzle that is the Perfect RimWorld experience we're all growing towards.

NEVER doubt yourself, cause again really, believe me my man... you're on the right path here.:steamthis:
BlitzArde  [author] 22 May, 2021 @ 8:21pm 
@League of Legends Bronze5 Player
I appreciate the feedback, and hopefully I will be able to share this mod with more of the RimWorld community as I continue work on it. Everything you said is a motivational boost to keep working so thank you as well for writing it. Have a good one. :steamthumbsup:
League of Legends Bronze5 Player 22 May, 2021 @ 7:49pm 
Thankyou so much for your previous and continued work. I, for one, truly appreciate it. & as a fellow modder I know that far too often this type of work goes unthanked and underappreciated.

You're awesome. This mod is awesome. Keep on being awesome. Take it easy my friend.



TL;DR my Previous post - This mod is fantastic. Use it. Thank the Author.
League of Legends Bronze5 Player 22 May, 2021 @ 7:48pm 
Isuzuki, I wanted to take the opportunity to thankyou for the fantastic work on this mod.

I got quite concerned when I tried to launch RimWorld & saw my mod list (i just spent 2 straight months getting no less than 250 mods in a stable, working condition, capable of having 2 colonies with 14 colonists and 40 people on the map without crashing)

I would have probably shed a real manly tear if this list broke after the work i did mixing and matching, but I see that it was due to the re-upload of this and I'm very happy you're back developing it.

Instead, I guess the reason for me having that moment of dread pertaining to the mod list was so that I could get to share with you the following.

Out of all of those mods, yours is easily in the top 5. If I ever get around to sharing the modlist with all of you guys and sorting it from "quintessential" to "if you dig this type of thing" yours would be in the first few mods I put on the 'Add this mod under all circumstances' category.
BlitzArde  [author] 21 May, 2021 @ 7:33am 
@4ydra What do you mean?
4ydra 21 May, 2021 @ 4:34am 
Replace your mod vanilla traits?