Warlock 2: the Exiled

Warlock 2: the Exiled

Capital City Growth Booster
25 Comments
Azghall 8 Nov, 2015 @ 2:14pm 
I create a mod that reduce overpopulation, cities can get very big before slowing down and add some pop per turn, now using a radius 3 cities is very good option :steamhappy:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=384494389
GE0 8 May, 2015 @ 12:52pm 
Comments seemed to have stopped after Jan, is this compatible with Nagas DLC?
Maelish  [author] 28 Jan, 2015 @ 6:31pm 
I'll check into that. Just got the Nagas a few days ago.
DrackoShen 20 Jan, 2015 @ 7:07am 
Doesn't work with the nagas DLC
Rakso 6 Jan, 2015 @ 2:53pm 
you can always try to spam on every city the blesses of default spells, Agrela, Fervus, Helia & Krypta and agrela changing ground mixed with lands of death and winter pools LOL, is really awesome city then^^ :potion::krveznan::illuminati: :spooky::deal::0E::spooky::deal::0E:
Samlans 16 Aug, 2014 @ 3:11am 
can you make a mod that affects normale city growth so that all city's can grow also larger than there original form
Thx for the mod i really like it
PsiBorg 23 Jun, 2014 @ 1:07am 
at last, i can unlock my troop buildings earlier in the game to generate a balanced army. Many thanks!
Maelish  [author] 7 Jun, 2014 @ 10:15am 
I tried a growth bonus on all cities but the game became unwieldy after a while.
Tytanomachia 7 Jun, 2014 @ 12:10am 
Can You make a 35-50% boost??? This is only for capital or for all cities???
Dinadan 26 Apr, 2014 @ 10:18pm 
Looks fun
Sen Nort 25 Apr, 2014 @ 4:48am 
А что он делает то ?
6e3DapHocTb? 24 Apr, 2014 @ 10:45pm 
Супер!!!
CZOOR 20 Apr, 2014 @ 4:26pm 
coisa doida
NumiKK 20 Apr, 2014 @ 5:42am 
n1ce
Maelish  [author] 19 Apr, 2014 @ 6:16pm 
@Demiunus, you are correct. I had made those changes but they didn't get published for some reason. They are fixed now. All 4 stages now have 100% growth bonus.
[Tadingcards Bot] Trading cards 19 Apr, 2014 @ 12:50pm 
nyc
Deminus 19 Apr, 2014 @ 3:31am 
Capitals will grow and upgrade with time
my guess is that you did miss to edit some L2-L4 race capitals
check the ”possible upgrade” tab 2,3&4 and see if it have the 100% pop-growth
Maelish  [author] 17 Apr, 2014 @ 11:48am 
You might have a conflicting issue with another mod. If you have no other mods, then it's probably a bug in the game thats yet to be resolved. This mod only changes 1 field in each of the capitals, that being the growth rate bonus.
Freestyleway 16 Apr, 2014 @ 12:18pm 
ja
Black Cube 16 Apr, 2014 @ 3:39am 
hm for me it only works for some turns than the growthrate gets back to normal again
Maelish  [author] 15 Apr, 2014 @ 1:59pm 
Thanks. The idea was not to blow the game balance out wack.
sepercrod 15 Apr, 2014 @ 1:33pm 
Thanks, I'm going to try this
prumprum 15 Apr, 2014 @ 9:40am 
nice
SHALPA 15 Apr, 2014 @ 7:36am 
nice
Ice Man 15 Apr, 2014 @ 6:31am 
Nice