Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Ore
26 Comments
Luckylegs 1 Oct, 2018 @ 12:42am 
no ambient sounds. Quite quiet,
Lu2 18 Apr, 2015 @ 2:50am 
lol mine warfare.well done
Perlin  [author] 1 Jul, 2014 @ 5:29am 
*Official testing times are (Official Server):
Wednesday: 3-6 PM EST
Friday: 3-6 PM EST
Sunday: 3-6 PM EST

*Playable on "Perlin's Workshop" server.

Come and give feedback !
Perlin  [author] 1 Jul, 2014 @ 5:21am 
Yey ! Good Idea tim !
But I can't do that much changes in the map. I can now tweak some value (like time...) but it will be risky to add new features in the map.

Thanks for your support !
timbot93 1 Jul, 2014 @ 5:19am 
would be great :) i am looking forward as a real ore town fan !
timbot93 1 Jul, 2014 @ 1:36am 
- PART 1 -

here my feedback:
this is one of the maps where gameplay realy works! and a good thing is also your visual design of the town, i place where there will be a lot of nice fights!
my cons are:
only 3 objectives. not enough innovation, and there is a no way to enter the upper town
when i was playing your map map i wanted so mady clim that city hill where the church and towers are (what of cause is impossible, because you created it to look good not be playable)
but there was these huge need of me to get up there, in the center of this epic city :D

let me introduce me a possible solution wich also adds a bit extra time and epicness to your map:

after killing the governor the manson get information about an old forgotten mine that was abandoned a long time ago. its right under the place that is now the center of the town.
the entrance could be an old rotten door, next to the place the governor spawns...
timbot93 1 Jul, 2014 @ 1:36am 
- PART 2 -

4. objective: Mansons have to break the old rotten door that leads to those forgotten mines.
when they are through they need to take torches and set fire to an amount of the wooden supports that prevent the caves to collapse.
Agatha has to stop their evil plans.

5. objective: when all the wooden supports are on fire the mansons that are holding the cave have to escape due to the danger of the upcoming collapse! the agathians are blocking the entrance in the hope to bury the traitors under their lost city! (maybe the place in the city where the governor spaws is the could be a capture zone)

its your fate from where you will watch the apocalypse of Ore Town. Lets hope, you will see the city moutain falling from outside the collapsing mines...


add those 2 objectives FTW!

well i think, such an end could make your map unforgetable and would be simply epic B)
Perlin  [author] 28 Jun, 2014 @ 5:51am 
That's what I want to do timtonsing ! I need to find out how to change the king's skin/helmet.

I now there a lot of kill the king objective but I tinhk it's a really good fighting situation !
timbot93 28 Jun, 2014 @ 3:12am 
looks awesome!
...but there has been sooo much "kill the king"-objectives out there :D y dont change it to "kill/defend the governor" and modify the king's appearence?
would make more sense for the story of your map idea as well and add something new !
Perlin  [author] 24 Jun, 2014 @ 8:06am 
Thanks guise !

Unborn > No real inspiration, I like cave and city at night ! For the objective, I wanted something simple with one central idea: FIGHTING.

I think CMW is a game about fighting : P
jace unborn 23 Jun, 2014 @ 11:16pm 
Looks really nice, I'll try it out later on.

May I ask where any inspiration came from?
Burgzaza 19 Jun, 2014 @ 6:18pm 
Yep working ! I like the map, especially the end )
Needs some work on some collision glitches and it's all good
Perlin  [author] 19 Jun, 2014 @ 6:01pm 
Map is fully working on my server (Perlin's Workshop).
Burgzaza 19 Jun, 2014 @ 8:15am 
Hey perlin, well yeah the start ( di you mean strat or start ? ) of the map doesn't works. No way to spawn. ( maybe it needs a minimum amount of players to start )
Perlin  [author] 19 Jun, 2014 @ 7:27am 
Seems to have a, issue with the strat of the map...
Got to find out !
Perlin  [author] 19 Jun, 2014 @ 5:25am 
Galahad, I forgot to update my serv ^^ !
It's fixed now.
Otreum 19 Jun, 2014 @ 12:04am 
Thumbs up from me. I haven't tested yet, but I can tell when a map has taken a lot of work and deserves a thumbs up, purely for the amount of effort put in. I can't wait to test it out on Yarnu's server (or someone elses), I love cave fighting, so this should be a treat!
Burgzaza 18 Jun, 2014 @ 5:44pm 
so : I had to suscribe to the mod, then to re DL the 25mo, but then I ( and my mates too ) had a message saying : "Downloading worked but the server uses files that are out of date".

So we could not access the map.

Please fix, we really want to play this map, seems really good !
:D
Perlin  [author] 18 Jun, 2014 @ 8:10am 
You can now launch the map !
Feedback !
fusco 18 Jun, 2014 @ 5:12am 
I also could not spawn on the map. Upvoted anyway.
Perlin  [author] 18 Jun, 2014 @ 4:41am 
THX everyone !

I 'll see why the map doesn't start some time. If you have any clues !
Yarnu The Dog 17 Jun, 2014 @ 8:55pm 
Very good... very good. Time to test her out! :masonfist:
Quaxxo the Warcricket 17 Jun, 2014 @ 5:28pm 
This map is badass, Its got a vibe that I dig. It reminds me alot of the Gothic rpg games especially 1 and 2 with the penal mining colonies and the slaves digging for magical ore in Khorinis
Spooky 17 Jun, 2014 @ 5:12pm 
Can your next map be Agatha attacking plz? But, NICE work :)
Burgzaza 17 Jun, 2014 @ 4:25pm 
Hello perlin, I can't spawn on the map, nobody can.
But what I could see in spectate looked really good !

Is there a way to spawn, or force spawn people ?

keep up the good work
Perlin  [author] 17 Jun, 2014 @ 8:59am 
> Perlin's Workshop Server <

I need your feedback !