Avorion

Avorion

Ressurces in sector
34 Comments
The Devil  [author] 31 Aug, 2024 @ 9:08am 
@2G33K4U
you have to enter all commands in the chat window [Enter] with leading slash.
ex: /scanres
2G33K4U 30 Aug, 2024 @ 6:21pm 
DO you know where this command needs to be entered? what file?
The Devil  [author] 11 Aug, 2024 @ 12:47am 
@Hyper Coder
Alle Rohstoff-Asteroiden werden zusammen addiert. Es wird immer der exakte Wert angezeigt.
Hyper Coder 10 Aug, 2024 @ 5:51pm 
wie verhält sich der scanner zusammen mit den versteckten asteroiden, werden die mitgerechnet, garnicht oder nur wenn das schiff auch die entsprechenden upgrades/captains hat?
The Devil  [author] 25 May, 2024 @ 4:29am 
@Parker
Auf einem Server gibt es wohl eine Datei oder eine Server config wo du Befehle erlauben kannst. Da musst du den hinzufügen.
Parker 24 May, 2024 @ 5:45am 
Hey ich bekomme die Meldung "You are not allowed to execute the command 'scanres'" wenn ich den Befehl ausführen will, wo muss ich den Command Freischalten ??? Habe leider keine Ahnung wo ich das mache auf dem Server....bitte um eine Kurze Anleitung...danke
The Devil  [author] 9 Jan, 2024 @ 8:09am 
@jivaii
the admin has to put the command to the allowed commands list somewhere.
jivaii 8 Jan, 2024 @ 9:42am 
As a no-permissions role, I get "You are not allowed to execute the command 'scanres'" when I try to use /scanres. I'll have to wait for the server admin to be available to try other things.
The Devil  [author] 8 Jan, 2024 @ 4:15am 
@jivaii
I don't know much about dedicated servers. I think it should be enough to add this mod to your server modlist. I would like to hear if it works or not.
jivaii 7 Jan, 2024 @ 10:41am 
What permissions would I need to give for people to use on a hosted server?
The Devil  [author] 19 Dec, 2023 @ 11:27am 
@Skovsnegl
Hi, I use the mod in my new 2.4 galaxy without any problems.
Would be nice to have an error log from your friend.
Skovsnegl 19 Dec, 2023 @ 10:57am 
One of my friends that has a server says the mod doesn't work at the current version of the game, idk if any changed after the Devs posted the Behemoth DLC.

Could you take a look?
The Devil  [author] 12 May, 2023 @ 3:52am 
@tedashii
unfortunately, I am not familiar with server modlists. I hear for the first time that you make divisions. This mod has nothing to do with the UI and should probably run more as a workshop mod.
tedashii 11 May, 2023 @ 5:42pm 
does this need to be listed as a ui mod or workshop mod when entering it in a server mod list?
The Devil  [author] 23 Sep, 2022 @ 11:40am 
Its done! I have published the brand new and shiny Custom System Upgrade Builder I for all players!
The Devil  [author] 6 Aug, 2022 @ 4:04am 
@Moonlight
Это невозможно, поскольку настройки администратора и генерация оружия, а также изменения платежей и инвентаря могут производиться только на стороне сервера.

This is not possible because admin settings and the generation of the guns and also payment and inventory changes can only be done on the server side.
Stud3nt 5 Aug, 2022 @ 12:16pm 
А это в клиент-сайт переделаете?)
Chaosratt 14 May, 2022 @ 5:31pm 
Awesome, it appears to be fully working now, thank you for your time.
The Devil  [author] 14 May, 2022 @ 6:47am 
@Chaosratt
I have fixed that too. :lunar2019coolpig:
Chaosratt 13 May, 2022 @ 7:10pm 
Update: It works now correctly on entering a new sector, but the /scanres command does nothing.
Chaosratt 13 May, 2022 @ 4:39pm 
It is now working for me as well.
Ne0nLighTzZTV 12 May, 2022 @ 4:20pm 
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nickless 12 May, 2022 @ 3:51am 
Super, funzt wieder.
The Devil  [author] 12 May, 2022 @ 1:49am 
@nickless
I've updated the init-script. Maybe you have to change the sector to apply changes.
nickless 11 May, 2022 @ 7:56pm 
I got this:
Object: N2cp13ClientScriptsE
Execution Context (inner to outer):
#0: data/scripts/entity/init.lua
Property not found or not readable: Player.addScriptOnce

stack traceback:
[C]:-1: in function __index
C:\Program Files
(x86)\Steam\steamapps\workshop\content\445220\2457780924\data/scripts/entity/init.lua:12: in
function ?
T: 1
Object: N2cp13ClientScriptsE
Execution Context (inner to outer):
#0: data/scripts/entity/init.lua
Error during first execution of "data/scripts/entity/init.lua":
C:\Program Files
(x86)\Steam\steamapps\workshop\content\445220\2457780924\data/scripts/entity/init.lua:12:
attempt to call method 'addScriptOnce' (a nil value)
The Devil  [author] 11 May, 2022 @ 12:07am 
@Chaosratt
But I use my mod everywhere and it works wonderfully. Maybe you have a conflict with another mod. Do you have a list of your mods for me?
You can copy them directly from the save game files:
%AppData%\Avorion\galaxies\[your Galaxy]\modconfig.lua
contains all mods which are loaded in this savegame
Chaosratt 10 May, 2022 @ 2:55pm 
This does not appear to be working anymore.
Fusselgodzilla 8 Jul, 2021 @ 2:10am 
In MP i think you need to add the "scanres" command into the admin.xml file so everyone is allowed to use the command
The Devil  [author] 23 May, 2021 @ 6:57am 
you should install it on your server, I think. the game is downloading servermods automatically for clients
Chaosratt 22 May, 2021 @ 2:09pm 
How do I make it so other players can use this in multi?
Blue 27 Apr, 2021 @ 1:14am 
Top, Deutsch als mod ist selten, zumindest für Avorion uvm.:steamhappy:
Cy 17 Apr, 2021 @ 11:04am 
oh interessant! Sorry, das habe ich nicht gewusst ^^
The Devil  [author] 17 Apr, 2021 @ 6:02am 
Habe ich doch! In jeder der aufgelisteten Sprachen gibt es die jeweilige Modbeschreibung. Steam zeigt dir aber nur die Beschreibung in deiner Sprache an.
Cy 17 Apr, 2021 @ 12:41am 
wenn du unterschiedliche sprachen unterstützt sollte die mod am besten auch kurz in den genannten sprachen kurz erklärt werden.

For not german speaking people: this mod adds the command "/scanres" that when used shows type and amount of ressources in a sector