Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
p.s. your voice is amazing xD
3) I believe your Second Arm formula is incorrect. @ 19:53 in video: As per your directions: The minimum length of the Second Arm = Length of First Arm (5) + 2 = 7
For some reason, you decided to use a Second Arm block length of 13, although – according to your formula – a length of 7 (5 + 2) should have sufficed.
@ 22:28 in video: it is clearly visible that if you had used a block length of anything less than 11 or 12 for the Second Arm, your First Arm would have smashed into your railing.
I tested this myself (using a block length of 7) for the Second Arm, and the First Arm smashed into my railing.
I appreciate your map & video tutorial – they are very clear and well done. My apologies if I somehow missed some crucial step - or if I did something absolutely wrong - but I found the directions so clear and concise that I was quite baffled when things didn’t turn out right. I recommend the Second Arm formula be changed to: Length of First Arm + 4 or 5.
2) You named the first arm you described in the video the "Third Arm", the second arm as the "Second Arm", and the last arm (third arm) you showed us how to build you named the "First Arm". Again, this is unnecessarily confusing (at least for us laymen). I can only assume that in the field of Engineering, you are probably 100% correct to call the arms in the order that you did; however, for a How-To video, I believe it would have made things much simpler to just name them in the order you built them; i.e. the "First Arm" would have been the first arm you actually built (which you, instead, named the "Third Arm").
This will mean that if you're using the minimum length of the second arm, when the piston is fully retracted (the first arm pointing directly away from the rails) the back end of the third arm should be aligned with the back of the rail. I'm guessing you are placing the landing gear too close to the crank (or vice versa). If you want to leave both where they are then you would need raise the level of the first arm up one block so it sweeps above the rail, and then lower where the third arm sits.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=248592437
In the meantime I created a world with a double sliding door and a door with four parts, connected to one rotor, and I uploaded it in the steam workshop. I guess this is more of a help (than my videos) because you can look into the details yourself, not that there are much innovations :P, but maybe you will find some inspiration ;)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=248574263
You are permitted to use all of the stuff you need.
Greetings
Bal
i just wnated to say:
1. thx for an awesome comment.
2. your patience and atention to detail is nowhere to be matched.
keep up the GREAT work.
also you sir have a lovely voice
@JandCandO Thanks for that, makes things even easier.
Dude, I'm 33, and this is one of the best tutorial i have ever seen.
Thank you for your time and dedication. Thanks for the good work
o/
https://www.dropbox.com/s/q65x2u8xvqtopfs/Piston%20Calculator.bat
It's also possible to build structures which will move with different relative speed, controlled with one rotor, by just adapting the length of one side of the first arm (it's effecting the range limits though).
I tried a few things myself after watching it.
If Animattronic hasn't found a solution yet, I suggest to build a doublesided first arm. The rotor of the first arm is not attached to its one ending but to its midpoint and on the two symmetric endings two second arms are being attached pointing outwards. Then the two "doors" are connected via the third rotors.
It worked for me, so I made a short video for visualization (http://youtu.be/tB47wNUWsss) .
Feel free to make a tutorial out of this or use this information in maybe Part 3 of your series, I'm not used to do video editing and I'm not a native english speaker, so it will probably be a mess ;)
PS: The video is still uploading and being processed, so it may take a while until you can watch it. 2 hours remaining, because it's a 1 GB big file (As I said, I am bad at it :P).
Greetings
Bal
https://www.youtube.com/watch?v=tnamEDTxYmE
10/10