Total War: WARHAMMER II

Total War: WARHAMMER II

SFO Medusa buff
8 Comments
rob 29 May, 2021 @ 9:40am 
Hey just wanted to pop in and say great mod. I'm a long time Dark Elves SFO player but could never use Medusa because they were too squishy. This mod fixed that and while they're still a niche unit I've started to thrown them in a few armies. Keep up the good work
Wassup 6 Apr, 2021 @ 6:27am 
Aight thanks man, ill let you know if it works
Little Princess  [author] 5 Apr, 2021 @ 1:44pm 
@UnRaCkS FisTs Nah, if you want to play vanilla, you can use this one. I changed just one string, should work now. Havent tested tho.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2447885357
Little Princess  [author] 5 Apr, 2021 @ 1:21pm 
@UnRaCkS FisTs I guess it doesnt work properly without main mod. I can make a version for vanilla only, but as i said it doesnt fit vanilla balance, so i highly recommend you to try out SFO. There are many new units and mechanics, elites are much more believable and capacity restrictions surely make sense. There is a tab called required items, "SFO: Grimhammer II" is what you need.
Wassup 5 Apr, 2021 @ 8:57am 
I dont have the SFO mod, i only have yours, but i cant recruit them. I have the buildings that should allow me to recruit them, both on a black ark, and one in Albion.
Little Princess  [author] 4 Apr, 2021 @ 1:32pm 
@UnRaCkS FisTs You need sorcery buildings, tier 4 gives you +1 capacity and tier 5 gives 3. The one from Black Ark also works. Its SFO mechanic, this mod doesnt affect it.
Wassup 4 Apr, 2021 @ 12:31pm 
Yeah so it says you need a building to increase the capacity of medusas you can have, but i dont see a building like that anywhere. Any help?
Airborne Seals 4 Apr, 2021 @ 1:25am 
I will be sure to try this out once I get the Bloodwrack Medusa DLC, because it seems to be quite a nice idea to buff a not very good monster.