Total War: WARHAMMER II

Total War: WARHAMMER II

ROUTING UNITS ARE VULNERABLE
14 Comments
Raiko 1 Jun @ 5:09pm 
50% decrease in all defencive stats except speed would be more realistic. But honestly, only the speed debuff is needed :steamthumbsup:
Also, every one who has subscribed is a war criminal :steamsalty:
Viscount Danku 21 Nov, 2023 @ 9:35pm 
Awesome mod, exactly what I've always needed but never had the patience to implement. Incredible job!
pipotam 27 Oct, 2022 @ 3:03pm 
does not work any more?
dansmeah  [author] 24 Dec, 2021 @ 3:22pm 
oruns, this is my attempt at making routing troops easier to kill as they run away
Orums 24 Dec, 2021 @ 11:38am 
help me out because I don't think I'm reading this right. Does this mean that routing units will no longer be able to weasel out of being run over my cav? or does it mean they CAN outrun cav like normal?
ImTrying 16 Jul, 2021 @ 7:56pm 
can we get an updated version
AVGAMER 5 Jul, 2021 @ 4:55am 
Skaven units seem not be effected.

Awesome mod btw
dansmeah  [author] 15 Apr, 2021 @ 7:26am 
kekkuli i ended up on that because some units seem to not be very affected by it while others are heavily affected and im not certain why.

Erfeo, I might be willing to make additional versions for unit mods
kekkuli 7 Apr, 2021 @ 12:51am 
I think the -80% speed penalty is a bit too much.
cos i is stewie 30 Mar, 2021 @ 11:23am 
nice
Erfeo 30 Mar, 2021 @ 10:22am 
Interesting idea, shame it doesn't work with custom units.
ItsDaKoolaidDude 29 Mar, 2021 @ 9:19pm 
bloody finally, been tired of seeing my units (including aerial units) try to kill off the routers and sometimes fail to wipe them out
JFK 29 Mar, 2021 @ 5:39pm 
could be interesting if it's only working when the battle is over, rooting units can have a big impact if they come back to fight if the battle is not over.
Ciaphas Cain 29 Mar, 2021 @ 4:20pm 
This sounds quite interesting!