Dominions 5

Dominions 5

A Song of Ice and Fire - All MA Nations
31 Comments
~_~  [author] 28 May @ 6:35am 
Hey Emerald_Weapon, I haven't kept up with Dominions. Maybe the bug got introduced in some update, I'll see what I can do to fix it.
Emerald_Weapon 25 May @ 11:01pm 
Hello.
I'd like to play the map, but is there still this bug with "20K Gold income and resources on naval travel nodes"?
It's sad if such bug prefents to play this fantastic map.
~_~  [author] 17 Apr, 2024 @ 8:57am 
Hello, glad you're still enjoying it despite the bug. I noticed it as well and don't have time at the moment to figure out what's causing it :ScoutSheep:
chuxuanyi1 17 Apr, 2024 @ 8:45am 
Great map!
Merlin 26 Sep, 2022 @ 10:17pm 
Great map! Unfortunately there is a strange bug now middle of the game, all the naval travel gives 20K+ Gold income and resources suddenly, so it's not playable from now :( Mod is still enabled when looking active mods, so don't know what has happend.
~_~  [author] 25 Aug, 2022 @ 7:33am 
@The Murderous Titanium Puffin Thanks a lot, I just got the notification! It is indeed time consuming. I have some new ideas myself but it's harder and harder to find time these days. Hopefully I'll produce something next month. I'd be thrilled to see what you come up with!
The Murderous Titanium Puffin 25 Aug, 2022 @ 4:12am 
I Donated a bit more loose change. I'm working on something myself, and I better appreciate the amount of time it takes to make something work. Plus this is A Song of Ice and Fire, which I appreciate too.
~_~  [author] 14 Oct, 2021 @ 11:04am 
@The Murderous Titanium Puffin Thank you. I don't have a lot of time to respond or update the map nowadays but I appreciate the feedback and will implement some balance changes the next chance I get. If you have any more ideas for other nations or the map as a whole please let me know.
The Murderous Titanium Puffin 8 Oct, 2021 @ 4:32am 
....feedback continued.

A less radical - but still welcome - change could be varying the wasteland provinces to the south-west to lessen the 'winners lose' dynamic a bit. A few more 'oasis' provinces with population, and even a forest/mountain province would be helpful.

More broadly, I suspect this whole 'eastern' region is a less developed part of the world in A Song of Ice and Fire; hence the macro-climates with blocks of similar land types. Macro-climates aren't always bad, but they make variety all the more valuable. This may be a concern for Xibalba and Uruk for instance.

Lastly, and least importantly, there are a few benefits a land nation can get from actually being on the coast; the 'trade winds' spell is the closest you can get to being an actual trade nation. This great if your capital actually borders the sea and you have air magic, so giving 'A Song of Ice' sea access would be mid/late game buff.

Anyway, I hope some of those ideas are interesting.
The Murderous Titanium Puffin 8 Oct, 2021 @ 4:27am 
Offering advice is tricky without altering the flavour of the map, which I want to respect.
Also you may have other things to do with your time - so ignore what I say if it's inconvenient.

Firstly, I think Dom 5 land powers starting on a peninsula are troubled if there aren't options - e.g. Island hoping or cave networks. If I was playing EU4, I would be overjoyed by the potential for maritime trade - but this is Dominions 5. So this much exposure to the sea (i.e. danger) causes issues esp. combined with being in an early game cul-de-sac. Non-wasteland Islands or caves would be very welcome here.

Comments are limited to 1000 characters so I'm breaking this up...
~_~  [author] 7 Oct, 2021 @ 10:40am 
@The Murderous Titanium Puffin Thanks for the feedback, I really appreciate it. If you have any balance suggestions please let me know.
The Murderous Titanium Puffin 7 Oct, 2021 @ 5:16am 
I think this is a suitably Epic map, and I'm impressed with the care you've taken.
Bit of single-player feedback as MA Caelum: expanding past the peninsula into the wasteland provinces can be brutal - because there appears no other choice.

I was playing with Difficult and Mighty AI here (two different starts). Getting through the desert is not impossible, but an extremely efficient expansion seems vital since Atlantis, and Ryleh will flood in at a moment's notice 😉.

A war with either sea power is likely since either one can constrict the 'road' out, but Caelum can't invade the sea easily. So forces may be tied up patrolling one coastline or another and there's a 'winners lose' dynamic because the provinces defended are very poor. It's no crime, but I'd rather be Atlantis or Ryleh.

More positively, the Caelum heartland feels very true to Aerya clan's preferences with a seemingly permanent +3 cold scale. Ice forts and ice armour work all the better then; A Song of Ice indeed.
~_~  [author] 13 Aug, 2021 @ 10:28am 
@hashed brown. Probably some event, not exactly sure. I tried other methods but ran into even stranger issues.
hashed brown 8 Aug, 2021 @ 5:56pm 
> Currently it only reduces the Ship Provinces' income and production to 0
It was working for a while but suddenly i'm getting 21k gold and 13k production a turn from a sea province...Was this my mistake somehow?
Subotai 11 Apr, 2021 @ 2:38pm 
you're a madman! Great map :)
~_~  [author] 27 Mar, 2021 @ 8:05pm 
@Nathajay You're welcome : )
Nathajay 27 Mar, 2021 @ 6:28pm 
Awesome! Thank you so much, I finally figured it out. That took longer than it probably should have.
~_~  [author] 27 Mar, 2021 @ 6:09pm 
@Nathajay Try 7-Zip : )
Nathajay 27 Mar, 2021 @ 4:02pm 
Is there a certain program you recommend to unpack the file?
~_~  [author] 27 Mar, 2021 @ 3:13pm 
@Nathajay the file from google drive is in a .rar format and contains 1. a folder called asoiafmap_assets and 2. asoiafmapmod.dm . Just open the .rar file and place those two things inside your mod folder.
Nathajay 27 Mar, 2021 @ 3:02pm 
@Andre I am afraid I don't know what you mean by unpack the archive.
~_~  [author] 26 Mar, 2021 @ 7:31pm 
@Grandfather Nurgle Good luck, haha. I'll release a newer version of only Westeros in this style, although I can't give you an ETA on that.
~_~  [author] 26 Mar, 2021 @ 7:28pm 
@Nathajay Hello. Did you unpack the archive in AppData\Roaming\Dominions5\mods?
Nathajay 26 Mar, 2021 @ 3:29pm 
Hey Andre, I downloaded the asoiafmapmod.rar file from the google drive link and put it in to the mods folder, but when i go to activate it in the game, it doesn't show up.
JakeSlayer 25 Mar, 2021 @ 7:03pm 
*Me with over 1000 hours looking at this
"Yeaaaaaaah boi hehe!!! "
@Grandfather Nurgle, don't worry bro we all had trouble with the A.I when we were at 100-200 hours in.
Picklefather Nurgle 25 Mar, 2021 @ 2:00pm 
Oh god no, this looks like cancer. Not the design or aesthetics, the sheer level of provinces. I'm at 154 hours, and I'm still learning how to hold my own against the AI. Gonna download this anyway, bring on the pain.
~_~  [author] 22 Mar, 2021 @ 9:11am 
Thanks!
Brandon 22 Mar, 2021 @ 6:42am 
Great map take my award
~_~  [author] 22 Mar, 2021 @ 4:13am 
There are 45 Ship Provinces arranged in groups of 5 symbol nodes. This is to prevent transportation from being a simple hallway and to enable multiple people to march troops at once. Each symbol is connected to the "Port" province, to each other member of its group and between the identical symbol from a new group of nodes.
~_~  [author] 22 Mar, 2021 @ 4:06am 
Currently it only reduces the Ship Provinces' income and production to 0, effectively making them only useful for transporting troops.
Conquestofgames54 22 Mar, 2021 @ 12:13am 
what does ASOIAF conjunction mod do?