Total War: SHOGUN 2

Total War: SHOGUN 2

Jaki's Unique Factions NO MOBS
28 comentarii
Unpayedovertime 16 febr. la 11:55 
This and Potentially the regular Jaki Mod conflicts with FOTS by removing several units.
Unpayedovertime 28 mart. 2024 la 9:04 
It gets boring when most of the enemy units are mobs, hence why I removed Jakis mod the first time.
Big Boxus 20 sept. 2023 la 14:38 
This mod also affects diplomatic relations and changes the fame scale. That is, when concluding a military alliance, we get +200 and not the vanilla +100. Filling the fame scale is also very slow.
Hence the conclusion is that the mod is specially balanced for the "Expanded Japan" mod. It's a pity, I liked vanilla diplomacy where EVERYONE declared war sooner or later. In addition, the mod completely disables the fame mechanic for the vanilla game.:OhNoBlue:
It would be better if the influence on diplomacy were in a separate mod.
Orendiz 31 iul. 2022 la 20:11 
How do i remove the oda katana ashigaru?
SolidB_ 16 mai 2022 la 19:20 
Since Beans's mod was deleted, I made a version that also removes the retainers. It can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2809028277
cavsa 7 mart. 2022 la 14:13 
Exactly what I was looking for
ioanniskotsi 7 mart. 2022 la 2:31 
the Alternative version that removes recruitable mobs and retainer does not work can you fix it please?
Beans  [autor] 1 febr. 2022 la 16:48 
No idea, gonna have to try and see
EffriT 1 febr. 2022 la 1:29 
Save compatible?
Beans  [autor] 4 ian. 2022 la 13:21 
Only use this, remove the other jaki mod
Field Marshal Bernard Montgomery 4 ian. 2022 la 13:11 
do i need to use this aswell as the jaki mod or just this one on its own fed up of the ai spamming those shitty mob units
MainTerranGallian 6 iun. 2021 la 17:55 
The Link to remove retainers also isn't working
Beans  [autor] 8 mai 2021 la 19:58 
I don't plan on making any additional changes.
Frootie Tootie 8 mai 2021 la 16:57 
would it be possible to remove the research requirements for the ashigaru units now? I've noticed the AI doesn't really do anything early game since it can't build units
Aghoric Visions 21 apr. 2021 la 7:17 
Ah good! Those mob units were a nuscience.
Окак 14 apr. 2021 la 13:44 
Well done
Charizard_Jr 13 apr. 2021 la 18:04 
i wish i could but it was deleted out of my list of subscribed list, i even checked the actual folder and couldnt find it
Gator 13 apr. 2021 la 15:07 
Would anyone who had the previous mod be willing to re-upload or send to Beans? It was the shiznit.
Beans  [autor] 13 apr. 2021 la 5:44 
To all asking about what happened to the other version of the mod with no mobs and no retainer units, steam seems to have deleted it from the workshop? If you already were subscribed to that mod you should still have a copy of it in your workshop folder. I no longer have a copy of the mod to reupload.
Beans  [autor] 13 apr. 2021 la 5:43 
@Scorpion unless it was changed in the base Jaki mod, but this mod does not change that
SoftTree 13 apr. 2021 la 3:35 
Hello, do you perhaps know if this mod changes the Takeda Great Guard unit? I seem unable to recruit it in my campaign.
TsoullRayan 12 apr. 2021 la 7:18 
I just discovered the Jaki's Unique Factions and i hated the retainer units
TsoullRayan 12 apr. 2021 la 7:18 
Beans, are u planning on reuploading the other mod without the retainers?
Beans  [autor] 12 apr. 2021 la 6:20 
Not sure, maybe something is going on with the steam workshop?
Dankx 12 apr. 2021 la 6:17 
Yo Alternative Version with no retainers was removed :(
Charizard_Jr 11 apr. 2021 la 15:23 
what happened to the other version that you made?
Beans  [autor] 26 mart. 2021 la 17:09 
I agree! That’s exactly why I made it!
Frootie Tootie 26 mart. 2021 la 16:27 
Thanks for this! I really liked the base mod but with the mob units messed with the AI too much.