Total War: SHOGUN 2

Total War: SHOGUN 2

Jaki's Unique Factions NO MOBS
Počet komentářů: 28
Unpayedovertime 16. úno. v 11.55 
This and Potentially the regular Jaki Mod conflicts with FOTS by removing several units.
Unpayedovertime 28. bře. 2024 v 9.04 
It gets boring when most of the enemy units are mobs, hence why I removed Jakis mod the first time.
Big Boxus 20. zář. 2023 v 14.38 
This mod also affects diplomatic relations and changes the fame scale. That is, when concluding a military alliance, we get +200 and not the vanilla +100. Filling the fame scale is also very slow.
Hence the conclusion is that the mod is specially balanced for the "Expanded Japan" mod. It's a pity, I liked vanilla diplomacy where EVERYONE declared war sooner or later. In addition, the mod completely disables the fame mechanic for the vanilla game.:OhNoBlue:
It would be better if the influence on diplomacy were in a separate mod.
Orendiz 31. čvc. 2022 v 20.11 
How do i remove the oda katana ashigaru?
SolidB_ 16. kvě. 2022 v 19.20 
Since Beans's mod was deleted, I made a version that also removes the retainers. It can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2809028277
cavsa 7. bře. 2022 v 14.13 
Exactly what I was looking for
ioanniskotsi 7. bře. 2022 v 2.31 
the Alternative version that removes recruitable mobs and retainer does not work can you fix it please?
Beans  [autor] 1. úno. 2022 v 16.48 
No idea, gonna have to try and see
EffriT 1. úno. 2022 v 1.29 
Save compatible?
Beans  [autor] 4. led. 2022 v 13.21 
Only use this, remove the other jaki mod
Field Marshal Bernard Montgomery 4. led. 2022 v 13.11 
do i need to use this aswell as the jaki mod or just this one on its own fed up of the ai spamming those shitty mob units
MainTerranGallian 6. čvn. 2021 v 17.55 
The Link to remove retainers also isn't working
Beans  [autor] 8. kvě. 2021 v 19.58 
I don't plan on making any additional changes.
Frootie Tootie 8. kvě. 2021 v 16.57 
would it be possible to remove the research requirements for the ashigaru units now? I've noticed the AI doesn't really do anything early game since it can't build units
Aghoric Visions 21. dub. 2021 v 7.17 
Ah good! Those mob units were a nuscience.
Окак 14. dub. 2021 v 13.44 
Well done
Charizard_Jr 13. dub. 2021 v 18.04 
i wish i could but it was deleted out of my list of subscribed list, i even checked the actual folder and couldnt find it
Gator 13. dub. 2021 v 15.07 
Would anyone who had the previous mod be willing to re-upload or send to Beans? It was the shiznit.
Beans  [autor] 13. dub. 2021 v 5.44 
To all asking about what happened to the other version of the mod with no mobs and no retainer units, steam seems to have deleted it from the workshop? If you already were subscribed to that mod you should still have a copy of it in your workshop folder. I no longer have a copy of the mod to reupload.
Beans  [autor] 13. dub. 2021 v 5.43 
@Scorpion unless it was changed in the base Jaki mod, but this mod does not change that
SoftTree 13. dub. 2021 v 3.35 
Hello, do you perhaps know if this mod changes the Takeda Great Guard unit? I seem unable to recruit it in my campaign.
TsoullRayan 12. dub. 2021 v 7.18 
I just discovered the Jaki's Unique Factions and i hated the retainer units
TsoullRayan 12. dub. 2021 v 7.18 
Beans, are u planning on reuploading the other mod without the retainers?
Beans  [autor] 12. dub. 2021 v 6.20 
Not sure, maybe something is going on with the steam workshop?
Dankx 12. dub. 2021 v 6.17 
Yo Alternative Version with no retainers was removed :(
Charizard_Jr 11. dub. 2021 v 15.23 
what happened to the other version that you made?
Beans  [autor] 26. bře. 2021 v 17.09 
I agree! That’s exactly why I made it!
Frootie Tootie 26. bře. 2021 v 16.27 
Thanks for this! I really liked the base mod but with the mob units messed with the AI too much.