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>some how outguns you despite it being a shitty gun.
>gets gunned down by the average bolt catch user.
> 19-49 bullets left
> Throws the magazine in a trash can
> Puts the other one into the gun
> Gun jams
> Pulls the charging handle again
> Unjammed
you make walter
i give 3 walter
ok
walter
i give you the 100 steam points, you give us ultimate MP5
fuck
IM DEFENDING THE CHARGING HANDLE RELOAD AT ALL COSTS, FUCK OFF
IM DYING ON THIS HILL BEFORE I WILL RENOUNCE MY OPINIONS
1. The animation feels stiff and robotic-like
2. The gun during the reload stays in the exact same position on the side through the whole animation, not moving at all.
3. Character uses the charging handle for the empty reload when the character should be using the bolt release, but only using the bolt release with rushed reloading.
4. Rushed reloading only slightly improves the reload animation with what was mentioned above, and even then still uses the same stiff animation.
That's about all i can think of off the top of my head. The animation does not need to be over the top at all, but definitely needs to be spiced up. From what was said in the description of this weapon, you put a lot of effort into this. But it feels like less effort went into the reload than everything else. I'm not a gun expert by a long shot, nor am i a critic that is hardly pleased, but i at least wanted to voice some complaints i have with this.
also, the unjam animation is very jank, it is funne.
m16a1 barrel
The link below is an image
http://gdimg.gmarket.co.kr/802700698/still/600?ver=0