Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Hotel Avion
9 Comments
esteotezet 29 Mar, 2021 @ 10:49pm 
OmG it looks great! Works fantastic! My favorite Hotel-Building! Thank you so so much dear Vikom.
Oolykee 1 Mar, 2021 @ 9:22am 
Keep it up, man!
Soon we will be able to rebuild Brno in this game!

Thank you Mr. V!

Mod Monday with your building in it. :)

https://www.youtube.com/watch?v=0wJV2ffFH6s&ab_channel=OolykeeGaming
Vikom  [author] 24 Feb, 2021 @ 1:19am 
To be honest, I'm not much of a friend with the materials, that's why I usually use already existing ones. Before I try the Fiend's settings, is it now better?
Fiend 23 Feb, 2021 @ 10:07am 
These settings should work:

$DIFFUSECOLOR 0.7 0.7 0.7 1
$SPECULARCOLOR 1 1 1 1
$AMBIENTCOLOR 0.7 0.7 0.7 1
Vikom  [author] 23 Feb, 2021 @ 10:05am 
Thank you for mentioning it, I would forget to fix it.
Now the building should be less bright.
Nappula [SPU-V] 23 Feb, 2021 @ 7:52am 
Hello to fix overblown lighting you should adjust $AMBIENTCOLOR in the MTL file generated by modelviewer. Try 0.5-0.7 for white stuff.
Vikom  [author] 23 Feb, 2021 @ 12:03am 
Thank you!
There's still a little more space to adjust the "luminosity". I'll set it completely to 0. We'll see what happens. I'll let you know when it's done.
Reanimator 22 Feb, 2021 @ 3:21pm 
also, it only looks like the front (entrance) texture is overblown / overexposed as it's fully white, sides of the hotel look fine in terms of texture shade
Reanimator 22 Feb, 2021 @ 3:17pm 
looks awesome but I think the walls texture is a tad too white/overblown, it looks out of place compared to most other buildings, would it be possible to adjust the brightness of the texture a tad?