Sid Meier's Civilization V

Sid Meier's Civilization V

New Cities Penalties Removed
48 則留言
MeniliteZ 7 月 6 日 上午 8:44 
I just subscribed to this, and in-game the description is:
"Science penalty for founding new cities on all map sizes is halved."
isn't that the other mod?
Neurofour 2021 年 3 月 16 日 上午 2:44 
Спасибо бро!)
DDSOIF 2019 年 9 月 17 日 下午 12:36 
why not a version that only affects policies, please
SpiderMonkey 2016 年 10 月 2 日 上午 12:46 
do i need to go on the mode senction of the game and enable it?? because it wont show up there
Rabid Mongoose 2016 年 8 月 22 日 下午 2:55 
Yeah a one that doubles would be so great
sensha 2016 年 8 月 9 日 下午 3:43 
can i get a version that works wit CBP?
tenacity25 2016 年 7 月 29 日 上午 3:43 
Also, I would like a version that effects ony science and happiness ; not policy costs.
AKA, theres still a penalty, but it isn't stupid. E.g. your people shouldn't be unhappy that their empire is becoming more powerful and expanding. That doesn't make ANY sense.
tenacity25 2016 年 7 月 29 日 上午 3:41 
To the people talking about running out of city names, its SUPPOSED to start stealing them from other civs in the game, however, it might bug out if there are none left for ANYONE.
DerigarsChairman 2015 年 6 月 19 日 下午 6:46 
why not a version that only affects policies
Sexual Velociraptor™ 2015 年 1 月 26 日 上午 8:38 
I made a version that only removed the science penalty for those interested. Just wanted to let let you know Krajzen and interested people. Credit has been given.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=381843704
Rootimus 2015 年 1 月 16 日 下午 4:05 
Thank-you
HistoryFreak 2015 年 1 月 6 日 下午 3:53 
I've actually run out of names in this game before and what happened to me was that there was no city name. I had to come up with it myself.
Habernack 2014 年 10 月 31 日 下午 12:24 
@StormRhino In Civilization 3, if your civlization runs out of names, you found Washington 2, New York 2, Istanbul 2 and so on. I think it will work at the same way in Civ5.
ThunderWolf 2014 年 10 月 23 日 下午 10:26 
Does the game ever run out of names? Or did you have to consult the google machine?
DRK248 2014 年 9 月 1 日 上午 5:51 
I chekced the XML files because policy costs were still increasing for me, and you forget to change the policy cost for duel - large. You instead repeatted unhappiness (duel - standard) and tech (large). Not to call you out, but it's a 5 second fix so I'm wondering if you even proofread before you uploaded the mod onto here.
qwertylool 2014 年 8 月 11 日 下午 7:18 
the picture is SO REALISTIC!
Throedoe 2014 年 8 月 11 日 下午 2:58 
i would assume this makes the ai aggressive since they like territory, and being able to make a shitload of cities therefore would make them angry.
lichen 2014 年 8 月 3 日 上午 11:37 
Does it remove the penalties of wonders that cost more with each city?
Nediak 2014 年 8 月 2 日 下午 5:16 
does this get rid of great people costs for each city?
Lord_Weasel 2014 年 5 月 26 日 下午 12:35 
"Does this mod make the AI aggresive?
Ever since I downloaded and used this mod, it seems that the AI really likes warfare! This goes wrong when you use the order ideology, 2 happines for every monoment blows the game"

Are these true for everyone? I'd really like to know before I subscribe.
Badj 2014 年 4 月 28 日 下午 3:08 
So, when a social policy reduces the social policy cost from the number of cities, does that make new cities reduce the cost of social policies.
Gumpy 2014 年 4 月 27 日 上午 3:44 
Does this mod make the AI aggresive?
Ever since I downloaded and used this mod, it seems that the AI really likes warfare!
Hell Patrol 2014 年 4 月 24 日 上午 6:21 
This goes wrong when you use the order ideology, 2 happines for every monoment blows the game
Wunis 2014 年 4 月 17 日 下午 6:14 
I don't see the option to activate this mod in the mod files option, and I am subscribed. I have new city penalties halved and Kazjen Buffs, if this helps
scrunt 2014 年 4 月 16 日 下午 1:29 
QSDAFGHJKRSFEAsdfghj I mean THIS MOD RIGHT HERE
Krajzen  [作者] 2014 年 4 月 16 日 上午 11:34 
Bard -> this mod increases AI Expansion tendency. That means they will build cities faster :P
scrunt 2014 年 4 月 16 日 上午 9:18 
Uhhh that's NOT what I want though D:
Krajzen  [作者] 2014 年 4 月 16 日 上午 7:21 
Bard -> you can subscribe my mod 'Agressive and Expansive AI' :D
scrunt 2014 年 4 月 15 日 下午 6:39 
Would this also encourage the NPCs to build cities faster?
Miath 2014 年 4 月 15 日 下午 2:56 
City Spam aside this makes sense. A large empire shouldn't suffer for its size when in reality its size makes it mightier.
Cam The Great 2014 年 4 月 14 日 下午 7:07 
doesnt end culture penlty can can you make it work in vanilla and gods and kings not only bnw
Jonnemanni 2014 年 3 月 29 日 上午 5:38 
doesn't work.
jrbois 2014 年 3 月 24 日 下午 2:40 
...Yet you only have 13 happiness. GG.

Anyway looks fun, I for one like to spam cities. And nice YnAEMP.
soup 2014 年 3 月 24 日 下午 12:55 
why dosen't it work? i got it but still tons of penalties
Dungeon boi 2014 年 3 月 24 日 上午 10:08 
lord fedjuve makes a brilliant point, shoshone become op as hell it would be hilarious
Sporemaniak1 2014 年 3 月 24 日 上午 4:23 
WTF?
Kaptain Kappa 2014 年 3 月 22 日 下午 12:17 
i just tried it, it doesnt sadly
Krajzen  [作者] 2014 年 3 月 22 日 下午 12:10 
@KaptainKappa it probably works without BNW but I am not sure.
Kaptain Kappa 2014 年 3 月 22 日 上午 11:55 
does this work without BnW? and if it doesnt could you make a version that will work without it?
Lord Kinval 2014 年 3 月 22 日 上午 3:50 
this mod + shoshones = gg
S.C.Watson 2014 年 3 月 21 日 下午 6:12 
I have the default distance between cities to zero, so you can found a city right next to another city. This mod should be tons of fun.
roneneyal1 2014 年 3 月 21 日 上午 6:26 
wow
B1GBLUEWHALE 2014 年 3 月 20 日 上午 12:32 
Thank you.
Krajzen  [作者] 2014 年 3 月 20 日 上午 12:20 
B1GBLUEWHALE - yes.
B1GBLUEWHALE 2014 年 3 月 19 日 下午 8:06 
Does this apply to the AI as well?
Phlegmboyant 2014 年 3 月 19 日 下午 12:07 
India players be like what
Charlie 2014 年 3 月 19 日 上午 3:03 
Ijust died o.o cant wait tell i hit 1 billion population again
Furry Profile Pic 2014 年 3 月 18 日 下午 11:35 
Now this is what I call overpopulation.