Sid Meier's Civilization V

Sid Meier's Civilization V

Lumber Mills on Jungles
26 則留言
Max 2024 年 6 月 1 日 上午 8:48 
I'd just change universities to only gives science to unimproved jungle
Colonel Kuki 2020 年 8 月 31 日 下午 3:44 
EXCELLENT!!!!
Fry McFly 2016 年 10 月 28 日 下午 4:42 
Is this mod stil necessary or is this problem patched?
EatAtWendys 2016 年 4 月 24 日 上午 6:47 
I just get the poliy where all jungle tiles provide science if I'm near a bunch
Lwantssugar 2016 年 4 月 4 日 下午 2:39 
Jungle is one of the worst tiles: marshes are somewhat rare, Tundra and snow are avoided by not building at the Poles, and deserts have good resources and floodplains making them one of the best farm tiles.

So a reason to not immediately burn all jungles down and replace with farms? Ill take 5
Knite Prime 2015 年 7 月 28 日 下午 12:03 
Lumber mills on jungle makes jungles more valuable as in op.
Jarms 2015 年 7 月 10 日 下午 11:57 
I love the idea. It just seems a tad overpowered, as you said. Perhaps make another improvement called sawmill that's unique to jungle tiles only, giving it a 50% longer build time and don't allow it to benefit from scientific theory.

I'm curious. Is it possible for jungles to yield food to nearby cities when chopped down? Making them not a complete time waste and balancing them out somewhat with forests production bonuses. Perhaps with their food yields roughly a quarter of their forest production bonuses counterpart. For example:

Chopping down a forrest provides 30 production.
Chopping down a jungle provides 7.5 food.
Venusaisha 2015 年 6 月 3 日 下午 5:05 
me had alot but trying to avoid complications when loading civ 5 ,too many mods can clash. so i removed barathor,fressh meat version. stuck with kramar and herald b, and blou blou's poor tile tweak. 8)
Venusaisha 2015 年 6 月 3 日 下午 5:00 
Harald B and kramer mods 8)
Venusaisha 2015 年 6 月 3 日 下午 4:59 
other wise Barathor and fresh meat have ones too. but me stick to this and herald b
w0cks 2014 年 9 月 3 日 下午 9:27 
Really simple but clever mod idea. Mix this with universities, and maybe another slight imprivement mod, and you have all around tiles of everything. Nice job :Gems:
Kramer  [作者] 2014 年 8 月 16 日 下午 12:15 
Nope, sorry.
finndo-eewta 2014 年 8 月 16 日 上午 9:25 
can you chop the jungles down for production bonus like forests using this mod? I'll give it a go after I finish my current game, but that could take a few weeks... maybe someone can answer before then.
Ingolenuru 2014 年 8 月 11 日 下午 10:21 
This is a great idea. Logging in jungles is a lot more dangerous and difficult but it should take longer to build them on jungles. If it doesn't then that should definitely be tweaked. Great job here.
Carolina Calling 2014 年 8 月 3 日 上午 1:04 
This mod makes too much sense! Good job, Kramer!
MojaveFox7 2014 年 7 月 21 日 上午 7:47 
this is one of my most fav mods thank you so much
Totenliste 2014 年 7 月 20 日 下午 2:14 
Seriously this should have been a mechanic in civ 5 from the beginning. Good job Kramer.
Haigen 2014 年 5 月 4 日 上午 5:12 
Very useful mod. Adds variety of ways to develop a city.
PixelConglamorate 2014 年 4 月 28 日 下午 4:05 
Extremly usefull. Appreciated.
Tarkhax 2014 年 4 月 28 日 下午 3:54 
Great mod, keep 'em coming!
PapaSmurf 2014 年 4 月 25 日 下午 11:50 
good mod. ty
Hra Luuris 2014 年 3 月 24 日 下午 12:02 
Nice. Jungles always felt a bit useless before Universities, but you wouldn't chop them down either, because... Universities.
Credoseek 2014 年 3 月 22 日 上午 4:14 
this mod is so simple yet it is a massive help for when you are you have a jungle city and havnt discoved guilds or education.
Merkwürdigliebe 2014 年 3 月 21 日 下午 8:15 
Allways wanted to get some Mahogany.
xxx78 2014 年 3 月 18 日 上午 7:31 
Thanks for sharing :)