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Not a DLC;
Is another mod called,
"Open Flora"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1948391397&searchtext=open+flora
God Bless !
For that to happen the game would need to build the roads - somehow. I am not sure how. There is a feature in the game to ask for that, but, it fails to connect the towns. And, it might make more sense to make the roads manually to match either the historical 1850 roads, or, the modern interstates. Either way, I'd then need to somehow ask the game to treat them as those special roads that must remain to avoid a warning. Anyone know how to do that?
https://gtm.steamproxy.vip/id/soopahman/screenshot/2031737642162864507/
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1970151023
It allows setting the output of each industry building separately, in addition to providing for crazy high output levels if you want them.
I added Portland back in, instead of Newport. It was just too conspicuously missing, and it's a major stop on several major travel corridors, like Amtrak's Coast Starlight, the 5 (I-5), airlines etc.
I shrunk a number of cities, because the game engine in the late-game when everything's hooked up causes them to grow a bit out of control. My goal is to have their density and sprawl represent their metropolis' sprawl in real life, even if the cities themselves can't match the real cities too well (because 170:1 makes NY greatly exceed Manhattan, for example).
If anyone can suggest a mod that lets certain industries allow growth to much higher capacities let me know - it doesn't make sense in terms of playability to have multiple food plants in a single region - I rather one bulky food plant that represents an entire industry.