Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.1]
1,071 Comments
月华天星 2 hours ago 
更新之后失落的升级版护甲怎么没图标了,而且所有武器发射扇面都是1
mpames 6 Oct @ 7:58am 
This mod seems really cool but I can't include it in my load order. Historical Research completely unbalances the game. It seems like the mod is in active development so I hope that this perk will be rebalanced.
AetherGhost  [author] 4 Oct @ 9:48pm 
If you have consumer goods deficit at the start of the game, update the mod or remove common/strategic_resources/00_strategic_resources.txt.bak.
Ouroborealis 3 Oct @ 1:39am 
lol yeah, historical research completely trivializes research
The Archeaology Tradition needs some tweaks.
One notable gives research based on stored artifacts, which easily produces thousands of research, completely destroying balance.
kojak 29 Sep @ 10:05am 
CLASS_PREFIX_TOUHOU
Saint Marold YT 28 Sep @ 2:47pm 
The megastructure ‘Dark Matter Observation Post’ can be built without limit, even outside the empire's borders. AI empires build this megastructure dozens of times.

A limit would be quite appropriate here.
Onlyrock 28 Sep @ 7:00am 
This mod is causing a script error for leader's names in the UI - it shows as class_prefix_touhouScientist, etc. I have about 60 mods and went through one by one and identified this one. Not sure if it's a compatibility error with another mod but just wanted to let you know.
MegaPro1921 22 Sep @ 12:18pm 
The buildings for the Ancient Empire are in the ground
Lucanoria 22 Sep @ 8:45am 
Thank you for the quick update! :Blessing:
雷霆特大番薯⚡ 20 Sep @ 9:41am 
不建议在非常多mod的情况下玩此mod,严重卡顿,开局就卡
天阳的搅拌机 16 Sep @ 9:12pm 
@Yukikaze·V 。感谢
@天阳的搅拌机
在采矿区划的特化里,特化之后造一个特殊建筑
天阳的搅拌机 16 Sep @ 8:56am 
请问一下,用陆军占领“保留区域”的星球后,星球上面的古代遗迹要怎么样才能进行研究?上面说可以用决议组织对这些古代遗迹的研究,但我没有发现星球决议里有相关的选项。
古代遗迹不能正常取消的bug只能说修了,但是修复以前就已经取消不了的就还是取消不了,难顶
一个月干我20影响力,头皮发麻
2748201995 14 Sep @ 9:19pm 
为什么事件文本都是代码了???之前都很正常的啊
想和莎布贴贴 14 Sep @ 5:20am 
作者您好!我在同时使用了您的mod以及真实宇宙6倍缩放mod之后,发现战斗中X槽位武器的光束等特效不再从舰船上发射,而是改从战斗所在星系的中央恒星正上方出现并发射。想请教一下这可能是什么原因造成的?如果可以的话,希望您能指点一下应该修改哪个文件、调整哪些参数,我想尝试自己做一个本地兼容补丁。非常感谢!
3080639893 13 Sep @ 10:58am 
如果这个mod让你玩的不开心了可以换个别的mod,而不是在这得吧得的埋怨,友好的表达出你的意见或建议
WantToSleep2233 13 Sep @ 2:31am 
作者大大我想问下为什么我的事件文本是代码啊,其他文本都能正常显示,只有act的不行:Rivals:
xylosol 11 Sep @ 1:30pm 
localisation for ecumenopolis districts seem to be broken :c
awesome me 7 Sep @ 7:57am 
如果mod想给出的是高难度内容,请麻烦把事件做得清爽麻利一点,不要动不动就是要求殖民然后各种准备工作硬拖时间,花十年时间打完每个星域之后给一个鸡肋的古代建筑/生产区段,我60年1m科研开始跑事件,到了130年一个量产的古代战舰都没有,你觉得这个节奏正常吗?
最傻逼的是,每个星域都是独立出现,你知道这种星系建立哨站的基础值是1000影响力吗?我月20影响力都要等tm50个月(更离谱的是科工舰秒造的哨站也要影响力,但凡说多花点合金我都不说什么),这还只是建一个哨站需要的时间,你真的觉得这个节奏是正常的吗?
awesome me 7 Sep @ 7:57am 
我不明白这个外出探索的资源上限是怎么考虑的,装了一半上限的能量币跑麦哲伦星系,结果跑事件跑一半提示缺少能量币,然后2个月就爆炸了,回档3个月提前叫回来,结果跑了5个月都回不来炸了,只剩个核心又要重新修复,这么设计是不想让玩家顺利跑事件吗?
还有,敌对舰队刷新伴随着的是所在星系所有东西包括星环、殖民球都占领你是否清醒?我每次加载存档都要看着那个被占领的破碎星环和被占领的殖民球立在哪里,即便是把行星用陆军重新占领了,星环还会一直留在那里不能被占领也不能被摧毁,如果这是设计的一环我的评价是下次别设计了。
云悠air 5 Sep @ 7:07am 
口瓜,好狡猾的mod口也
AetherGhost  [author] 4 Sep @ 3:12am 
@月华天星 修了。
月华天星 4 Sep @ 12:29am 
3级和以上的食物产出科技(转基因作物,纳米活性作物,营养复制)无法正常研究
¿ 29 Aug @ 11:12pm 
请问为什么海盗星系会刷的那么远啊,我迁都到L星门里了,开着在发现者境内生成,结果这个星系刷到星图左下角去了,
月华天星 28 Aug @ 6:38pm 
Θ星环给的古代档案馆跳了事件但没添加建筑
无甜的糖 26 Aug @ 1:42am 
有打开星球管理出现闪退的问题
ThatOneGuy 21 Aug @ 8:17am 
okay this mod is not the problem its UIOD and a new patch. Rollback your game to version 4.0.21 this should work for now.
RunMan 21 Aug @ 7:36am 
那看来得等待 UIOD更新了?
AetherGhost  [author] 21 Aug @ 7:23am 
@Road66 I don't know about that mod and what it changed.
@不想当巴图鲁 问UIOD。
@ThatOneGuy @Road66 ASK UIOD.
Road66 {FCX} 21 Aug @ 5:22am 
After some research, I discovered that the Stargate Contengency mod, which was also upgraded yesterday, has a conflict with the UI Overhault mod. There is a discussion on Discord about this. I didn't want to create a problem for the author of the Ancient Empire mod, and I deeply respect his work. Sorry and excuse me.
不想当巴图鲁 21 Aug @ 4:45am 
更新之后我想点星球,点了直接闪退了,拜托解决
Road66 {FCX} 21 Aug @ 4:24am 
me too crash game , impossible to open a city (world)
ThatOneGuy 21 Aug @ 4:07am 
after the update yesterday my game crashes when i click on my planets.
hollowataraxia 21 Aug @ 4:05am 
不知道为啥今天更新之后点首都界面就直接崩溃了
by free 11 Aug @ 9:11pm 
窗口的UI和字也太小了,就不能改成正常大小吗?
Boccher's Anasema 6 Aug @ 12:39am 
frigate model is broken
dracklor 5 Aug @ 7:31am 
@J4B1Y did you research Starlight 2 and get the special module that makes it leave behind a wreck to rebuild when it is destroyed?
J4B1Y 3 Aug @ 8:50am 
can I rebuild starlight 2 after it has been destroyed?
AetherGhost  [author] 1 Aug @ 6:51am 
@月华天星 其实AI有100%科研速度加成的时候就不会造了。
月华天星 1 Aug @ 1:50am 
能限制AI建造暗物质富集站的数量吗
2B 20 Jul @ 3:01pm 
Why is there no option to build allow or consumer goods in the 3 ring world segments?
DocHolliday 12 Jul @ 11:59pm 
sorry but you also say we can use the ships without using anything else in the mod but there is a mandatory settings window that shows up on game start?!?!?!?!?!?
DocHolliday 12 Jul @ 9:39pm 
The frigate model is broken for me for some reason, it's just three floating thrusters or landing struts, can't tell exactly which. The ships look absolutely amazing otherwise! I have yet to find another shipset that has the same enigmatic, hyper-advanced aura about them that the fallen empire vessels do, and these are even better at it imo!!!
Nicohello 11 Jul @ 10:02am 
该模组目前不能与acot共用,在打了小伞兼容补丁的情况下,依旧会出现闪退情况
Jdnsheix 9 Jul @ 9:24am 
how do you use the shipset? it says you can use it at the start of the game but i didnt see where the option was
逆光之种 6 Jul @ 2:27am 
蠢驴的UI的确显示不能移动,并且同时也禁用了C键快捷移动;这是新版本蠢驴的bug。但是仍然可以右键点击进行移动
AetherGhost  [author] 30 Jun @ 11:24pm 
@2412127720 明显不是原版的改动,问问你奇奇怪怪的mod。
2412127720 29 Jun @ 10:51pm 
蠢驴的诡异设置让4.0所有主宰类型,只要有能造船能力的船,全部被视作空间站无法通过玩家手动移动。