Arma 3
Operation Cold Rising I
418 kommentarer
Spaccaossa 5. juli kl. 11:51 
Heli not move
Liberty_Valance 23. okt. 2023 kl. 13:35 
the scenario is very good but messy. I had to swin in fact mode for 15 mn because the helo does not go to the LZ, plus the targets are not clear.
Liberty_Valance 21. okt. 2023 kl. 12:35 
same issue
Savage McTavish 21. jan. 2023 kl. 10:15 
Same issue. Heli does not move at the beginning of the mission.
ZR1 9. nov. 2022 kl. 23:36 
so i used sspcm and the heli waypoint is just hold so i move it to the right spot and dialogue starts
choal 26. sep. 2022 kl. 4:19 
Fix the mission start. Helos not moving
alexvladmel 26. maj 2022 kl. 3:01 
Heli does not move at the beginning of the mission. Will it be fixed somehow?
Damien 20. mar. 2022 kl. 14:53 
Mod does not start, chopper just remains stationary.
moyako1802 21. sep. 2021 kl. 14:28 
Same issue reported by others. Helicopter motionless midair at the start of the mission
BLVCK 3. sep. 2021 kl. 4:17 
Heli do not move to LZ
bjoergensen 29. aug. 2021 kl. 8:02 
Heli do not move to LZ
Dextroamphetamine [GER] 26. aug. 2021 kl. 2:40 
Yup, me too! (One might try using Zeus via SSPCM to manually get the Heli to the LZ - perhaps that works...)
s 4. aug. 2021 kl. 12:31 
same issue as the 3 people below
Magpie 28. juni 2021 kl. 13:55 
Helicopter at the beginning will not move to the LZ, only hover.
tislub-s 5. juni 2021 kl. 13:35 
Same issue as PerennialBag181 for me.
PerennialBag181 25. apr. 2021 kl. 16:53 
At the beginning the helicopter transport lowers and stays there. It does not take me to the LZ, they just hover in one spot over the ocean. Am I doing something wrong?
molecool 4. feb. 2021 kl. 13:17 
Great mission!
Hotshot 13. jan. 2021 kl. 7:50 
Holy hell, that's a bloody awesome mission! ty mate!
richukusa 18. apr. 2020 kl. 7:24 
@OksmanTV. Thank you for another fine mission, which I thoroughly enjoyed. This is the fourth one of yours that I have now completed.
gbozoki 24. feb. 2020 kl. 18:46 
Thank you for making this, excellent mission.
SG1-YODA 15. nov. 2019 kl. 8:15 
du scénario...super, une belle et longue mission , variée et a suspens...Merci, très beau travail.
Juan 25. juli 2019 kl. 3:57 
Excellent, nice and elegant work
Dator 16. maj 2019 kl. 4:36 
at the end of the mission my helicopter was shot down with an RPG. So it should be?
Liberty_Valance 2. apr. 2019 kl. 12:41 
nothing happens once rejoining armor
SAMR 4. jan. 2019 kl. 13:14 
Nice ... I have played this scenario and it is cool. Good work OksmanTV.
x V e K k 12. juli 2018 kl. 8:14 
Only amazing
pansalva 2. juni 2018 kl. 13:03 
The only bug I had was that there was no bombing or airstrike (the planes just flew by) , nonetheless it was not blocking for the rest of the mission.
A piece of briliant work, I'd be glad if this series were continued.
arma3stm123 13. dec. 2017 kl. 22:12 
Good
Halfshanks 25. okt. 2017 kl. 17:52 
BRILLIANT!
gm4you 10. aug. 2017 kl. 17:10 
for everyone who got stuck at the convoy where your team doesnt want to come in :), you just have to tell them to do it. Press f3 or f4 on your keyboard and a command window should pop up on the left of your screen with the option get in. HOPE IT HELP YOU :)))))
uthylon 13. juli 2017 kl. 13:06 
just perfect!
NooberHuber 20. maj 2017 kl. 1:20 
One of the best missions i have ever played. Good Work!
Slevin 31. mar. 2017 kl. 16:14 
Thumps up!
K-9 [redneck] 28. mar. 2017 kl. 8:01 
Don't worry bout it ur doin fine, working on cold 2 and ur Greek Fire ain't to shabby either.
Again KUDOS....
K-9
Dr. Death 28. mar. 2017 kl. 7:54 
That's a shame. Maybe in the future?.
OksmanTV  [ophavsmand] 28. mar. 2017 kl. 7:42 
The size of the mission and the amount of time I have on my hands is pretty much the issue. I can barely keep up with playing with my clan anymore so editing in Arma is currently completely frozen, this includes the work on the finale of my Greek Fire campaign. Sorry guys, I just can't commit the time ://
Dr. Death 27. mar. 2017 kl. 14:32 
is there any chance you can remake it or something? or try to crack it open with the mission file?
OksmanTV  [ophavsmand] 27. mar. 2017 kl. 13:41 
Thanks everyone for the feedback, sorry about not being able to correct this mission. It is very old and very big, I have lost the mission folders when I reinstalled my PC a while back. Go check out: Operation Greek Fire for my latest work!
K-9 [redneck] 27. mar. 2017 kl. 13:37 
This is a good thing KUDOS. Took awhile but well worth the trip. Going on to (2). Thanks and don't stop now ya got a good thing going!!

K-9
[DK] jepjep 16. jan. 2017 kl. 7:43 
i have the same problem after the cementery 1-1A wont move
Dr. Death 1. jan. 2017 kl. 4:49 
I was enjoying the episode 1 until after the cementery part 1-1A would just stay there and not get into the convoy, getting me stuck.
edjeedje 24. dec. 2016 kl. 8:02 
I enjoyed this mission very much, thank you for making it. And making it soooo good! Really well done.
A few remarks...
1) you can board a technical with your team and drive away before blowing up the ammo boxes. If you do so you also blow up your technical though it is far away from the boxes, getting you killed.
2) if you are sniping the three enemy snipers and you are wounded, you cannot get a medic (makes sniping very hard; but not impossible :-) )
3) if at third camp you cannot blow up the ammo boxes (I read that was a problem), that's because there is a little camp further away and you must blow those boxes too.
But overall, this is a seriously good scenario ! Huurraah.
Kirgiz 16. nov. 2016 kl. 13:06 
You will correct errors?
It is clear that the Czechs are constantly changing the game and the mission becomes unplayable, it's disgusting! Developers and bots - stupid)))

Problems immediately after the abnormal landing the commander dies and I immediately run detachment and stay out all the stops after the next job, I just run around looking for enemies and himself. After landing in the technique - everything stopped.

Complete chaos in scripts. Too bad a lot of work, voice, and ideas. All in vain. I replayed many times, but again these errors.
Djanko7[DK] 10. aug. 2016 kl. 5:48 
After we have taken the mortar site, nothing happends. They just stand still!
GBee 6. aug. 2016 kl. 8:30 
@Aristo, make sure the vehicles are completely destroyed (burn out), if they are just heavily damaged or disabled the objective trigger won't occur. Took me a little while to figure this one out myself, one of the vehicles was hit by an indirect RPG/AT round and was effectively disabled (engine, wheels etc) but not completely destroyed.
hardboiled 9. juli 2016 kl. 7:45 
Really enjoyed this mission. Good blend of tactics and theatrics. Never felt overwhelmed. Had to think and stay alert. Good defensive placement of AI.
MGD 29. juni 2016 kl. 11:58 
@Aristo - you need to destroy all 3 camps (cars/supplies) then the objective completes.
C. 27. juni 2016 kl. 19:24 
Blowing up the second supply point doesn't trigger an 'objective complete' message. It just sits there on the map and I can't progress further in the scenario.
Kommiekat 25. juni 2016 kl. 21:43 
Love our missions. Please make more!
Deebo367 30. maj 2016 kl. 2:56 
Outstanding!!!