Arma 3

Arma 3

Operation Cold Rising I
Počet komentářů: 418
Spaccaossa 5. čvc. v 11.51 
Heli not move
Liberty_Valance 23. říj. 2023 v 13.35 
the scenario is very good but messy. I had to swin in fact mode for 15 mn because the helo does not go to the LZ, plus the targets are not clear.
Liberty_Valance 21. říj. 2023 v 12.35 
same issue
Savage McTavish 21. led. 2023 v 10.15 
Same issue. Heli does not move at the beginning of the mission.
ZR1 9. lis. 2022 v 23.36 
so i used sspcm and the heli waypoint is just hold so i move it to the right spot and dialogue starts
choal 26. zář. 2022 v 4.19 
Fix the mission start. Helos not moving
alexvladmel 26. kvě. 2022 v 3.01 
Heli does not move at the beginning of the mission. Will it be fixed somehow?
Damien 20. bře. 2022 v 14.53 
Mod does not start, chopper just remains stationary.
moyako1802 21. zář. 2021 v 14.28 
Same issue reported by others. Helicopter motionless midair at the start of the mission
BLVCK 3. zář. 2021 v 4.17 
Heli do not move to LZ
bjoergensen 29. srp. 2021 v 8.02 
Heli do not move to LZ
Dextroamphetamine [GER] 26. srp. 2021 v 2.40 
Yup, me too! (One might try using Zeus via SSPCM to manually get the Heli to the LZ - perhaps that works...)
s 4. srp. 2021 v 12.31 
same issue as the 3 people below
Magpie 28. čvn. 2021 v 13.55 
Helicopter at the beginning will not move to the LZ, only hover.
tislub-s 5. čvn. 2021 v 13.35 
Same issue as PerennialBag181 for me.
PerennialBag181 25. dub. 2021 v 16.53 
At the beginning the helicopter transport lowers and stays there. It does not take me to the LZ, they just hover in one spot over the ocean. Am I doing something wrong?
molecool 4. úno. 2021 v 13.17 
Great mission!
Hotshot 13. led. 2021 v 7.50 
Holy hell, that's a bloody awesome mission! ty mate!
richukusa 18. dub. 2020 v 7.24 
@OksmanTV. Thank you for another fine mission, which I thoroughly enjoyed. This is the fourth one of yours that I have now completed.
gbozoki 24. úno. 2020 v 18.46 
Thank you for making this, excellent mission.
SG1-YODA 15. lis. 2019 v 8.15 
du scénario...super, une belle et longue mission , variée et a suspens...Merci, très beau travail.
Juan 25. čvc. 2019 v 3.57 
Excellent, nice and elegant work
Dator 16. kvě. 2019 v 4.36 
at the end of the mission my helicopter was shot down with an RPG. So it should be?
Liberty_Valance 2. dub. 2019 v 12.41 
nothing happens once rejoining armor
SAMR 4. led. 2019 v 13.14 
Nice ... I have played this scenario and it is cool. Good work OksmanTV.
x V e K k 12. čvc. 2018 v 8.14 
Only amazing
pansalva 2. čvn. 2018 v 13.03 
The only bug I had was that there was no bombing or airstrike (the planes just flew by) , nonetheless it was not blocking for the rest of the mission.
A piece of briliant work, I'd be glad if this series were continued.
arma3stm123 13. pro. 2017 v 22.12 
Good
Halfshanks 25. říj. 2017 v 17.52 
BRILLIANT!
gm4you 10. srp. 2017 v 17.10 
for everyone who got stuck at the convoy where your team doesnt want to come in :), you just have to tell them to do it. Press f3 or f4 on your keyboard and a command window should pop up on the left of your screen with the option get in. HOPE IT HELP YOU :)))))
uthylon 13. čvc. 2017 v 13.06 
just perfect!
NooberHuber 20. kvě. 2017 v 1.20 
One of the best missions i have ever played. Good Work!
Slevin 31. bře. 2017 v 16.14 
Thumps up!
K-9 [redneck] 28. bře. 2017 v 8.01 
Don't worry bout it ur doin fine, working on cold 2 and ur Greek Fire ain't to shabby either.
Again KUDOS....
K-9
Dr. Death 28. bře. 2017 v 7.54 
That's a shame. Maybe in the future?.
OksmanTV  [autor] 28. bře. 2017 v 7.42 
The size of the mission and the amount of time I have on my hands is pretty much the issue. I can barely keep up with playing with my clan anymore so editing in Arma is currently completely frozen, this includes the work on the finale of my Greek Fire campaign. Sorry guys, I just can't commit the time ://
Dr. Death 27. bře. 2017 v 14.32 
is there any chance you can remake it or something? or try to crack it open with the mission file?
OksmanTV  [autor] 27. bře. 2017 v 13.41 
Thanks everyone for the feedback, sorry about not being able to correct this mission. It is very old and very big, I have lost the mission folders when I reinstalled my PC a while back. Go check out: Operation Greek Fire for my latest work!
K-9 [redneck] 27. bře. 2017 v 13.37 
This is a good thing KUDOS. Took awhile but well worth the trip. Going on to (2). Thanks and don't stop now ya got a good thing going!!

K-9
[DK] jepjep 16. led. 2017 v 7.43 
i have the same problem after the cementery 1-1A wont move
Dr. Death 1. led. 2017 v 4.49 
I was enjoying the episode 1 until after the cementery part 1-1A would just stay there and not get into the convoy, getting me stuck.
edjeedje 24. pro. 2016 v 8.02 
I enjoyed this mission very much, thank you for making it. And making it soooo good! Really well done.
A few remarks...
1) you can board a technical with your team and drive away before blowing up the ammo boxes. If you do so you also blow up your technical though it is far away from the boxes, getting you killed.
2) if you are sniping the three enemy snipers and you are wounded, you cannot get a medic (makes sniping very hard; but not impossible :-) )
3) if at third camp you cannot blow up the ammo boxes (I read that was a problem), that's because there is a little camp further away and you must blow those boxes too.
But overall, this is a seriously good scenario ! Huurraah.
Kirgiz 16. lis. 2016 v 13.06 
You will correct errors?
It is clear that the Czechs are constantly changing the game and the mission becomes unplayable, it's disgusting! Developers and bots - stupid)))

Problems immediately after the abnormal landing the commander dies and I immediately run detachment and stay out all the stops after the next job, I just run around looking for enemies and himself. After landing in the technique - everything stopped.

Complete chaos in scripts. Too bad a lot of work, voice, and ideas. All in vain. I replayed many times, but again these errors.
Djanko7[DK] 10. srp. 2016 v 5.48 
After we have taken the mortar site, nothing happends. They just stand still!
GBee 6. srp. 2016 v 8.30 
@Aristo, make sure the vehicles are completely destroyed (burn out), if they are just heavily damaged or disabled the objective trigger won't occur. Took me a little while to figure this one out myself, one of the vehicles was hit by an indirect RPG/AT round and was effectively disabled (engine, wheels etc) but not completely destroyed.
hardboiled 9. čvc. 2016 v 7.45 
Really enjoyed this mission. Good blend of tactics and theatrics. Never felt overwhelmed. Had to think and stay alert. Good defensive placement of AI.
MGD 29. čvn. 2016 v 11.58 
@Aristo - you need to destroy all 3 camps (cars/supplies) then the objective completes.
C. 27. čvn. 2016 v 19.24 
Blowing up the second supply point doesn't trigger an 'objective complete' message. It just sits there on the map and I can't progress further in the scenario.
Kommiekat 25. čvn. 2016 v 21.43 
Love our missions. Please make more!
Deebo367 30. kvě. 2016 v 2.56 
Outstanding!!!