RimWorld
Who's Next?
34 件のコメント
Mlie 2023年7月18日 11時50分 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3006402305
Hope it helps anyone!
MeatBeatMarv 2023年2月27日 8時07分 
found a link in the github for a 1.4 fork: https://github.com/dougbenham/Rimworld-WhoNext

haven't tested it myself though
asdf 2023年2月23日 20時18分 
Subscribing to this thread in case Mlie shows up xd
submeg 2023年1月14日 13時32分 
Just an update on my comment below, I've found it's not working entirely. @Captain Muscles, are you intending to update your mods? I use a few in my standard mod list and it would be great to include them again :)
Carlitos 2023年1月3日 13時03分 
I miss u so much </3
poe 2022年11月25日 19時31分 
oh plz, I need it
submeg 2022年11月5日 19時31分 
This is working in 1.4
Hawler 2022年10月31日 8時10分 
miss this so much man
submeg 2022年10月22日 0時30分 
Does anyone know if this one is working in 1.4?
ELLIOTTCABLE on Discord 2022年10月4日 9時29分 
Right now, there's an interaction with some mod (LTO Colony Groups, maybe?) that makes < and > "switch to prisoners" if any of your colony-members are imprisoned.

i.e. if you have A, B, [C], and D, and you've imprisoned C ... after A, B, [C], the keys are now cycling between prisoners, and you never get to D - nor can you get "back" to A and B.
djvirus 2022年7月22日 2時34分 
Same, i wish the keys could be rebound via mod settings.
MistressTessie 2022年5月10日 10時34分 
Is there a way to change the < and > buttons, to something else? as for me, they are on one button lol. It seems like a great mod! :)
BladeofSharpness 2021年10月24日 3時25分 
Working well, no bug. BUT

Not perfect. When you iterate through your animals, it would be awesome that you iterate through the same-race animals before moving to the next race. Case scenario, you have 3 megawolverines and 60 ducks. You click on a MWV and what you want to see next is where are the 2 others and how they are fed and healthy. Not duck #48.
Felios 2021年8月23日 0時11分 
This might be my MOST used mod I LOVE it
dualrotorhelicopter 2021年8月11日 4時51分 
Hey, can you create an option to turn off the panning to the next colonist? I want to be able to use this to very quickly have my colonists equip their gear manually.
BiliousFrame 2021年8月2日 11時15分 
You're the man Captain
Prydzen ᛋᛟ 2021年7月26日 11時13分 
i got this error in log. I know i can change keybinding but i have never touched keybindings, so it should change i think.


Key binding conflict: MainTab_History and NextPawnMode are both bound to F9.
JSTM 2021年7月11日 23時24分 
Thanks for the update
Captain Muscles  [作成者] 2021年7月11日 17時35分 
Update released:

### Added
- Support for Rimworld version 1.3
- Option in settings menu to allow/forbid switching between living creatures and corpses (currently 1.3 only)
Captain Muscles  [作成者] 2021年7月11日 17時35分 
@JSTM

Added a setting that turns on/off switching between corpses and living. So you can cycle through only corpses or only living if you turn the setting OFF. It's only added for 1.3 right now, will update for 1.2 after I finish updating all my mods for 1.3.
JSTM 2021年6月19日 5時41分 
Is it possible to add the "Cycling through pawns now includes corpses of that type" as an optional toggle so you can turn it off?

I don't like cycling though useless Animal or Mechanoid corpses when I'm trying to maintain an eye on the living ones.

For Human corpses it's very good for checking anything to strip, but otherwise I wish I could disable it.
hellosharkness 2021年6月8日 15時49分 
Literally everyone should use this mod.
vorshlumpf 2021年3月1日 12時01分 
Such a useful mod! Any chance you could make it work for robots (Misc. Robots++)?
tuk0z 2021年2月4日 10時42分 
Cycling through animals, enemies, guests... and of course corpses. Brilliant yes !o)
ꓤOꓕ∀NƎƎꓭꓭՈꓭ 🙃 2021年1月30日 6時21分 
Tonight I was thinking, 'WHY can't I cycle through visitors to my base?'
:berserk:
Then, I opened the Steam workshop and BAM!!!
:lifesaver: :ooh:
THIS is Exactly what I wanted!
:Fistofdosh: :partymask:
TapDancingYimmy 2021年1月27日 19時48分 
dammit, this should've been called "Who the F**K is Next?"
OscarTacklebox 2021年1月21日 7時30分 
Scrolling through guests with the Bio tab open. Oh hell yes! Thanks for this
Captain Muscles  [作成者] 2021年1月20日 16時40分 
Update:

### Changed
- Cycling through pawns now includes corpses of that type
Proxyer 2021年1月19日 0時25分 
Very good QoL Mod! :Emo_5_Trophy:
#6 2021年1月18日 19時44分 
Ah that makes sense, thanks for a quick answer :)
Captain Muscles  [作成者] 2021年1月18日 19時42分 
@Sixdd
Hmmm... Most of the 5MB is from the source code which I include in the upload. I realize its unnecessary, but it makes it easy to manage uploading to both Steam and Github. Shouldn't affect load time.
#6 2021年1月18日 19時27分 
ok, this seems like a great idea but I has a question. Why is it 5MB? Seems huge compared to other (seemingly simple) mods.
tiagocc0 2021年1月18日 14時21分 
great idea
Super Shawnie 2021年1月18日 11時29分 
Thanks, bae!! You's a emeffin genius! ;)