Sid Meier's Civilization VI

Sid Meier's Civilization VI

Removable City Center Buildings
15 Comments
Kelven 16 Jan @ 12:45pm 
To make this save-game compatible, the mod author just needs to add:

<AffectsSavedGames>0</AffectsSavedGames>

into this file: \steamapps\workshop\content\289070\2347024592\RemovableCityCenterBuilding.modinfo

It needs to be placed right under this line:

<CompatibleVersions>1.2,2.0</CompatibleVersions>

I did that on my file and loaded up a saved game, and it seems to be working perfectly.
Say No To e-Girls 5 Jul, 2022 @ 4:43pm 
If only it removes the graphics and not the actual building and its bonuses as well.
AlephAleph5 11 Jan, 2022 @ 6:05am 
Thank you so much for this mod ! I love creating sprawling futuristic cities in the late game, and the city walls always makes the city-centers stand out in a bad way...
torolof 12 Apr, 2021 @ 11:12am 
thanks
DonCan94  [author] 12 Feb, 2021 @ 7:41am 
Oh ok, I thought you were talking about issues with save games which were started with the mod enabled. Unfortunately, I think this is not possible and as far as I know many mods behave like this. Sorry.
bostonbongrips 12 Feb, 2021 @ 6:50am 
I added the mod mid game and no projects showed up
DonCan94  [author] 12 Feb, 2021 @ 6:39am 
It should affect save games. What problem do you exactly run into?
bostonbongrips 12 Feb, 2021 @ 5:55am 
Anyone know how to make this mod able to affect saved games?
NuDDen 3 Jan, 2021 @ 5:55am 
No problem. Thx anyway.
DonCan94  [author] 3 Jan, 2021 @ 5:38am 
@NuDDen Ok, then unfortunatly I only can give you the same answer that I gave to @Flactine, the problem is that the 'builing removal projects' are always shown in the projects tab and even much more skilled modders than me in the Civfanatics forum didn't know how to reduce the clutter in a simple way. I'm sorry.
NuDDen 3 Jan, 2021 @ 5:14am 
@DonCan94 "Or do you mean also to make more buildings from other districts removable?" <-- This.
DonCan94  [author] 3 Jan, 2021 @ 5:12am 
@Flactine I want to keep this mod simple, since all building removal projects are always shown in the projects tab. If I add more districts to remove builings, it would be pretty packed there.

@NuDDen are there bugs if you use both? Or do you mean also to make more buildings from other districts removable? If it's the first one, I can just say I tried to make this mod very light, so it shouldn't collide with other mods, but if you have bugs you can let me know and I'll look into them.
NuDDen 3 Jan, 2021 @ 3:47am 
@DonCan94 What Flactine said. And make it compatible with JNR's District Expansions. Both of these Mods together would be awesome :)
Flactine 2 Jan, 2021 @ 10:18pm 
How about remove Government Plaza, Encampment and Theater buildings
bostonbongrips 2 Jan, 2021 @ 2:55pm 
Awesome, thanks