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You seem like a really thoughtful person
to bad i love this mod. rip
The bug has been there for years and for me it's probably the only deal breaker but it still has.
I had missed the little gear icon altogether - either from my bad eye sight or sheer incompetence. :/ I found it and it works perfectly. :)
https://imgur.com/a/OiVxo71
And thank you very much for narrowing down my problem to the root cause!
Unfortunately, no error log is generated. Removing the colony group from the save will fix the issue.
https://imgur.com/a/IrHGq2k
(I know where the vanilla game setting is changed and that is set to show weapons when drafted.)
I'm trying to get logs but it doesn't seem to trigger any.
A compatibility issue reported on 20th July reported problems with Useful Marks. I don’t have that (nor anything like it). I need to see what weapons each pawn have.
Any ideas?
I installed the mod mainly for the function of mass use of combat stimulants. But it turned out that it is impossible to choose or assign combat stimulants. The pawns themselves choose one of those that are available.
Only this mod and Harmony are used. After using the pursue fleeing enemies option, the pawns wander endlessly. In combat mode, they do not obey commands, turning on and off combat mode does not change anything. Only saving and loading helps.