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pity . but is your Prio .. .. thx for the reply
the stop ( this train not stop ) namend Fleonomand at 7:06 are not on the Stationsignal timeline only at the train plan and on the route to see with a platform .
Oh i see Templeton 7:10 the same
Is this a feature for non stops ? is not a bug ?
For the better overview at big stations is a good idee...
i hope of shunting later , after the graphics update from Lapioware .
all 112 er are at slow rpm ( speed - 7 miles first gear are slow motorpower. ( 100 % power give )
at 8 or more miles per hour are full motorpower. ( 100 % power give. )
at this route with two 112 er from the first station to the next at the hill 5-8 miles , in the line to the next station only 15 miles per Hour fastspeed.. at second gear . third gear hat to low power for speed and from first to second station are at 15/16 miles per hour fastspeed o_O .
KI 'Trains hat no this problem
They are a bit odd but IRL town names in England are sometimes even more odd. Really, they are average oddness.
2 03 locos in front of freight cars. But only the front 03 has steam on top and at the begin the 3 miles and few minutes later go to 6 miles speed. At a long time i come to a another route from the left and a yellow building in front (the next pass was greenfort ) the speed go to 16 miles .
nice route and a good train but he has a
As for Solaris I have some ideas for a major update which would include a depot and whole day schedules for the trains which would make it more realistic.
How do you came up with the route, the names, all the detailing..? It´s just beyond me :)
Beautiful scenery and layout, I like stopping a lot at stations, so that was right down my alley.
With this is a fictional route, clearly a lot of work and creativity and real world knowledge went into this so that it feels like a real route.
Thank you for Solaris and I´d be happy to see more from you in the future!
but is ok , can a problem with the main game :-)
oh ilike fright trains ( with breaks ^^ ) and the route is very nice.
One thing I've noticed is it would appear the station stop markers are wrong. The run I did was a 4 car train, but the in game minimap was generally directing me to stop at 6 car stop, even when a 4 car stop was available.
one problem with time. bsp. FR113 , at the station the pass time for Freight Branch and solaris Freight Detour are the same ( 10.46 )
Oh , i see two fixes at 1.jan but no text .
Breaking with the 03 with simple Controls at step 1 of 3 is not working or only working when i go to step 2 of 3 break und return to step 1 of 3 break. ( problem of the main program ? )