Total War: WARHAMMER II

Total War: WARHAMMER II

Tomb Kings income buff
11 Comments
Lampros 30 Sep, 2021 @ 8:50am 
Yeah, checking them out; and I am following you from henceforth ;)
HungryBat  [author] 30 Sep, 2021 @ 8:49am 
you can always subscribe to my mod collection if you think the game is stale
Lampros 30 Sep, 2021 @ 8:44am 
Hmm, I see. I am a slow-arse player, and the vanilla values were intolerable when I tried to play TK briefly. So I was worried.
HungryBat  [author] 30 Sep, 2021 @ 8:32am 
absolutely, i might even say its a bit too much, its an effective 50% income increase
Lampros 30 Sep, 2021 @ 5:47am 
Do the values you use make a marked difference? Perhaps doubling the original values would be more fitting?
HungryBat  [author] 11 Sep, 2021 @ 4:53am 
Thanks for the heartwarming award!
HungryBat  [author] 29 Jul, 2021 @ 5:18am 
I'm not familiar with what exactly you mean, however you can always build the growth building to increase growth
zett 28 Jul, 2021 @ 11:45pm 
Hey urm since TK struggle with growth ever since the update of removing growth when u occupy could you do a same for growth ?
HungryBat  [author] 28 Jul, 2021 @ 2:53am 
if this mod seems overpowerd to you, I have a solution, "Reduced research speed tomb kings" this way you can enjoy more higher tier units using the increased income mod, while not becomming overpowerd due to the slowed research mod
zett 28 Jul, 2021 @ 1:55am 
Great Mod , not too OP and imbalanced but does make Tomb King more playable when playing non-settra
stopstar 1 Jun, 2021 @ 1:29am 
this is what i want. thank you!!!!