RimWorld

RimWorld

SmarterDoctors
18 Comments
lizmac21 24 Oct, 2024 @ 9:12am 
does this work with 1.5?
Krówzyn 11 Jul, 2024 @ 4:00am 
1.5?
Thundercraft 19 Mar, 2024 @ 3:28am 
@Maarx [author]
It's wonderful that you've updated this for 1.4. :steamthumbsup:
But would you consider adding support for 1.3, too? A comment below talks about a version of this mod already updated for RimWorld 1.3 on your GitHub. I can see a Pull Request on your GitHub. Couldn't you merge that GitHub pull request with this 1.4 Workshop version?
DarkShadow44 4 Mar, 2024 @ 12:00pm 
Does this work with with Priority Treatment Ressurected?
GanjaMan [NL] 17 Sep, 2023 @ 9:16pm 
getting an error pointing towards this mod:

https://pastebin.com/QArJtdYj
Maarx  [author] 25 Feb, 2023 @ 5:00am 
Updated for 1.4
ZzZombo 17 Oct, 2022 @ 8:57pm 
Everyone: you can install locally the updated for v1.3 mod from going to https://github.com/maarxx/SmarterDoctors/tree/328662e68aaaaa1c2faf5f51ec332cdb4d0eccc9 and then downloading code as a ZIP file. Thanks to the contributor for the PR!
Vakaria 25 Nov, 2021 @ 9:15pm 
Would love a 1.3 update, please. Thanks!
ZzZombo 22 Aug, 2021 @ 12:09am 
Looking for an update of this mod, thanks!
big fella 31 Jul, 2021 @ 9:50pm 
I'm having some issues where pawns set to doctoring and nursing are just choosing not to do it until other lower priority jobs are finished first. I haven't narrowed it down to this mod completely but with only 3 or 4 mods doing anything at all to jobs I wanted to ask if anyone else is having issues in 1.3.
condottiere 5 Jul, 2021 @ 1:42am 
@crazy4fun07 probably another conflict or mod interaction, b/c I have 500 mods currently running (mostly QoL UI and patches), and my pawns are staying on top of the animals OK. I have a ratio of about 1 tamer to 3 animals, mostly low-mid wildness.
crazy4fun07 30 Apr, 2021 @ 9:33pm 
Couldn't get the Github page to pull up so posting this here. Unfortunately it seems like this mod may be partially broken. When I installed it, my colonists seemed to straight up stop training my animals, leading to me losing nearly all training on all of my animals. Uninstalling this mod fixed the issue. Not sure if it was a conflict with another mod, to be honest, totally possible it was.
Maarx  [author] 15 Feb, 2021 @ 10:52pm 
@Simmin mod doesn't control/change the order in which the actual health conditions are treated, it just controls doctors deciding which patient to treat
Simmin 14 Feb, 2021 @ 8:48pm 
if a pawn has both an infection and is bleeding, will this mod make the doctor tend to the infection first? or does it just make them tend to pawns that have infections
ハートん 19 Jan, 2021 @ 4:54am 
I'm the type of person who doesn't let anyone die, I had a 35 fox attack on a 12 man colony, damn near took out the whole colony, I had to keep loading just trying to treat everyone before they bled out. This would've been very useful lol
Peanut Arbuckle 20 Dec, 2020 @ 5:10pm 
Hey, nice mod. Anything to make colonists management easier.
natthegreat668 20 Dec, 2020 @ 5:46am 
The description has some logic changes that are not medical related. Any chance on revising the mod title? Also, any chance at a screenshot?
natthegreat668 20 Dec, 2020 @ 5:42am 
Can this be used as a suitable replacement for Priority Treatment mod? It treats medical needs as emergencies and prioritize the work and get it done. so pawns will doctor even if they have other work types of similar priority or even while fatigued.