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Mod, 1.2, 1.4
File Size
Posted
Updated
3.460 MB
17 Dec, 2020 @ 5:38pm
26 Apr, 2023 @ 7:15pm
3 Change Notes ( view )

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SmarterDoctors

Description
The mod helps pawns prioritize all of the similar tasks, instead of doing them randomly, within any given type of Work.

As the inspiring primary feature, Doctors now treat patients in order of Fatal Disease Delta (Immunity - Severity), and then bleeding patients in order of time to bleed out.

Patients in bed are now fed in order of Malnutrition severity.

Animal Training is done in priority order of falling Tameness, so you don't lose any animals. Then, it is done in reverse order, where animals with more accumulated training already are trained more, and then animals with lesser training are done later. This means, if you specify too many Labradors to be trained in Hauling, instead of seeing all of them trained only halfway, you'll see some trained to full, and some not trained at all. Trainers won't waste time on more animals than they can handle.

For Sowing and Harvesting, higher fertility soil is done before lower priority soil. All things being equals, Haygrass is done last.

For Plant Cutting, all things being equal, Haygrass is done last.

For Construction, floors are a lower priority, and the spike trap is an even lower priority (it takes a disproportionate amount of work, especially if you have lots of them, and you don't want it to distract from building coolers/heaters/beds).

For Rescue to Bed, colonists are rescued before animals.

We're on Steam: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2324533248
We're on GitHub: https://github.com/maarxx/SmarterDoctors
For reporting bugs or requesting features, Github Issues are better than Steam Workshop Comments.
Popular Discussions View All (1)
0
20 Dec, 2020 @ 1:02pm
Error on animal handlers
Ali50
18 Comments
lizmac21 24 Oct, 2024 @ 9:12am 
does this work with 1.5?
Krówzyn 11 Jul, 2024 @ 4:00am 
1.5?
Thundercraft 19 Mar, 2024 @ 3:28am 
@Maarx [author]
It's wonderful that you've updated this for 1.4. :steamthumbsup:
But would you consider adding support for 1.3, too? A comment below talks about a version of this mod already updated for RimWorld 1.3 on your GitHub. I can see a Pull Request on your GitHub. Couldn't you merge that GitHub pull request with this 1.4 Workshop version?
DarkShadow44 4 Mar, 2024 @ 12:00pm 
Does this work with with Priority Treatment Ressurected?
GanjaMan [NL] 17 Sep, 2023 @ 9:16pm 
getting an error pointing towards this mod:

https://pastebin.com/QArJtdYj
Maarx  [author] 25 Feb, 2023 @ 5:00am 
Updated for 1.4
ZzZombo 17 Oct, 2022 @ 8:57pm 
Everyone: you can install locally the updated for v1.3 mod from going to https://github.com/maarxx/SmarterDoctors/tree/328662e68aaaaa1c2faf5f51ec332cdb4d0eccc9 and then downloading code as a ZIP file. Thanks to the contributor for the PR!
Vakaria 25 Nov, 2021 @ 9:15pm 
Would love a 1.3 update, please. Thanks!
ZzZombo 22 Aug, 2021 @ 12:09am 
Looking for an update of this mod, thanks!
big fella 31 Jul, 2021 @ 9:50pm 
I'm having some issues where pawns set to doctoring and nursing are just choosing not to do it until other lower priority jobs are finished first. I haven't narrowed it down to this mod completely but with only 3 or 4 mods doing anything at all to jobs I wanted to ask if anyone else is having issues in 1.3.