Battlezone: Combat Commander

Battlezone: Combat Commander

Battlezone Classic: The Red Odyssey
20 Comments
Lamper 6 Feb, 2022 @ 8:48am 
oh okay
GenBlackDragon  [author] 6 Feb, 2022 @ 7:26am 
Fury Factory is in the first object page under Ruins.

Updated inf files to match, also made some more consistent formatting (hull/ammo readings were missing) That inf is for the OLD heavy tank, odf "avhtankold".
Lamper 4 Feb, 2022 @ 3:43pm 
The nsdf heavy tank when i pressed i For the information said it had 3 cannon hardpoints and 2 mortar hardpoints, but when you enter the Tank it has 2 cannons 1 mortar and a Special
Lamper 4 Feb, 2022 @ 1:53pm 
Sorry pester you(again). But can you add the Fury Factorys to the Editor?
Lamper 4 Feb, 2022 @ 10:11am 
thanks
GenBlackDragon  [author] 4 Feb, 2022 @ 4:38am 
Updated Editor menu, now features Launch Pad (Bomber) version, and both normal and (bomber) version of NSDF/CCA Landers.
GenBlackDragon  [author] 4 Feb, 2022 @ 3:17am 
Yes. That's because that version is like the ISDF Bomber. I'll check the Editor menu and make sure all the versions are in there.
Lamper 3 Feb, 2022 @ 6:54pm 
what i mean is when i spawn in the lunar lander from the editor it just self destructs
Lamper 3 Feb, 2022 @ 6:47pm 
oh
GenBlackDragon  [author] 3 Feb, 2022 @ 6:41pm 
The normal *vland is a Bomber used with the *blpadbay version. The _mp versions of the landers are turrets like BZ1, used in DM. I did find the NSDF ablpadbay version was broken, so fixed that. But yes, a Bomber must have a bomber Bay on the same team, or else it self destructs. Same thing happens in Stock if you just try to spawn ivbomb.
Lamper 3 Feb, 2022 @ 5:54pm 
when i spawn in the lander it just goes Kaboom
GenBlackDragon  [author] 9 Jan, 2022 @ 7:52am 
Yea, the starfleet color scheme addon was causing it to crash.

The BZClassic UI is the most heavily modified UI in all of BZ2 modding ever to date. (BZC has a lot of "first mod to ever do X" features) I should really put more effort into the mod's description/documentation/presentation but i'm not really good at that kind of PR thing. There is a full changelog though, so you can read through the mod's development notes all the way back to 2007.
[I.L]Methidox 9 Jan, 2022 @ 4:15am 
Add-ons including but not limited to,
Color scheme: Starfleet mod
... (side note: I have yet to find the actual Starfleet mod)

HD soundpack

Bz forgotten enemies: EDF Scout

Bz fleshstorm: Raven starterpack

Bz forgotten enemies: EDF starterpack

Dark Regine II soundtrack addon
[I.L]Methidox 9 Jan, 2022 @ 3:58am 
Yep, that fixed it. Good call my dude
GenBlackDragon  [author] 6 Jan, 2022 @ 9:03am 
It's possible it's due to addon mod(s) you may have that modify the UI, being incompatible? You could check if you have any addon mods active, and let me know which one(s) so i can test with them on my end. I've disabled addon mods for this mod, see if that helps.
[I.L]Methidox 6 Jan, 2022 @ 2:56am 
if you fix this, i'll subscribe again
[I.L]Methidox 6 Jan, 2022 @ 2:54am 
crashed my game after activating mod. wasn't able to start game without same crash. had to unsubscribe to have a working game, RIP
GenBlackDragon  [author] 26 Dec, 2020 @ 11:43am 
what is not working? you subscribe to the mod and the asset packs listed on the right. Steam should automatically download them. They should appear in the Mods menu and you turn them on by clicking Activate.
Soviet Base 24 Dec, 2020 @ 11:42am 
cuz its not letting us get the mods at all
Soviet Base 24 Dec, 2020 @ 11:42am 
hey
can i ask you something why cant we just get ur mods for some odd reason