Hearts of Iron IV

Hearts of Iron IV

[Outdated]World-Wide Border Conflicts
18 Comments
SteahmChip 27 Jul, 2022 @ 1:04am 
@yonihakam fixed since V1.1 (Players now can directly "Escalate to Border Conflict" without workarounds)
Other changes (V1.4 since released )
relations of +10 or less required to start a conflict
(if good relations above that, then no conflict)
Adjusted world tension effects so AI Border Conflicts do not accelerate world tensions should stay below 10% to-40% before 1940.
yonihakam 16 Jul, 2022 @ 4:35pm 
Can AI use it?

guy below me made AI compatible However it doesn't work. IDK why he promotes something that doesn't work...
SteahmChip 15 Apr, 2022 @ 6:05pm 
Here is an NSB compatible border conflict mod with the AI
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2794980313

Now South America is exciting again!!!
Mr. Vakarian  [author] 11 Apr, 2022 @ 4:24pm 
@Confederated States of America SLAVA UKRAINA
Dixie 11 Apr, 2022 @ 3:58pm 
Ukraine
LiliomCsIgáNy 3 Jun, 2021 @ 9:22am 
This mod is really cool! But that would be a great feature if you can make a border conflict via just clicking a button just like in the cold war mod (NOT the iron curtain)
Mr. Vakarian  [author] 12 May, 2021 @ 2:50am 
@schauek It should be.
You would have to rewrite the code name though.

WTT is waking the tiger. In my mod I basically created a new avenue to start the conflict mechanic outside of china. So it basically links into the existing code.

Example you would have to rewrite it as @WWD_border_incident_delay_until_new_incident_120 = 20

And then change every single WTT value to WWD. That includes, decisions, events and localization files.
All in all, lots of work.
schauek 9 May, 2021 @ 3:02pm 
Is it possible to reduce interval between next conflicts?
I tried to set @WTT_border_incident_delay_until_new_incident_120 = 20
but it seems to not work
iZealotz 28 Dec, 2020 @ 2:05am 
border conflict world conquest here we go
Mr. Vakarian  [author] 5 Dec, 2020 @ 3:25am 
@Some Random Guy
As long as I get a credit, you're free to use it. Anything to make the game better.
Mr. Vakarian  [author] 5 Dec, 2020 @ 3:22am 
@boxcarz The target is acquired randomly. I might find a way to make a choice possible. But You can influence the choice by having troops only on the border of the state you want
boxcarz 1 Dec, 2020 @ 9:53pm 
Do you get to choose where border conflicts are going to happen? That's one of the things that annoys me about the base game system.
Some Random Guy 29 Nov, 2020 @ 10:48am 
Thx I love the mod its very useful and a great addition to the game, I work for a mod team maybe I can get them to integrate the mod and get you some clout.
Mr. Vakarian  [author] 29 Nov, 2020 @ 4:48am 
Updated for 1.10.3
Some Random Guy 28 Nov, 2020 @ 5:20pm 
Update?
Some Random Guy 21 Nov, 2020 @ 8:49pm 
This is a very cool idea. I like it!
Mr. Vakarian  [author] 21 Nov, 2020 @ 11:05am 
Any feedback is welcome!
Mr. Vakarian  [author] 21 Nov, 2020 @ 11:05am 
For the life of me, I can't figure out how to get the Mod Thumbnail in steam to show.
I've tried multiple guides, no results.
If any modder sees this, please help.