Barotrauma

Barotrauma

Endworm Missions (achievement compatible)
23 Comments
Blart  [author] 7 Sep, 2022 @ 2:56pm 
I don't THINK it's anything more than just really bad luck. I've double checked my file with the formatting of the most recent update, and I'm fairly sure nothing has been changed. It was intended to be a mission that you would only find once or twice a campaign, or one that you would only see, like, once a day on a casual server, so the commonness on this bad boy is cranked waaaaaay down. For reference: while I was testing the mod to see if the commonness value was somewhat balanced, it took me somewhere between two to three hours just to encounter it. If you'd like to just make sure it works, you can edit your version of the mod before starting a test server to increase the commonness. while the game is open, go to [Barotrauma\Mods\Waverunner Mk.II With Beeg Gon], open customendwormmissions.xml, and change the commonness value of both missions to, say, 1000 or so. then, re-enable the mod in the settings, launch the server, and it should show up after the first or second try.
Harvester 6 Sep, 2022 @ 8:53pm 
*meant to say i only have "monster" selected under the mission tab
Harvester 6 Sep, 2022 @ 8:51pm 
ive cycled missions for an hour and havnt gotten the end worm mission (or any abyss creature). I then got the "abyss hunter mod on workshop (still no abyss mission) am i doing something wrong? i have "mission" the only thing selected and am using your ship (hosting a private server but its just me cycling missions)... maybe im impatient lol, is there a seed anyone used to get any end worm mission?
Sexy Quack 22 Jan, 2022 @ 6:27pm 
i would rather kill myself then deal with an endworm swarm
Blart  [author] 12 Dec, 2021 @ 4:19pm 
it uses the new ones from the abyss update
Mikey 12 Dec, 2021 @ 1:04pm 
does this mod use the new endworm's from embrace the abyss or just legacy ones
Blart  [author] 6 Nov, 2021 @ 6:19pm 
there isn't an option to specifically select the endworm missions, no, but you can get either mission by selecting the 'monster' mission type. it just might take a few tries if you specifically want to play those...
Am_Yeff 6 Nov, 2021 @ 5:31pm 
It doesnt show up in the multiplayer mission selector
Blart  [author] 17 Jan, 2021 @ 12:31pm 
I just tested the single endworm mission in singleplayer (called "Beast from the Abyss") and it works as intended. The endworm swarm mission works in pretty much the same way, so I don't think there's any issues there. If you're playing on a campaign, I guess just continue on, and let me know if you experience this glitch again.
Kommissar 17 Jan, 2021 @ 12:09pm 
It dident happened befor when i start the mission it says the intrudoction like i have to kill it but then it shows that i already killed it and when i end round there is a cheack mark that means that i killed it without really killing it and when i tryed again and again it kept doing it
Blart  [author] 17 Jan, 2021 @ 12:05pm 
Is this the first time you've experienced this glitch, or has it happened before? It may just be due to the fact that the endworm isn't a very fleshed out creature. There may very well be circumstances in which the endworm doesn't spawn correctly, or entities which it doesn't play nice with. After all, I didn't rewrite any of the endworm's AI, I just wrote a mission which spawns them naturally. If this is the first time you're experiencing this glitch, would you mind seeing if it happens again in another instance?
Kommissar 17 Jan, 2021 @ 10:53am 
I have a glich where the endworm dies on the start of the mission
Blart  [author] 17 Jan, 2021 @ 10:41am 
In what context? In my testing, the mission text and sonar pings referred to them as endworms, as shown in the screenshots (actually, I forgot to take a screenshot of the sonar display, but it did, in fact, label them as "Endworm"). The mission type is "monster", so you can get the mission type in multiplayer. If you're talking about the mission's code, the only bracketed parts (aka the variable parts) are when it talks about the monster travelling from [location1] and [location2]. I didn't set the text to look for [monster], because I didn't think it was necessary. I'm not sure if I've answered your question, would you mind elaborating?
Kommissar 17 Jan, 2021 @ 6:27am 
Is the mission reffering to the endworm as [monster]?
Blart  [author] 4 Jan, 2021 @ 12:54pm 
Just enabling it like any other mod should be enough. Do note that the missions are pretty rare, so it might be difficult to tell that it's working at first glance. But I've tested both missions in singleplayer and multiplayer, and they've worked in both cases.
cloudmoon 3 Jan, 2021 @ 11:43pm 
hello,how can i get this mission?
SPEEDRUNNER - Z 7 Dec, 2020 @ 11:14am 
im so glad they are beefy. lets me get rid of so much stuff i hoard.
sonicmaster155 25 Nov, 2020 @ 1:26pm 
ah so theres two quest/missons with this? ~if thats the case ill keep it but ill have to keep an eye out for how many its asking x.x~
Blart  [author] 25 Nov, 2020 @ 10:09am 
The most of them that can spawn are just 3 to 4, in the endworm swarm mission. Still a lot, I agree, but the mission rewards well. The other mission only spawns one endworm.
sonicmaster155 25 Nov, 2020 @ 1:22am 
needs work didnt get just 1 there was 6 of them attacking the sub / not using this as its to much to handle e.e
SPEEDRUNNER - Z 17 Nov, 2020 @ 9:14am 
thanks for the clarification was looking for the mod under endworm. should maybe mention that in the mod here or something
Blart  [author] 16 Nov, 2020 @ 7:30pm 
yeah, I posted the missions alongside a modified waverunner with a fully automatic railgun.
SPEEDRUNNER - Z 16 Nov, 2020 @ 4:35pm 
is this mod called wave runner?