Barotrauma

Barotrauma

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Endworm Missions (achievement compatible)
   
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335.631 KB
8 Nov, 2020 @ 2:03pm
8 Nov, 2020 @ 2:55pm
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Endworm Missions (achievement compatible)

Description
Do you ever just look at your achievements list, and think "Why the devs gotta add achievements that nobody can get?" If you answered "ya, it doesn't really make any sense," then this mod is for you! So what have I got for you lads and lassies bundled inside of this mod folder? Why, nothing short of two custom endworm missions that'll let you finally get that last achievement. Nothing special, really, just a single-endworm mission for the people trying to get that achievement, and an endworm swarm mission for those lunatics who like shooting a bajillion nuclear railgun shells at things. Both work in multiplayer missions and campaign. Let me know if you have any issues, and I'll try to fix it as soon as I can. Happy hunting!

Comes with a sub capable of ending endworms, because I don't know how to post missions to the workshop without also posting sub files.

Because I posted the missions along with a sub file, the mod is named "Waverunner Mk.II with Beeg Gon." Sorry for any confusion this may have caused.
23 Comments
Blart  [author] 7 Sep, 2022 @ 2:56pm 
I don't THINK it's anything more than just really bad luck. I've double checked my file with the formatting of the most recent update, and I'm fairly sure nothing has been changed. It was intended to be a mission that you would only find once or twice a campaign, or one that you would only see, like, once a day on a casual server, so the commonness on this bad boy is cranked waaaaaay down. For reference: while I was testing the mod to see if the commonness value was somewhat balanced, it took me somewhere between two to three hours just to encounter it. If you'd like to just make sure it works, you can edit your version of the mod before starting a test server to increase the commonness. while the game is open, go to [Barotrauma\Mods\Waverunner Mk.II With Beeg Gon], open customendwormmissions.xml, and change the commonness value of both missions to, say, 1000 or so. then, re-enable the mod in the settings, launch the server, and it should show up after the first or second try.
Harvester 6 Sep, 2022 @ 8:53pm 
*meant to say i only have "monster" selected under the mission tab
Harvester 6 Sep, 2022 @ 8:51pm 
ive cycled missions for an hour and havnt gotten the end worm mission (or any abyss creature). I then got the "abyss hunter mod on workshop (still no abyss mission) am i doing something wrong? i have "mission" the only thing selected and am using your ship (hosting a private server but its just me cycling missions)... maybe im impatient lol, is there a seed anyone used to get any end worm mission?
Sexy Quack 22 Jan, 2022 @ 6:27pm 
i would rather kill myself then deal with an endworm swarm
Blart  [author] 12 Dec, 2021 @ 4:19pm 
it uses the new ones from the abyss update
Mikey 12 Dec, 2021 @ 1:04pm 
does this mod use the new endworm's from embrace the abyss or just legacy ones
Blart  [author] 6 Nov, 2021 @ 6:19pm 
there isn't an option to specifically select the endworm missions, no, but you can get either mission by selecting the 'monster' mission type. it just might take a few tries if you specifically want to play those...
Am_Yeff 6 Nov, 2021 @ 5:31pm 
It doesnt show up in the multiplayer mission selector
Blart  [author] 17 Jan, 2021 @ 12:31pm 
I just tested the single endworm mission in singleplayer (called "Beast from the Abyss") and it works as intended. The endworm swarm mission works in pretty much the same way, so I don't think there's any issues there. If you're playing on a campaign, I guess just continue on, and let me know if you experience this glitch again.
Kommissar 17 Jan, 2021 @ 12:09pm 
It dident happened befor when i start the mission it says the intrudoction like i have to kill it but then it shows that i already killed it and when i end round there is a cheack mark that means that i killed it without really killing it and when i tryed again and again it kept doing it