RimWorld

RimWorld

ReGrowth 2
2,272 Comments
qux 4 hours ago 
Still this bug : Could not load Texture2D at 'WorldMaterials/BiomesKit/IceSheet/Hills/Mountains' in any active mod or in base resources.
-=GoW=-Dennis 4 hours ago 
Thanks for fixing the issues! (The WMBP addons can now be used without Noxilie patches)

World Map Enhanced seemed to work fine in my try, at least it didn't throw errors.
Eclipse 4 hours ago 
@Noxilie any chance you could update "world map enhanced?"
Noxilie 5 hours ago 
Yep, made a thing to solve the problem below for myself

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3564688259

You are welcome ^_^
-=GoW=-Dennis 10 hours ago 
ReGrowth 2 - in opposite to ReGrowth 1 and WMBP (Continued) - seems to be incompatible with prior WMBP addons. Given those are unlikely to get updated, usage of both mods might be required for anyone wanting those addons (like me), which seems to work so far despite incompatibility notice.

Addons:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2382822044
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2380940681

About 1000 errors like this: "Could not resolve cross-reference to RimWorld.BiomeDef named <somebiome>"

A few dozen errors like this: "Exception loading def from file Biomes_FeraliskInfestedJungle.xml: System.ArgumentException: Could not find type named BiomesKit.BiomesKitControls from node <li Class="BiomesKit.BiomesKitControls">"

Full log with WMBP and no errors: https://gist.github.com/D3nnis3n/df06266508fae191d526f0ee420ce12a

Full log with ReGrowth 2 and errors:
https://gist.github.com/D3nnis3n/9ec9c97a5b7f7685309c84fcfcc3bb81
Realm Imp 16 hours ago 
hope you could improve the world map retexture, i would love the to see your version of mountains on rivers and roads.
bean 18 hours ago 
The pretty trees are back! I was shocked cus I literally closed my game for an hour and then boom trees but I was missing them so much! Thank you :D
cactus angel 20 hours ago 
bro what did you do to my world map :skull:
Balthazad 7 Sep @ 2:22pm 
dear lord, that default:on "beautification" just shocked the shit out of me!
thank god someone could quickly tell me that it was regrowth2 and had options for disabling it.
Zaire82 7 Sep @ 12:07pm 
Had to delete the folder to get it to reinstall properly. Others having the errors on load should do this.
saidis 7 Sep @ 11:25am 
If you have converted the image file format, you will need to do it again after this MOD update, and then you can enter the game and save the file normally.
decisione determinata 7 Sep @ 11:03am 
[20:49:28] Could notfind a type named ReGrowthCore BiomesKitWorldLayer
1 [20:49:29] [ReGrowth 2] Patch operation ModSettingsFramework PatchOperationModOption(count-1, lastFailedOperation=Verse PatchOperationReolacei/Defs/ThineDefl@Name = "ChunkBase"V/eraohicData/texPath1)
- RG RockChunksTextures failed of an object
[20:49:38] Exception in ConfigErrors() of Surface: System.NullReferenceException: Object reference not set to an instance Ref 808603801
Miles 7 Sep @ 10:04am 
Tried resubbing and verifying game files, here's what I'm seeing on launch:

[ReGrowth 2] Patch operation ModSettingsFramework.PatchOperationModOption(count=16, lastFailedOperation=Verse.PatchOperationAddModExtension(/Defs/BiomeDef[defName="DankPyon_AncientForest"])) - RG_WorldMapBeautificationProject failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2260097569\1.6\Patches\_ModSettings\Toggleable-Patches.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
-=GoW=-Dennis 7 Sep @ 9:47am 
You can also try to verify files in Steam, that should bring all mods to their latest up-to-date state as well.
Rossalk 7 Sep @ 9:16am 
I use your mod in a long list of mods. I did what you said about unsubscribing and resubscribing, but it didn't work. When I try to create the planet, it won't let me proceed or load my game.
Vodus Blackrazor 7 Sep @ 8:19am 
@Helixien That fixed it, I appreciate you!
Helixien  [author] 7 Sep @ 7:55am 
@Vodus Blackrazor: Unsub, resub and try again. Rimworld crashed when I tried to update the mod, I fear it created a broken copy before I updated it again.
Vodus Blackrazor 7 Sep @ 7:53am 
Attempting to load my savegame this morning from the previous night caused a crash, this was the most recently updated mod. Anyone else experiencing this?
hongbin.wen 7 Sep @ 7:53am 
NICE THANK YOU
Rukio 7 Sep @ 3:36am 
Anyone know how well ReGrowth 2 runs with the multiplayer mod?
Blazer 6 Sep @ 9:30pm 
@SmurfAlert

Cheers for that =3
SmurfAlert 5 Sep @ 8:34am 
@Blazer https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3266720501&searchtext=world+map+beautification

If you mean the beautification then this mod is doing it for 1.6.
Deggial 5 Sep @ 5:33am 
@VitaKaninen: Are you sure those 'cuteyfied' Thrumbos are part of this mod? They are not really in Helixien's style and I don't recognise them either. Or maybe I disabled them in the mod options (if this is possible) because I don't particularly like them.
Nef 5 Sep @ 2:55am 
Is there a way to just use this for the textures without changing up all the biomes and stuff?
Blazer 5 Sep @ 12:47am 
Any update on the World map stuff? i remember it was going to be added shortly after the 1.6 update but it doesn't seem to be yet
RedHeadedStepchild99 4 Sep @ 4:02pm 
All of the mods that set grass to give hay when harvested/cut (Wild Plants Give Hay, Grass is Still Hay, Worthless Plants) do not work when Regrowth 2 is also installed. I've tested them all. This means I'll be planting a lot of hay grass, I guess, since I'm not willing to give up the textures.
VitaKaninen 4 Sep @ 2:10am 
Half of my thrumbos are born with the new texture, and half of them are born with the old texture.
Here are my latest Thrumbos in the order they were born from left to right: https://imgur.com/a/eQ3QgPN
KawwaK 4 Sep @ 12:53am 
Why this mod adds so many things already present in 1.6 base game? Camps, swiming, lava... are they improved versions maybe?
Hikistnyaicu 2 Sep @ 8:28pm 
Compatible with alpha biomes?
BlackLight 2 Sep @ 2:53am 
Smart Farming features doesnt seem to work... idk what mod has compatbility issue...
Loseruser359 1 Sep @ 3:02am 
Can boomalope and Neruolope crossbreed? I do believe they added that in 1.6 if I am mistaken
Helixien  [author] 31 Aug @ 12:38pm 
@Blackthorn: What isnt working for you?
Blackthorn 31 Aug @ 12:15pm 
none of the other features work, they just break stuff. this needed another 6 months in the oven. no idea why you decided to outscope this whole project into oblivion. what a mess.
cactus angel 31 Aug @ 10:09am 
your white willow tree looks like it belongs in RJW. Please remove it I can't stop laughing at it.
QOMRADEQUEER 29 Aug @ 4:14pm 
The Drizzle weather doesn't appear to animate. It's a little funny tbh.
give me games on GoG 29 Aug @ 11:51am 
All Regrowth mods combined my dream come true , game is unplayable without this mods its like going from D2R back to D2
Skywatcher68 29 Aug @ 9:48am 
Actually, none of the trees from Nature's Pretty Sweet work with perspective trees. Those big redwoods are just more noticeable.
ttyet 29 Aug @ 8:25am 
Hi Helixien! So happy you integrated Smart Farming. I have 2 suggestions for Smart Farming in mind for a long long time,
1. can you make smart farming to be able to set default farming policy in mod settings?
2. when selecting multiple growing zones, there is a button (f) to set all zones to the same farming policy, but what it actually do is just to apply a click on all zones. like, if you have one zone at "on" and another at "smart", when you click that button, the "on" one will be changed to "smart", but the "smart" one will be changed to "force", which makes the feature partly broke.
Skywatcher68 29 Aug @ 7:05am 
I have the new Nature's Pretty Sweet by Mlie and noticed perspective trees doesn't work on the redwoods. Would it be possible to fix that?
Helixien  [author] 29 Aug @ 4:39am 
Thanks!
Mac 29 Aug @ 1:12am 
As someone with an extensive, vanilla retex mod I feel your pain.
Helixien  [author] 29 Aug @ 1:08am 
Will take time tho, it will be a lot of work
Helixien  [author] 29 Aug @ 1:08am 
I have to sadly
Mac 29 Aug @ 1:05am 
Do you plan to cover the newly added, snow-covered tree textures?
G-Fiti 28 Aug @ 2:51am 
Is it possible to make smart farming be aware that it is in an partially roofed room like described here? https://www.reddit.com/r/RimWorld/comments/1mbh1n6/quick_tip_growing_indoors_year_round_with_a_roman/ Currently does early harvest all the time in winter despite the room having cozy temp. An option to disable the feature per growing zone would probably be the easiest solution.
Chowder 27 Aug @ 9:07am 
Helxien, I *think* boulders are breaking into chunks and finding themselves on my gravship when I land on top of them. Is this an intended mechanic or a mod conflict maybe? Will test more.
Helixien  [author] 27 Aug @ 7:22am 
Sure
AtomicRobot 27 Aug @ 6:07am 
Could we please get a toggle to turn off the Freezers FX entirely? I don't even have the "consider Outdoor" but it severly impacts my games tick speed especially when raining for some reason.

My Observations are mainly based on dubs performance analyzer showing me an average of .8ms per tick for the "DoSteadyEffects" Method that is only patched by this mod.

Honestly, I can't even tell for sure if this mod is soley responsible, but without a way to turn off the patch that wouldn't also remove all the other features of this mod, this is my best guess.
JennyIsLivid 26 Aug @ 6:22pm 
ReGrowth causing meteor showers that spawn untextured Alpha Biomes rocks like Cragstone & Onyxglass.

Full Log: https://gist.github.com/JennyIsLivid/26ca905e42b36e1008347e30f2332291

Error line begins at 1586 & include a comment full of a seperate log it produced if it can't be found within the gist.
Eclipse 26 Aug @ 2:12pm 
Is it possible to include that one and add odyssey’s biome textures?

It really complements wmbp

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2523248314