Arma 3
TVO: RHS
19 Comments
minhduc-dev 3 Jan, 2022 @ 7:06am 
Good RHS, thanks
General Furry 17 Nov, 2021 @ 8:29am 
interiors pls
Young Stroker the Body Snatcher 21 Jan, 2021 @ 4:45pm 
i love u
stonegodspeed 11 Dec, 2020 @ 12:29am 
wanna try the super abrams and super bradley in missions so much, but still can't find them in zeus menu
El Berl  [author] 1 Dec, 2020 @ 11:24am 
Thanks mate! It means a lot!
jpistheman 30 Nov, 2020 @ 11:06pm 
Honestly you are one of the most underrated modders out here. Pure quality of life enhancements that larger mods dont care about. Huge love man
Beast Of Prey 28 Nov, 2020 @ 3:33pm 
Can you do something to the color? The green and desert paint is waaaay to pale.
stonegodspeed 14 Oct, 2020 @ 10:53am 
nice, sth to live for
El Berl  [author] 13 Oct, 2020 @ 10:35pm 
It's currently just in the editor menu, although I'll add it to Zeus sometime soon.
stonegodspeed 12 Oct, 2020 @ 1:29am 
where can i find the m1a3 super tank in the zeus menu?
El Berl  [author] 25 Sep, 2020 @ 2:46pm 
We have some relevant documentation in the discord:
https://discord.gg/Az4sBHH
HellCat 25 Sep, 2020 @ 2:42pm 
hello found the rounds at the time of post i haven't tested them yet but is there a spread sheet for the 120mm rounds cause holy goodness sakes i thought there was like four to seven types of shell NOPE ALOT MORE me im sweating in the background im currently looking up the round in what they do but it be a while. thanks for the mod man this is the fun starts.
HazmatGamer 24 Sep, 2020 @ 12:09am 
I agree. RHS armor is hard to understand. And it doesn't compatible with vanilla too.

T-90 is blow up when hit by one vanilla 120mm HE. Yes, HE.
El Berl  [author] 23 Sep, 2020 @ 9:07pm 
Not presently. The issue with tuning armor is that while I can change specific armor values, I cannot do much to resolve the issue of penetration geometry. As such, a lot of the armor calculations are simply out of my control.
HazmatGamer 23 Sep, 2020 @ 9:06pm 
3 seconds to reload. That's good. Does this mod has effect on RHS vehicle's armor?
El Berl  [author] 23 Sep, 2020 @ 2:34pm 
I recommend adopting a mod such as Zeus Enhanced which offers a menu for loading magazines. Alternatively, it would indeed have to be scripted.
HellCat 23 Sep, 2020 @ 2:30pm 
i do have UAS however uas 120mm shells don't show in the vehicle loadout in the editor for rhs m1 - m1a2 tanks does it have to be scripted in or loaded in by virtual arsenal?
El Berl  [author] 23 Sep, 2020 @ 2:11pm 
Indeed! The reload rate is now about three seconds instead of like eight or nine. This matches real-life loader specs (and is actually slower than the fastest recorded times). If you want stronger ammunition too, I recommend looking into my other mod UAS. It has a full suite of very powerful 120mm rounds.
HellCat 23 Sep, 2020 @ 2:08pm 
question does this also buff the rhs m1 main gun like the real life m1 or cup or cup tvo+real life