Arma 3
TVO: Community Upgrade Pack
13 Comments
Pass_Me_Your_Human_Rights 9 Aug, 2021 @ 8:23am 
btw,how does this mod works,modifying the game,because i've fel the T-72 weren't efective
Vulpecula 16 Feb, 2021 @ 4:42pm 
Great! I'll be keeping an eye out for CUP and RHS versions! Really like the work you are doing!
El Berl  [author] 16 Feb, 2021 @ 4:33pm 
Potentially!
Vulpecula 16 Feb, 2021 @ 3:48pm 
Hey there! I'm really happy with your mods but having UAS causes a major increase in loading times and honestly, we have no need for it anyway. Would you consider making versions of TVO without the UAS dependency?
El Berl  [author] 6 Jan, 2021 @ 3:10pm 
Good stuff. I'll take a look at it!
Yo Gabba Gabba! 6 Jan, 2021 @ 3:10pm 
I don't know if you've seen it, but I found this nifty reference. http://www.russianammo.org/Russian_Ammunition_Page_145mm.html

It might help you determine what belts to arm what vehicles with, or give you ideas for new rounds.
El Berl  [author] 6 Jan, 2021 @ 9:37am 
I could theoretically patch their ammo classes into being their UAS counterparts. A fine idea.
Yo Gabba Gabba! 6 Jan, 2021 @ 9:28am 
I wasn't able to leave a comment on that workshop page :steammocking:

Would it be possible for this particular mod to change vehicle default loadout ammo to more appropriate UAS ammo, or would that break missions?

I'm thinking of Soviet helicopters having those duplex belts loaded or whatever else, API rounds on APC mounted PKT (if that's what they use, you know what I mean).

Right now I just load up Zeus and change the ammo to what I've dug up to be the more-or-less correct loads for each faction and vehicle, but it's a fair bit of work as you can imagine.
El Berl  [author] 4 Jan, 2021 @ 1:31pm 
A fine idea. My plan as of present is to put the proxies in the CUP proxy patch.
Yo Gabba Gabba! 4 Jan, 2021 @ 1:29pm 
I was thinking about this, and I think maybe this would be the best place to put proxies for CUP air weapons. I love your versions of the S-5 and S-8. I'm always a little miffed that they use the vanilla Hydra pods or whatever instead of the beautiful CUP pods. However, if you included the proxies for pylon weapons here, since it requires CUP vehicles anyways, that might be a good way to increase the immersion a bit.
El Berl  [author] 24 Sep, 2020 @ 5:45am 
Hmm, and slap a 140mm on it. I like that idea!
HazmatGamer 24 Sep, 2020 @ 5:45am 
Wow!!! This mod make Abrams an F1. Great!!!

I have an idea. Make XM1A3 using M1A2 model.
HazmatGamer 23 Sep, 2020 @ 9:08pm 
Please buff T-90 armor. It's too fragile. Just crashing to building will make era explode and destroy the track.