Garry's Mod

Garry's Mod

rp_industrial17_destroyed
141 Comments
last time i played its reflections and lighting was a whole lot of purple and black checkerboards/missing textures
i love gmod 14 Dec @ 2:22pm 
this reminds me of the half life 2 BETA
NightmaresInk 7 Dec @ 3:19pm 
pretty good map
Sgt Stacker 23 Oct @ 3:44am 
Perfect for a streetwar set up
Knightbublik 11 Sep @ 7:38pm 
looks dope!
Kronosaurus 19 May @ 10:38am 
S
Casa 25 Feb @ 11:15am 
get your free tvs
Smelly (afraid of women) 28 Jan @ 2:35am 
@IEatSand The mod must have installed incorrectly, try to reinstall it
IEatSand 27 Jan @ 2:53pm 
tons of missing textures for some reason. I have hl1 hl2 hl2 ep1 and 2, tf2, lf4d1 and 2, css, csgo, both portals and dod mounted
Zekkriel 26 Dec, 2023 @ 5:17pm 
very good map
Enclave Enjoyer 3 Jun, 2023 @ 10:43am 
@ Smelly, yeah Half-Life is known for its environmental story telling.
Smelly (afraid of women) 10 Apr, 2023 @ 6:07am 
I like all the visual storytelling here. the Nexus got raided with everybody trying to steal all the rations that they could find from the ration center, even trying to use laundry carts to transport all of them. The lower Nexus areas past the elevator were left unscathed. The upper citadel area had to be blocked off as the rebels started to get inside the nexus. The combine put barricades at the main nexus entrance when the riots started. I especially like how while on the original I17 map the rebels were in a really bad spot, with there being metal grates exposing some areas of the sewers and the catwalks and forcefields making it easy for the combine to contain a situation, now the tides have completely turned with the only bases the combine has left being the isolated lower nexus areas and the checkpoint at the trainstation while the rebels now have made the construction site into a fortress
Smelly (afraid of women) 10 Apr, 2023 @ 5:59am 
I've improved the nodgraph for this map since it's really good for NPC battles with all the potential cover, sadly the rubble everywhere sometimes gives NPC a hard time navigating. The worst offender is the alley infront of the main construction site entrance, NPCs are completely unable to get over the rubble with the two metal panels ontop of it and the brocken off corner from the living block there is also giving them a bit of trouble
noeshaj 19 Jan, 2023 @ 5:58pm 
do i need half life for the map?
Smelly (afraid of women) 14 Jan, 2023 @ 2:20pm 
I recognize certain details, beta9 was used as a basis for this map not v1
deadkiller1987 30 Dec, 2022 @ 11:40am 
simply brilliant
Elsafan 25 Oct, 2022 @ 2:46pm 
omg
The Master Anomius 92 3 Sep, 2022 @ 8:02pm 
I've been disconnected of overflow channel.
MrMindBlow 20 Mar, 2022 @ 7:32am 
Great map.
A Winterhome citizen 28 Jan, 2022 @ 1:04am 
but still a good map
A Winterhome citizen 28 Jan, 2022 @ 1:04am 
the one that the Consul uses
svensis  [author] 26 Jan, 2022 @ 1:29am 
Which control room?
A Winterhome citizen 24 Jan, 2022 @ 4:59pm 
its a really good map. my only problem is that the control room from the original is gone but still a good map
Benedict 5 Dec, 2021 @ 10:23am 
I've always loved Industrial17 and I really wanted to check this one out, but every time I load any of these maps my framerate takes a total nosedive...
Psikokinetic 27 Oct, 2021 @ 6:47am 
666 ratings. Epic map btw
Oblivion 30 Sep, 2021 @ 11:16pm 
everytime i use the console "mat_specular 0" it crashes my computer
Мофф Брунькофф 18 Sep, 2021 @ 12:57am 
Финал PostBellumRP.
ge 1 Sep, 2021 @ 9:44am 
can you make a sun version i cant see nothing
cleric 19 Jul, 2021 @ 8:03pm 
Quite frankly, I cannot describe with mere words the brilliance of this map.

This map gives a fantastic glimpse into Svensis' competence; the mastermind behind stadek.co, the colossus of GMod and future zenith of S&box. The whole map aesthetics and overall layout are thought-out very well, with smart easter eggs and hidden pathways scattered around to make gameplay smooth and enjoyable. A sophisticated arsenal of design elements, akin to the architectural blaze of Rapture, make this not only a playful, but historic and informational experience, with tads and bits to discover behind every corner.

It's pretty easy to say that this is easily one of the best, if not, actually the best map for roleplay-purposes; going by the design alone.

Keep it up!
Militia 15 Jul, 2021 @ 2:14am 
what game do i need to fix the errors on the original map?
svensis  [author] 15 Jul, 2021 @ 1:47am 
yes
MattMX 14 Jul, 2021 @ 11:46pm 
could I use this in a sort of movie?
BUSTER 19 Jun, 2021 @ 11:57am 
ai nodes?
Militia 17 Jun, 2021 @ 2:48pm 
ive been needing to ask, but what game do i need to fix the errors on the rp_industrial17_beta9?
leg 21 May, 2021 @ 12:56pm 
Oh my god. I'm so glad I found this, this is so fucking perfect for the kinds of scenarios and shit I like to set up. Amazing edit!
cleric 20 May, 2021 @ 2:15am 
Diese Karte ist visionär!
Veraltet 19 May, 2021 @ 6:39am 
This is amazing! Thx guys I realy like it!
Vince  [author] 8 Apr, 2021 @ 11:19pm 
Good point.
Harlequin 5 Apr, 2021 @ 7:20pm 
It's a trip to play this after playing Industrial for years and years back in the day. Like going to your hometown and seeing it burnt down.
Tundra 18 Mar, 2021 @ 6:23pm 
probably what the beta uprising looked like
ZeldiaKun 1 Feb, 2021 @ 4:59pm 
best map for the Lethal necrotic Snpc
fiend 22 Jan, 2021 @ 3:35pm 
how do i turn off the radio
Lurtz 2 Jan, 2021 @ 2:52pm 
huh.
svensis  [author] 2 Jan, 2021 @ 1:46pm 
My friend Vince noded it very nicely, but some people are saying they aren't working for some reason
Contract Mann 2 Jan, 2021 @ 9:53am 
for me it started out noded, and the nodes are actually really good
svensis  [author] 2 Jan, 2021 @ 9:16am 
Try nav_generate in console
Lurtz 1 Jan, 2021 @ 10:23pm 
is this noded bu any chance?
eino 27 Nov, 2020 @ 11:56pm 
Thanks man
OverXon 15 Nov, 2020 @ 10:40pm 
Кафе балтика)))