Portal 2

Portal 2

Condition
56 kommenttia
Reika 14.3.2024 klo 16.00 
I liked the concept of this one but the signature move was really fiddly: https://i.imgur.com/Kkl3LYS.jpeg
gvitor 29.12.2022 klo 9.33 
great job:p2turret:
Dark Rozen 6.6.2022 klo 4.38 
fun
snowhog 12.2.2019 klo 15.07 
Nice chamber. Had to come back a second time before I 'got it'.
nock 17.4.2018 klo 6.27 
Nice job. I have seen a different way to solve it, which seems like is more intended after playing the Advanced version.

Blind Run: https://youtu.be/0JiiLdb7ZX8
Avatar 3.3.2018 klo 21.38 
Awesome mate! Yourself are well on the ranks of Ben77, Azorae and Mevious, must say. :steamhappy:
bullfrog 11.1.2018 klo 23.44 
Great puzzle. Went down the wrong route for a while, but then saw the light :)
K7 Avenger 10.1.2018 klo 6.27 
Very nice chamber. Clever use of the piston. I did get stuck in the ceiling when I pushed myself up with the lightbridge to walk over to the exit, so I had you use noclip there.
cochetmichel49 13.5.2017 klo 11.52 
Pure logic ! Thanks for creating
jandlml 22.9.2016 klo 21.32 
nice little trick with the cubes. really fun map!
tu7650x 6.12.2015 klo 16.37 
Excellent work BSNSS, the smoking, shorting monster cube was a nice touch. Both original and a fun surprise. Loved it. On my first attempt I somehow got stuck in the ceiling after "light bridge climbing" to the height required to cross over to the exit.
zwan33 16.11.2015 klo 13.50 
Great puzzle! There were some glitches with the laser cube, which starts to turn slightly on its own while the other cube is lifted to breakt its path.
Saya 9.11.2015 klo 21.30 
A solution on YouTube would be appreciated. Looks like my experience is the same as Steveo's. Portal 2 may have been updated and changed a behavior needed in this puzzle.
Petutski 17.10.2015 klo 19.33 
Great map with tricky logic! Thanks!
Steveo 25.2.2015 klo 9.40 
I can't do it..... RecktorRocks your method does not work for me, I can't get portals where you did. Really frustrating, just like srs bsnss last map I tried... can't do it.
piotr_mil 30.6.2014 klo 22.14 
Based on Simplicity, and as a result pretty simple. Too bad one cannot carry the cube through the other end of the chamber.
lfairban 4.6.2014 klo 13.19 
Not too hard, fun though.
GraveNoX 24.5.2014 klo 17.26 
Amazing idea!
dire.fcs 28.3.2014 klo 6.40 
Great map!
The Sojourner 18.3.2014 klo 23.50 
You did better than you think you did. I enjoyed it.
ZAEROS 5.3.2014 klo 5.00 
Good fun map, Not too easy but enjoyed a lot, Thank you.
gooberspace 8.2.2014 klo 10.55 
that was sooooooooooo satisfying
Rector 7.2.2014 klo 16.16 
Mmm nice puzzle but I didn't use some of the mechanics.
Here's my playthrough:
http://www.youtube.com/watch?v=WQvV-yZFIk8

Thumbs up! Thanks for mapping!
Cheers! :)
Evitro 6.2.2014 klo 20.48 
Wow! That was great. I love how a new challenge came up every step. The visuals were very nicely done, also. Keep up the good work!
LPChip 5.2.2014 klo 13.00 
Wow, this is a really nice map. Looks great, nice puzzle too. I did cheat a bit in the end though. I couldn't see how else to solve it, but maybe it was designed to be solved like this.

Here's my blindrun: http://www.youtube.com/watch?v=Otd4z4UcTDk
Equinox FR 4.2.2014 klo 15.42 
Great, thumbs up, thanks for the map.
Andi 3.2.2014 klo 12.38 
Great chamber. It had me stumped for awhile. Thumbs up.

Would you like to try my latest?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=224108425
Donderbus 3.2.2014 klo 11.35 
Very nice! It was easy but fun, thanks for creating!
Mitch McWiggins 3.2.2014 klo 9.31 
I hadn't read XLR8br's comment until now. Yes, that's what I did. The franken didn't always drop in the same place; took three tries.
srs bsnss  [tekijä] 3.2.2014 klo 1.12 
@| \_/ () In due course, my friend. I'm working on one at the moment, though I can't estimate when it'll be done.

@stormsend Most people posted a video *because* they didn't use the lift, actually.

@XLR8br @Mitch McWiggins Hmm, it shouldn't be possible to solve it any other way. That cube dropper solution is actually really clever though, I'll note that down. Mitch, did you use the same method?
Mitch McWiggins 2.2.2014 klo 22.05 
Wow, the design and puzzle difficulty are great, like your other maps. Love these brain teasers. I didn't need the piston platform lift to solve it. Fun, thanks. Here's my latest if you get a chance. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=223838777
XLR8br 2.2.2014 klo 13.38 
Not yet. It's possible to position laser beam under franken cube dropper and then fizzle franken cube.
stormsend 2.2.2014 klo 13.01 
It was a fun map. Made me do a lot of thinking. Watched several videos. Am I the only one to use the lift in the solution. Real nice looking chamber. Great job. Thanks.
Twenty Four 2.2.2014 klo 11.47 
I love your maps! you actually have to figure something out. my brain cells thank you.
| \_/ () 2.2.2014 klo 7.37 
AWESOME! as always. I still want to play another one of your art therapy styled puzzles...please...
srs bsnss  [tekijä] 2.2.2014 klo 5.44 
V2 is now up, and hopefully will resolve any lift-skipping solutions.
josepezdj 1.2.2014 klo 3.09 
Another great map! But I think I didn't do completely as intended, since I never used the lift...

Solution

Thanks for creating!

Cheers!
wildgoosespeeder 31.1.2014 klo 22.22 
CamStudio is freeware, Fraps isn't.
wildgoosespeeder 31.1.2014 klo 22.21 
Fraps isn't free but it has the best results as long as you have a decent computer. CamStudio is a close second, although I do have some framerate issues. I'd say any computer past 2009 with NVIDIA GeForce, GT or GTX series prefered (not sure with ATI/AMD graphics) and at least a dual-core CPU at 2Ghz+ will get you decent results with Fraps, at least running Portal 2 in 640x480 resolution, which I compress with Windows Movie Maker 2.6 that is Vista/7/8 compatible (highest resolution that WMM2.6 can do is 480p mode). Getting the latest Windows Live Movie Maker will allow for HD output. Windows Movie Makers are all freeware.
srs bsnss  [tekijä] 31.1.2014 klo 21.47 
@wildgoosespeeder I think that's a good idea. I record demos for some maps, but they're a bit cumbersome. I don't know any good (and free) recording software though, any ideas?
wildgoosespeeder 31.1.2014 klo 13.14 
I think I did similar to Gemarakup to get to the exit by jumping and shooting a portal mid-jump to redirect the light bridge and get a little higher. It is a nifty trick but to me feels borderline cheating even though it is not.

One thing I noticed about your maps is that you don't give us a solution video how to solve it. It isn't only useful to help stumped people solve the tests but it is useful to compare a player's complete playthrough with your intended solution. That is how I judge if it felt like I found something unintentionally. Without a solution video, I am only guessing if I solved it unintentionally. I know you have 200+ maps but do it for the more recent stuff.
Sejievan 31.1.2014 klo 4.23 
Very Nice =D, loved the design is very cool to look and the puzzle is very enjoyable, also, can you give some tips in puzzle design? (on how to come up with good puzzles) i'm trying to improve my skills and some tips would be very helpful
Prototype 31.1.2014 klo 2.24 
My blindrun I also didn't use the lift.
Iggy 30.1.2014 klo 22.01 
I think you have some effect trigger sitting just below the cube dropper that could use a tweak, because when I hold the cube up to it the thing spits up an effect and it gets released from my grip. Just thought you should know.
🍪 Anna 30.1.2014 klo 19.02 
Awesome map! You got me thinking for a while; only to come up with a nice ingenious solution! Absolute recommend!
HMW 30.1.2014 klo 7.29 
I like it when you can go anywhere in a map and there are plenty of white walls, and it's still a puzzle. Good job!
Stuntmanmyke 29.1.2014 klo 11.24 
Good one ! Loved the ideas and broken Franken !
Gemarakup 29.1.2014 klo 9.21 
I don't think it's a problem. I just think it wasn't used in the game. The sixence DLC uses bridge lifting, except that they move portals up with the controller .
srs bsnss  [tekijä] 29.1.2014 klo 8.22 
@Gemarakup As much as I wish it didn't have to be, bridge jumping is part of the intended solution .
Gemarakup 29.1.2014 klo 7.22 
This is good! I felt like I found an unintended solution lifting myself with the bridge helped me .