Crusader Kings III
Imperial Government
71 σχόλια
Myphicbowser 8 Φεβ 2024, 17:25 
At least this Mod will now be updated by being integrated into the base game soon.
Boysmell_enjoyer 7 Απρ 2023, 10:23 
wish this mod would be updated for the newest version of ck3
Emperor Karkles 21 Σεπ 2022, 14:22 
God I'd love to see this updated, been wanting to do a CK3 Byzantine playthrough that's more historically accurate for awhile
ErgoQB 21 Ιουλ 2022, 9:23 
I would love to see an update for this mod as well
SaltKillsSnails 15 Μαϊ 2022, 11:54 
Any chance for an update?
Dragonxxx 22 Αυγ 2021, 16:58 
Okay, this looked cool but when I tried it, all religions in the world were scattered. Is that an incompatibility or simply the mod has a bug? It seems to be outdated regardless.
god of being bad at everything 10 Αυγ 2021, 19:44 
god damnit is editing notepad confusing im still trying to rap my head around certain things and accept I cant go much of the other things
god of being bad at everything 9 Αυγ 2021, 23:11 
wish theres an option to create a new government type like religion type but uses prestige I guess and maybe makes your vassals hate you lol
firespark84 13 Ιουλ 2021, 13:21 
has anyone continued this mod?
orophist 24 Ιουν 2021, 8:00 
this would be even cooler if integrated in the WtWSMS mod or the fallen eagle mod! Too bad it seems abandoned.
Caedwyn 15 Μαρ 2021, 15:47 
is it not working in 1.2.2 ?
Space Wizard 9 Φεβ 2021, 10:58 
I know the Imperial Government is supposed to be for the Byzantines or the Romans, but could it be used for realm that is considered an Empire?
☥⛧mazi morbid⛧☥ 8 Ιαν 2021, 20:16 
This mod was cool as hell, unfortunately it doesn't look like it's gonna get worked on
M4rocks 31 Δεκ 2020, 10:19 
[h1]This mod crashes my game so don't download!![/h1]
Abraham 22 Δεκ 2020, 3:53 
i think this mod is abandoned
Anyx98 17 Δεκ 2020, 2:02 
Is this working on 1.2.1?
Xanadu-King 15 Δεκ 2020, 16:30 
I like this, will you consider making a similar mod for a Zoroastrian/Persian Satrapal government? If you want I can give you some ideas on how to put it together too.
cuto72 15 Δεκ 2020, 9:14 
Hay alguna version en español
Abraham 23 Νοε 2020, 3:17 
Has anyone managed to get it work?
MonsieurLeCoq 24 Οκτ 2020, 0:26 
If anyone has experience with creating mods, could you please get this mod working?
Sarnen 19 Οκτ 2020, 13:51 
I think this is a dead mod, it just crashes now and gives errors about being unable to appoint X to Y because of invald military eligibility
fdymod 8 Οκτ 2020, 9:17 
The mod is over?
TheBruin 6 Οκτ 2020, 15:49 
Please update!
H4M5TER 3 Οκτ 2020, 4:55 
looking forward to a update
Technophile Max 30 Σεπ 2020, 18:51 
You planning to update this?
UnknownWon 27 Σεπ 2020, 18:01 
When you accept a vassals demands that you replace someone on the council, the person on the council isn't replaced if you have the cooldown timer on it (for the priest).
copperzinc 26 Σεπ 2020, 17:23 
Nice mod. I have several observations to offer:
1. Looks like crown authority does not impact the tax nor levies of military commanders. If I have lower CA I get less troops for feudal than commanders. But absolute CA I have feudal pay more on both than military commands. Is that intentional?
2. I've noticed a whole bunch of Autonomy Vassals: -1 spamming on opinion modifiers tab. Then another Autonomy Vassals: +10. Is there a reason for that?
3. I feel like the powerful vassals just like to spam asking for council seats when they are not on the council. I think it can be made better to just have a third option "don't bother me again!" and I just get to take a flat -40 opinion as a result until appointment like vanilla.
RealSickKant 25 Σεπ 2020, 4:07 
What's the innovation ID for Roman Government?
SoGoodSoFar 24 Σεπ 2020, 4:00 
Hello, I am having a little issue by which I get the decision available (converting to greek culture). However, once fired and the event window pops, my empire does not change into Imperial form.
Tzefira 22 Σεπ 2020, 16:22 
I'm a little confused about the embark on military career decision. It says one of the requirements is that you are not already a landed ruler or commander. But as we can't play unlanded characters, that seems to mean we can never take that decision. What am I missing?
Commander-Hoss 19 Σεπ 2020, 20:58 
is this just for byzantine?
SAS 19 Σεπ 2020, 17:54 
Amazing MOD!
Cucumber Salad 17 Σεπ 2020, 19:00 
this mod is great. What did you do to get the liege as the primary heir?
Alpha 17 Σεπ 2020, 11:39 
Hi, I think there is a incompatibility between this mod and the Bookmarks+ mod beacuse it crash after a bit days of game, or at least it happen to me.

Nice mod BTW, :D.
knuckey333  [Δημιουργός] 15 Σεπ 2020, 9:09 
Hmm, there was a description but steam seems to have trimmed it for some reason.... I'll add it back when I can but in the meantime you can find the full description on the paradox forum https://forum.paradoxplaza.com/forum/threads/mod-imperial-government.1416854/
nobo 14 Σεπ 2020, 17:48 
Is there a post anywhere about wth this mod changes? A big-ass overhaul like this and no description what-so-ever?
Quis Machina 14 Σεπ 2020, 0:56 
@knuckey333
Would you be able to make a compatibility patch between this and "New Game Rules"? The issue is it makes Military Command vassals into feudal.
Gilgamesh 13 Σεπ 2020, 17:04 
I'm not sure if this is a bug, but I'm unable to change my feudal contract
knuckey333  [Δημιουργός] 13 Σεπ 2020, 12:18 
OK, I've posted a small update that hopefully fixes the crashing issue!

Changelog:
- Disabled for the AI the decision for military commanders to nominate a successor (this was likely the cause of the crashes, the AI will now use an event on death until a fix can be found)
- Children of co-emperors can now be born in the purple
- Cut the extra levies gained in Constaninople by the Theodosian walls
- The military faction now increases in discontent if liege is bankrupt, or they have a large domain

I will now be working on a further update based on some of the other feedback received already.
18638582933 11 Σεπ 2020, 17:14 
更新一下跳出吧
Dark 10 Σεπ 2020, 15:28 
This is an amazing idea, but is there any real downside to becoming imperial? It seems like a flat upgrade in every sense of the word.
fdymod 9 Σεπ 2020, 8:01 
无法成立帝国政府
18638582933 9 Σεπ 2020, 7:26 
跳出很严重
18638582933 9 Σεπ 2020, 2:41 
I tried to change the first MOD to conflict with the other MOD with more game options. I merged it and it still didn't work
18638582933 9 Σεπ 2020, 2:38 
It's a great MOD, but I play the Byzantine Empire, and my generals, the Greek count, don't want to get married anymore. This is definitely a BUG or a conflict with some other MOD
CPU Level 2 9 Σεπ 2020, 0:13 
I think this is causing my game to crash.

Stack overflow error in the crash log, and in the error log I get this:

[15:09:12][mtthimpl.cpp:145]: 'who' and 'target' character were the same at file: common/character_interactions/00_imperial_interactions.txt line: 135


Master Beef 7 Σεπ 2020, 14:16 
Just reporting a bug. I don't think the adopt imperial administration decision is working properly.
I was playing as a byzantine duke and inherited the empire, and I was able to take the decision to readopt the imperial administration. However even though the tooltip for the event which came after said it was changing the government, the government stayed feudal and the option remained in the decisions menu. I took off all my other mods so the problem isn't from a conflict.
really cool mod though.
Aenno 7 Σεπ 2020, 10:51 
Just loaded a game, and have an offer. Usually feudal contracts in CK3 moving from left to right to liege benefit, but your mod took opposite approach. Maybe it's reasonable to make "None salary" rightest option, and Very High - leftest?
Deschain 6 Σεπ 2020, 15:41 
Getting a crash, heres the error description:


[19:37:17][jomini_script_system.cpp:169]: Script system error!
Error: change_title_holder effect [ Trying to change ownership of a capital barony; change the ownership of the county instead ]
Script location: file: common/casus_belli_types/00_imperial_cbs.txt line: 67
[19:37:19][mtthimpl.cpp:145]: 'who' and 'target' character were the same at file: common/character_interactions/00_imperial_interactions.txt line: 135

I has a lot of those trying to change ownership o capital, like dozens per second..
Alfarr, the Lion 6 Σεπ 2020, 12:33 
This mod id the GREATEST
jus please, fix the crashes and I will name my son after you <3